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mRcOOL

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Posts posted by mRcOOL

  1. Sry for the late answer:

     

    // XP Save configuration
    set g_XPSave 31 //changed from 21
    set g_XPSaveMaxAge_xp "5d" //changed from "30d"
    set g_damageXP "0" //changed from "1"
    set g_damageXPLevel "50"
    set g_maxXP -1 //changed from "90000"
    set g_xpdecay "0"
    set g_xpdecayrate "0"
    set g_xpdecayfloor "0" //changed from "1"

     

    does'nt work either.

     

    Still restart deletes all xp

  2. // XP Save configuration

    set g_XPSave 21

    // Only stored XP

    set g_XPSaveMaxAge_xp "360d"

    // Stored XP and all rating values

    //set g_XPSaveMaxAge "30d"

    set g_damageXP "1"

    set g_damageXPLevel "50"

    set g_maxXP "90000"

    set g_xpdecay "0"

    set g_xpdecayrate "0"

    set g_xpdecayfloor "1"

     

    Whats wrong here?

    No one??

  3. // XP Save configuration
    set g_XPSave 21
    // Only stored XP
    set g_XPSaveMaxAge_xp "360d"
    // Stored XP and all rating values
    //set g_XPSaveMaxAge "30d"
    set g_damageXP "1"
    set g_damageXPLevel "50"
    set g_maxXP "90000"
    set g_xpdecay "0"
    set g_xpdecayrate "0"
    set g_xpdecayfloor "1"

     

    Whats wrong here?

  4. What to do to keep the snipers in a Sniper map? Now they start as snipers and after a while the changed (after dying) to other class

    Solution (Tx to Palota)

    The problem is on line 2363 in file global_scripts/utilities.gm

    Server.MinClassCount[teamId][Util.SniperClass] = Server.MaxPlayers;

     

    It can be fixed by replacing Server.MaxPlayers with any big number.

    Server.MinClassCount[teamId][Util.SniperClass] = 99;

  5. Could you share the solution, please? For the sake of others in need.

    I did following:

    set g_spreeOptions 63  (could be something else depends what you want)

     

    Than made this cfg file called announces

     

    Killing Spree

     

    Location

    sound/announces/spree5.wav

     

    Rampage

     

    Location

        sound/announces/spree10.wav

     

    Dominating

     

    Location

        sound/announces/spree15.wav

     

    Unstoppable

     

    Location

        sound/announces/spree20.wav

     

    Godlike

     

    Location

        sound/announces/spree25.wav

     

    Wicked Sick

     

    Location

        sound/announces/spree30.wav

     

    Double Kill

     

    Location

        sound/announces/doublekill.wav

     

    Triple Kill

     

    Location

        sound/announces/triplekill.wav

     

    Multi Kill

     

    Location

        sound/announces/multikill.wav

     

    Ultra Kill

     

    Location

        sound/announces/ultrakill.wav

     

    Monster Kill

     

    Location

        sound/announces/monsterkill.wav

     

    Death Spree 10

     

    Loation

        sound/announces/deaths10.wav

     

    Death Spree 20

     

    Location

        sound/announces/deaths20.wav

     

    Spree End by Enemy

     

    Location

        sound/announces/send.wav

     

    Spree End by Team Kill

     

    Location

        sound/announces/sendtk.wav

     

    Spree End by Self Kill

     

    Location

        sound/announces/sendsk.wav

     

    Spree End by Environment

     

    Location

        sound/announces/sendenv.wav

     

    Than made pk3 file with sounds mentoned above. Be sure you creat a path sound/announces/here the name of your sound.wav (names should be the same as above)

     

     

    Put the pk3 file in the silent map of your server.

    Upload the silent.cfg(if you changed it) to the et main map

    Put the announcement cfg in the et main map.

     

    Rerstart server and it works

  6. I have spreesounds (dominating,killingspree and so on) in a pk3 file. The greetings in text work, the greetings for admin (same soundpack) work in text and sound.

    Made a config...... but doesn't work

     

    Killing Spree
        sound/announces/killingspree.wav
    Rampage
        sound/announces/rampage.wav
    Dominating
        sound/announces/dominating.wav
    Unstoppable
        sound/announces/unstoppable.wav
    Godlike
        sound/announces/godlike.wav
    Wicked Sick
        sound/announces/wickedsick.wav
    Double Kill
        sound/announces/doublekill.wav
    Triple Kill
        sound/announces/triplekill.wav
    Multi Kill
        sound/announces/multikill.wav
    Ultra Kill
        sound/announces/ultrakill.wav
    Monster Kill
        sound/announces/monsterkill.wav
    First Blood
        sound/silent/firstblood.wav

     

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