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Serious Sam HD: TSE Update Released


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  • Management

(Build 154993)

- Chainsaw weapon is now properly removed from 3rd person player model upon death.

- Fixed visual stutter of FOV during serious speed power if using custom FOV.

- Player FOV override no longer has any effect in third person view mode.

- Added slider for FOV adjustment to graphics options menu.

- Using third person view mode is no longer reported as cheating in versus game modes.

- Added checkbox for preferred player view mode (first / third person), which determines view mode at the start of a game session.

- Deathmatch game mode now supports infinite frags limit.

- Death and chat lines now last half as long.

- Created Yellow Yarek player model.

- Player death camera will be in third person in versus modes (but not those which include enemies, like beast hunt).

- Fixed bug which caused deaths not to be correctly considered when forming sorted score list.

- When player gets killed by environment damage (something other than player), it will lose frags.

- Colt weapon no longer uses reload in deathmatch and other versus modes.

- Fixed an issue causing sniper item spawns to overlap during last man/team standing rounds.

- Made player footstep heard farther in versus. Made them silent when crouching.

- Fixed an issue causing missing 3rd person weapons and wrong spine animation in case multiplayer model is changed from non-default back to default during gameplay.

- Fixed an issue preventing player from entering swimming mode in some cases.

- Fixed serious damage item not being visible when dropped by player.

- Fixed player falling through floor when crouching after long fall on remote machine under low FPS.

- Player FOV override cvar is not disabled in versus multiplayer mode any more.

- Kleer Kenny now has destruction sound.

 

http://storefront.steampowered.com/v/gfx/apps/41010/capsule_231x87.jpg

 

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