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cinco

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  1. Like
    cinco got a reaction from clan DIABOLIK in Trip Mines wire transparency   
    The texture the wire of tripmine uses is in models \ weapons2 \ tripmine \ wire_blue.tga in silent-0.8.2.pk3
     
    You can extract wire_blue.tga and modify it to your liking, change eg blue for a more discreet gray.
    Never modify the texture of wire_blue.tga in silent-0.8.2.pk3
     
    Create a small pk3 and name it as you like but add a "z_" at the begginig of the name,pk3 (eg. z_name.pk3); within the pk3 create the folder structure models \ weapons2 \ tripmine \ wire_blue.tga where wire_blue.tga will now be your version.
     
    Climb this small pk3 the silent folder on your server.
     
    It is true that it is visible to kilometers ..  
     
    Can you get a sample in http://www.clantnt.com/servidor/silent/z_tripmine.pk3,............................. (is a sample)
     
     
    Regards.
  2. Like
    cinco got a reaction from alex in Trip Mines wire transparency   
    The texture the wire of tripmine uses is in models \ weapons2 \ tripmine \ wire_blue.tga in silent-0.8.2.pk3
     
    You can extract wire_blue.tga and modify it to your liking, change eg blue for a more discreet gray.
    Never modify the texture of wire_blue.tga in silent-0.8.2.pk3
     
    Create a small pk3 and name it as you like but add a "z_" at the begginig of the name,pk3 (eg. z_name.pk3); within the pk3 create the folder structure models \ weapons2 \ tripmine \ wire_blue.tga where wire_blue.tga will now be your version.
     
    Climb this small pk3 the silent folder on your server.
     
    It is true that it is visible to kilometers ..  
     
    Can you get a sample in http://www.clantnt.com/servidor/silent/z_tripmine.pk3,............................. (is a sample)
     
     
    Regards.
  3. Like
    cinco got a reaction from Dragonji in Trip Mines wire transparency   
    The texture the wire of tripmine uses is in models \ weapons2 \ tripmine \ wire_blue.tga in silent-0.8.2.pk3
     
    You can extract wire_blue.tga and modify it to your liking, change eg blue for a more discreet gray.
    Never modify the texture of wire_blue.tga in silent-0.8.2.pk3
     
    Create a small pk3 and name it as you like but add a "z_" at the begginig of the name,pk3 (eg. z_name.pk3); within the pk3 create the folder structure models \ weapons2 \ tripmine \ wire_blue.tga where wire_blue.tga will now be your version.
     
    Climb this small pk3 the silent folder on your server.
     
    It is true that it is visible to kilometers ..  
     
    Can you get a sample in http://www.clantnt.com/servidor/silent/z_tripmine.pk3,............................. (is a sample)
     
     
    Regards.
  4. Like
    cinco got a reaction from clan DIABOLIK in Cheater   
    I think it would be better trying to find out which cheat skippes the AC prohibition, so the team try to ban it in upcoming updates.
     
     
    Regards
  5. Like
    cinco got a reaction from Dragonji in Artillery - charge bar   
    http://mygamingtalk.com/forums/topic/2257-g-weapons-bitmask-16/
     
     
     
    August 2012!! I'd forgotten that I did this video.
  6. Like
    cinco reacted to Dragonji in Artillery - charge bar   
    I remember it was requested in some topic but I couldn't find it so I just open a new one.
     
    Would be nice if it was possible to limit artillery callers spam, I mean to have options similar to g_weapons 8 (Fully restore Field Ops charge bar if airstrike is aborted) and 16 (Half restore Field Ops charge bar if airstrike is aborted) flags. So there are options to half or fully waste the amount of the player chargebar needed to call in an artillery when "Insufficient fire support" occurs.
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