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SadNesS

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Everything posted by SadNesS

  1. This is the omni-bot.cfg: [Debug] DumpFileEnable = true DumpFileDialog = true [Script] LiveUpdate = false [ServerManager] MaxBots = 12 BalanceTeams = 1 SaveConfigChanges = 1 CountSpectators = 0 SleepBots = 0 MinBots = -1 InitialDelayTime = 3 [Difficulty] CurrentDifficulty = 1 AdjustAim = 1 [CombatMovement] moveskill = 3 [HeavyWeapons] MinPlayersForMortar = -1 MinPlayersForMobileMG = -1 [Log] LogInfo = true LogWarnings = true LogErrors = true LogCriticalErrors = true [XP] Reset = 1 Max = 50000 [FireTeam] enabled = 0 [Versus] BotTeam = -1 HumanTeam = 1 BotsPerHuman = 3And xpsave is working fine.
  2. That with the omni-bot.cfg i tried but it do not works. That's the reason why i ask here. And btw, if i do this: set d1 "set g_gametype 2 ; clearxp ; map oasis ; set nextmap vstr d2"i think i would reset XP from all players, or?
  3. I have a objectivecycle running and how it is possible to set there? What i have to write in it?
  4. Hello, the bots on my NQ Server do not reset their XP. No matter what i set, all will be ignored and bots plays infinitely. Since weeks i have to delete their XP manually with !resetxp. Also a restart do not helps. Do you have a solution for it?
  5. SadNesS

    !ban ?

    He changes the ISP once in a while. Is there another opinion?
  6. SadNesS

    !ban ?

    Hello, i have a trouble player on servers who change always his GUID and his IP to connect again and again. Is it possible to ban him forever with all his GUID's and IP's somehow or Mac?
  7. Atm it is solved, thanks Alex! If it do not works or i have other questions i will post it in other Topic
  8. I had, and now i restarted the Server and suddenly the Server is full, i guess the bots...
  9. I've deleted the mapvotecycle. And the cycle works now and the next map loads but only if i do /rcon xxx exec objectivecycle?! That's not the way it should be. The Server IP is 108.61.18.110:27930 and the pass is test1.
  10. I've tried it and it do not works! It loads the first map, railgun!
  11. Ok i did /rcon xxx timelimit 0.05 and it loads again the first map, in this case - railgun
  12. set d1 "set g_gametype 2 ; map railgun ; set nextmap vstr d2" set d2 "set g_gametype 2 ; map battery ; set nextmap vstr d1" vstr d1 I haven't tried it atm but i will!
  13. Hello, i have no clue what to do now. I try to solve this Problem since hours but i can't do it and hope you can help me. I've created a objectivecycle and i couldn't do !nextmap, it loaded always the first map. Then i changed it several times but always it stucked on the first map. After it i tried to put only 2 Standard maps (railgun and battery) in my cycle and somehow i have the same problem - it do not load the next map. Do you have a solution for it?
  14. Thanks for your Support! It was the map raid_b4
  15. set d1 "set g_gametype 2 ; map raid_b4 ; set nextmap vstr d2" set d2 "set g_gametype 2 ; map v2base_te ; set nextmap vstr d3" set d3 "set g_gametype 2 ; map heli_m1_b2 ; set nextmap vstr d4" set d4 "set g_gametype 2 ; map 1944_cherbourg2 ; set nextmap vstr d5" set d5 "set g_gametype 2 ; map beta_low_mount_ass ; set nextmap vstr d6" set d6 "set g_gametype 2 ; map reactor_final ; set nextmap vstr d7" set d7 "set g_gametype 2 ; map vesuvius ; set nextmap vstr d8" set d8 "set g_gametype 2 ; map mml_minastirith_fp3 ; set nextmap vstr d9" set d9 "set g_gametype 2 ; map Obersalzberg ; set nextmap vstr d10" set d10 "set g_gametype 2 ; map raw_final ; set nextmap vstr d11" set d11 "set g_gametype 2 ; map voilegarde_b3 ; set nextmap vstr d12" set d12 "set g_gametype 2 ; map UJE_ambush ; set nextmap vstr d13" set d13 "set g_gametype 2 ; map wolken3_b4 ; set nextmap vstr d14" set d14 "set g_gametype 2 ; map axislab_final ; set nextmap vstr d15" set d15 "set g_gametype 2 ; map wolfsrudel3_final ; set nextmap vstr d16" set d16 "set g_gametype 2 ; map radar_summer ; set nextmap vstr d17" set d17 "set g_gametype 2 ; map UJE_airport_b5 ; set nextmap vstr d18" set d18 "set g_gametype 2 ; map sod2_rev ; set nextmap vstr d19" set d19 "set g_gametype 2 ; map warbell ; set nextmap vstr d20" set d20 "set g_gametype 2 ; map goldrush-gals ; set nextmap vstr d1" vstr d1
  16. No, i don't. I only downloaded maps, putted it into etmain and started the Server and suddenly this happend. Before i had only the map railgun in my objectivecycle and everything was fine.
  17. Hello, i've decided to setup a silEnT server and so far i did all settings. I did all settings with the map railgun. Today i've created a objectivecycle and suddenly i got a message that only type 2 images are allowed? Do you know what to do now?
  18. Yes, it works perfectly! Thanks for your Support! But how i get the old XP back?
  19. Hello, i have a really big problem. I've a NQ Server with Version 1.2.9 and the XP do not save. And since few days the XP do not save. The onliest i did was a restart because of some changes in the config. And now, if you reconnect or quit and start game again, the XP's are lost. This effects to all players and members. The noquarter.cfg is putted in nq folder and i have a file, named xpsave, putted to nq folder too. Also i have setted the correct path into config. I really hope you can help me! Here are the settings for XPsave: set g_XPSave "15" set g_XPSaveDirectory "/home/kino/nq/xpsave" set g_XPSaveMaxAge 365d set g_XPDecay 0 set g_XPDecayFloor 540 set g_XPDecayRate 0 set g_maxXP -1
  20. Sorry, i meant the local time...
  21. Thanks for your Support Boosted! Now i got the Information that it is not the map time. That is the Server time . I haven't seen it before like this....
  22. Because it was recommended in tj config to set the gametype "2", so i thought to create one because otherwise the maps wouldn't be in votelist. Btw, i have activated votes for map and nextmap. /// // Example server config for an AP server with TJMod 1.6.6(6) /// set sv_maxclients "10" set sv_privateclients "2" // if set > 0, then this number of client slots will be reserved for connections //sv_fullmsg "" set g_password "****" // set to password protect the server set sv_privatepassword "****" // that have "password" set to the value of "sv_privatePassword" set rconpassword "****" // remote console access password set refereePassword "" // referee status password set b_shoutcastpassword "" // Shoutcaster password set g_admin "1" // Important settings seta tjg_recordmode 0 // Intended for AP / competition. _Required for official record streaming._ Makes a lot of things a bit stricter / forced. Recommended set to 0 for normal ET TJ servers. (VET) seta physics 0 // 0: vet\normal ET TJ, 1: adds Flat ground jumping, 2: adds Doublejump ramps, 3: adds Aircontrol, 4: adds upmovefix. seta tjg_altSL 1 // Recommended for AP. Keeps saved positions after timerun start. seta tjg_strictsl 0 // Recommended for AP. Forced by tjg_recordmode. Disables saveload while proned, crouched, etc, to avoid bugging normally non-buggable places. seta tjg_holdDoorsOpen 1 // Forces all doors and alike to stay open once opened. Recommended for AP. Used for official records. // Careful with these if hosting at e.g. ycn or most other gameserver hosting company, use the ones in their config if any. //set net_ip "" //set net_port "" set com_hunkmegs "256" // You can also use \rcon blockmap to add maps to the list set tjg_blockedmaps "-nw-simple high RunRL j4n_peace_friends j4n_boriska1 il0w4-ties o3j-sjtdown02" // IMPORTANT set sv_floodprotect 0 set pmove_msec "8" set pmove_fixed "0" //=============================MOD, ECT==========================// set sv_hostname "^d#^7j^d4^7f^d| TRICKJUMP ^7#^d1" // name of server here set server_motd0 "^4#^7j^44^7f^4|^7Clan set server_motd1 "^1XP^7SAVE ^3FOREVER" set server_motd2 "^2IF YOU WANT TO JOIN" set server_motd3 "^3POST YOUR REQUEST AT" set server_motd4 "^7www^4.^7j4fclan^4.^7net" set server_motd5 "^1CHEATERS NOT WELCOME!" // TJMod seta tjg_EndRound 0 // Recommended to have this at 0, which disables wm_endround. Meaning, maps can't end themselves, neither can they run out of time and alike. seta tjg_ResetSpeed 1 // Enables /resetspeed command to reset your speed seta tjg_Nofatigue 1 // Enables /nofatigue "cheat", usually set automatically. seta tjg_SaveLoad 1 // Enables saveload seta tjg_God 1 // Enables /god "cheat" seta tjg_Noclip 1 // Enables /noclip "cheat" seta tjg_mapScriptDirectory "tjmapscripts" set tjg_posChange 1 // Enables /pos command set tjg_maxConnections 2 // Max connections per IP. > 2 not recommended. set tjg_shove 0 // Disables pushing \ shoving set tjg_floodprotection 1 // Enables floodprotection set tjg_floodlimit 4 // Floodlimit.. set tjg_floodwait 768 // Wait time before next "spam" after floodlimit is reached. In milliseconds. Default 768 aka ~0.7 seconds set tjg_damage 0 // Disables taking damage from world and alike. set tjg_weapons 1 // Enables weapons seta tjg_logtime 1 // Recommended. adds date\time to log lines set g_inactivity "" // Inactivity before moved to spectators. 0 disables. set g_spectatorInactivity "0" // Inactivity AS SPECTATOR before kick. 0 disables. //=============================DL, RATE==========================// set sv_maxRate "45000" // 10000 standard but poor for ET set sv_dl_maxRate "45000" // increase/decerease if you have plenty/little spare bandwidth set sv_allowDownload "1" // global toggle for both legacy download and web download set sv_wwwBaseURL "http://redirect3.dediserverhosting.com/kino" set sv_wwwDownload "1" // toggle to enable web download set sv_wwwDlDisconnected "1" // tell clients to perform their downloads while disconnected from the server set sv_wwwFallbackURL "http://dediserverhosting.com/" // URL to send to if an http/ftp fails or is refused client side //==============================MASTER===========================// set sv_master1 "etmaster.idsoftware.com" set sv_master2 "master.gamespy.com:27900" set sv_master3 "master0.gamespy.com" set sv_master4 "clanservers.net" //==========================MATCH SETTINGS=======================// // Not recommended to change any of these. set g_gametype "2" // Recommended. set g_dowarmup "0" // Note, warmup physically removed since TJMod 1.6.6. set g_warmup "0" set g_maxlives "0" set g_alliedmaxlives "0" set g_axismaxlives "0" set g_maxlives "0" set g_teamforcebalance "0" set match_timeoutcount "2" set match_timeoutlength "180" set match_warmupdamage "2" set match_minplayers "0" set match_mutespecs "0" set match_readypercent "10" set match_latejoin "1" //==========================TEAM SETTINGS=======================// // Not recommended to change any of these. set team_maxplayers "0" set g_noteamswitching "0" set g_disablecomplaints "1" set g_friendlyfire "1" set team_nocontrols "1" set team_maxmines "5" //=======================CLASS RESTRICTIONS=====================// // Chargetimes set g_medicChargeTime "1" set g_LTChargeTime "1" set g_engineerChargeTime "1" set g_soldierChargeTime "1" set g_covertopschargetime "1" // Team+Weapon Restrictions set team_maxMortars "-1" set team_maxFlamers "-1" set team_maxMg42s "-1" set team_maxPanzers "-1" set team_maxMines "-1" set team_maxriflegrenades "-1" set team_maxMines "-1" set team_maxSoldiers "-1" set team_maxMedics "-1" set team_maxEngineers "-1" set team_maxFieldops "-1" set team_maxCovertops "-1" //=============================VOTING=========================// set vote_limit "2" set vote_percent "51" set vote_allow_shuffleteamsxp "0" set vote_allow_startmatch "0" set vote_allow_maprestart "0" set vote_allow_comp "0" set vote_allow_gametype "0" set vote_allow_kick "0" set vote_allow_map "1" set vote_allow_matchreset "0" set vote_allow_mutespecs "0" set vote_allow_nextmap "1" set vote_allow_pub "0" set vote_allow_referee "0" set vote_allow_shuffleteams "0" set vote_allow_swapteams "0" set vote_allow_friendlyfire "0" set vote_allow_timelimit "0" set vote_allow_warmupdamage "0" set vote_allow_antilag "0" set vote_allow_balancedteams "0" set vote_allow_muting "0" //==========================SERVER INFO=======================// sets "Admin" "^7Sad^0NesS" sets "Contact" "kino@j4fclan.net" sets "Provider" "www.dediserverhosting.com" sets "Location" "" sets "URL" "www.j4fclan.net" // Div set g_antilag "1" set g_altStopwatchMode "0" set g_autofireteams "0" set g_fastres "0" set g_friendlyFire "1" set g_minGameClients "0" set g_maxlives "0" set g_alliedmaxlives "0" set g_axismaxlives "0" set g_teamforcebalance "0" set g_noTeamSwitching "0" set g_voiceChatsAllowed "999" set g_debugbullets "1" set sv_minping "0" set sv_maxping "0" // Match set match_latejoin "1" set match_minplayers "0" set match_mutespecs "0" set match_timeoutcount "0" set match_warmupDamage "1" set match_readypercent "0" set sv_cheats 1 seta sv_cheats 1 set timelimit 0 seta timelimit 0 set g_redlimbotime 100 set g_bluelimbotime 100 //======================= Base Physics etc =====================// // All redundant in TJMod. Hardcoded. set g_speed "320" set g_gravity "800" set g_knockback "1000" //=========================LOG SETTINGS======================// // ETAdmin_mod Ready set g_log "logfile_ap_offi.log" // Game logging set g_logsync 0 set logfile 2 // Console logging ( 1: enable 2: enable and sync ) exec objectivecycle.cfg set d1 "set g_gametype 2 ; map gamma_mill_b4 ; set nextmap vstr d2" set d2 "set g_gametype 2 ; map weejumps ; set nextmap vstr d3" set d3 "set g_gametype 2 ; map Toiletman42 ; set nextmap vstr d4" set d4 "set g_gametype 2 ; map Cursed_Temple ; set nextmap vstr d5" set d5 "set g_gametype 2 ; map fearjumps_B2 ; set nextmap vstr d6" set d6 "set g_gametype 2 ; map Trickjumptemple2 ; set nextmap vstr d7" set d7 "set g_gametype 2 ; map criclejump_b2 ; set nextmap vstr d8" set d8 "set g_gametype 2 ; map snakejumps_b3 ; set nextmap vstr d9" set d9 "set g_gametype 2 ; map area51_alphaV2 ; set nextmap vstr d10" set d10 "set g_gametype 2 ; map funjumpsmap-b4 ; set nextmap vstr d11" set d11 "set g_gametype 2 ; map chocojump1_3 ; set nextmap vstr d12" set d12 "set g_gametype 2 ; map quakejump ; set nextmap vstr d13" set d13 "set g_gametype 2 ; map antartica-tj-b2 ; set nextmap vstr d1" vstr d1
  23. Hello! I tried to setup a Server with TjMod. It runs but the problem is: how!? I downloaded TjMod and putted it on my Server. Then i changed only! the RCON, Redirect and Base -Url and the Server Password. Putted 2 Maps and the objectivecycle. As i connected, the Map runs, the Mod works. But, the Map time counts UP and starts at 12 hours and goes to more then 35 hours???! Also the Server Password do not work, atleast the Server is now Public instead of Private. Then i deleted the tjmapscripts and the configs (there are 5 configs included) too. But nothing changed! Anyone of you have experience with TjMod? Or someone could give me tips to fix it? Regards
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