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Showing content with the highest reputation on 06/20/12 in all areas

  1. Some comments to the code. function et_ClientSpawn calls getXP 9 times. getXP itself asks the game through the et_gentity_get To make it better, faster, less aggravating for the game store the XP locally and reuse it. For example: function et_ClientSpawn( clientNum, revived, teamChange, restoreHealth ) local valXP = getXP(clientNum) if valXP >= lvl1xp and valXP < lvl2xp then setlevel(clientNum,1,lvl1xp) elseif valXP >= lvl2xp and valXP < lvl3xp then setlevel(clientNum,2,lvl2xp) elseif valXP >= lvl3xp and valXP < lvl4xp then setlevel(clientNum,3,lvl3xp) elseif valXP >= lvl4xp and valXP < lvl5xp then setlevel(clientNum,4,lvl4xp) elseif valXP >= lvl5xp then setlevel(clientNum,5,lvl5xp) end end
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