Hello silEnT experts! We experience this issue: Every time the server restarts, every player's XP is gone. The levels are saved though. Server log gives this information: *=====INITIALISING USER DATABASE * Opening user database file userdb.db. * Opening user database file userxdb.db. * User database files open. Caching database. 140 players cached from the user database. No additional user records in the user database. *=====DATABASE READY FOR USE relevant silent.cfg settings (if you want whole .cfg, please say so): set g_dbDirectory "database" set g_dbUserMaxAge "3o" set g_XPSave 21 set g_XPSaveMaxAge_xp "3o" set g_XPSaveMaxAge "3o" set g_XPSaveMinXP "-1" set g_maxXP "-1" set g_maxXPResetWarn 0 set g_damageXP "1" set g_damageXPLevel "50" set g_xpdecay "0" set g_xpdecayrate "0" set g_xpdecayfloor "0" What we tried so far: - deleting useradb, userdb, userxdb while server was stopped -> new files are created, XP still won't save - checking "g_dbUserMaxAge" via RCON -> "g_dbUserMaxAge" was in fact set to "0" on server - Adding '+set g_XPSaveMaxAge_xp "3o"' to startup line -> "g_dbUserMaxAge" RCON check positive, but XP still wasn't saved after server restart PLEASE NOTE: Test XP was made in game and not given via RCON, !nextmap was executed Any ideas?