Geo Posted March 18, 2013 Share Posted March 18, 2013 I assume it's possible to change the intermission music in silent mod? On the server doing the command /play sound/music/axis_win plays the sound for me but i don't know where the 'music' folder is. I've made a pk3 file with the correctly converted sounds and would like to have this play at the end of each map. Do i just rename the sounds to axis_win.wav and allies_win.wav and create the same path structure? Or do i need to locate this sound/music and replace the original sounds with my custom ones with the same name? Thanks. Quote Link to comment Share on other sites More sharing options...
Subscriber BECK Posted March 18, 2013 Subscriber Share Posted March 18, 2013 I would imagine it is like modding anything in the game - create your own PK3 file and place your versions of the win music in the same relative folder as they are in the official pak0.pk3 file, and it should work. Quote Link to comment Share on other sites More sharing options...
Geo Posted March 18, 2013 Author Share Posted March 18, 2013 Thanks, I have it working now. It was just simply renaming the .wav files to the axis_win and allies_win Quote Link to comment Share on other sites More sharing options...
Ray Posted November 12, 2016 Share Posted November 12, 2016 Thanks, I have it working now. It was just simply renaming the .wav files to the axis_win and allies_win So, you replaced your custom axis_win and allies_win with the original files? @geo Quote Link to comment Share on other sites More sharing options...
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