Hi all,
I have another question:P How can we redict server to server i mean some servers in the et list have 38 bots in the server and redict to ather server how the do that?
Regards!

redirect server
Started by Bacteria, Nov 06 2012 11:36 AM
3 replies to this topic
#1
OFFLINE
Posted 06 November 2012 - 11:36 AM

#2
OFFLINE
Posted 06 November 2012 - 11:50 AM

Server redirecting works with 2.60 version. I don't know the exact details of the feature. Some servers use this feature to redirect 2.60 players to 2.55+ servers when they don't have server facade for those servers. Of course, this feature can also be abused. And in any case, these servers are usually giving false information (bots in spectators or the ping can be in reality completely different because of the different server location) to players through the in-game serverbrowser. Seems your server is 2.60b version so I don't really see why you would need this.
#3
OFFLINE
Posted 08 November 2012 - 10:19 AM

#4
OFFLINE
Posted 15 November 2012 - 04:07 PM

To redirect a server.
Use the variable sv_fullmsg
Set sv_fullMSG "et :/ / xxxxxx: yyyyy" / / Redirect to other server. xxxxxx = IP, yyyy = port
To fill your server has two options
Or fill the server with bots until the total occupation of slots (bad idea)
Or use the varible "sv_maxclients"
Set sv_maxclients 0 / / 0 or -1 not remember, try the two
Note: 2.55 customers will simply see the message, customers 2.60b, be redirected
regards
Use the variable sv_fullmsg
Set sv_fullMSG "et :/ / xxxxxx: yyyyy" / / Redirect to other server. xxxxxx = IP, yyyy = port
To fill your server has two options
Or fill the server with bots until the total occupation of slots (bad idea)
Or use the varible "sv_maxclients"
Set sv_maxclients 0 / / 0 or -1 not remember, try the two
Note: 2.55 customers will simply see the message, customers 2.60b, be redirected
regards
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users