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belstgut
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Posts posted by belstgut
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maybe its just that the game engine cant handle that many players at once without producing a few lags.
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A max of 90 requests per minute.
thats only build in getstatus fix.
in iptables we have hitcount 4 in 2 seconds
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error fixed. changed server binaries.
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hi, in the last week my server crashed like 4 times. Here is the log of the latest crash:
13:43:36 -8<------- Crash Information ------->8- 13:43:36 Please forward to silEnT mod team. 13:43:36 --------------------------------------- 13:43:36 Version: silEnT 0.5.1 Linux 13:43:36 Map: pirates 13:43:36 Signal: Segmentation fault (11) 13:43:36 Siginfo: 0xffc79dbc 13:43:36 Code: 1 13:43:36 Faulting Memory Ref/Instruction: 0x9999999a 13:43:36 DSO Information: 13:43:36 0xf7754000 (unknown) 13:43:36 0xf7742000 /lib32/libdl.so.2 13:43:36 0xf771c000 /lib32/libm.so.6 13:43:36 0xf75d4000 /lib32/libc.so.6 13:43:36 0xf7753000 /lib/ld-linux.so.2 13:43:36 0xc5d28000 /lib32/libnss_compat.so.2 13:43:36 0xc5d11000 /lib32/libnsl.so.1 13:43:36 0xc5d07000 /lib32/libnss_nis.so.2 13:43:36 0xc5cfb000 /lib32/libnss_files.so.2 13:43:36 0xc5cf5000 /lib32/libnss_dns.so.2 13:43:36 0xc5ce1000 /lib32/libresolv.so.2 13:43:36 0xc263d000 /lib32/librt.so.1 13:43:36 0xc2624000 /lib32/libpthread.so.0 13:43:36 0xc2a3e000 /home/gameservers/et_pub/silent/qagame.mp.i386.so 13:43:36 0xc293f000 /usr/lib32/libstdc++.so.6 13:43:36 0xc2921000 /usr/lib32/libgcc_s.so.1 13:43:36 0xc1c69000 /home/gameservers/et_pub/omni-bot/omnibot_et.so 13:43:36 Stack frames: 2 entries 13:43:36 Backtrace: 13:43:36 (1) /lib32/libc.so.6(_IO_vfprintf+0x38f3) [0xf7614873] 13:43:36 (2) ./eteng.x86() [0x806a63f] 13:43:36 -8<--------------------------------->8- 13:43:36 Attempting to clean up. 13:43:36 === ShutdownGame ------------------------------------------- 13:43:36 ETWsk saved 3 persistent spawn killers. 13:43:36 Lua API: Lua module [warmupdamage.lua] [02B8E8340CCC22D726E8F52177AD10D2CF28EF1A] unloaded. 13:43:36 Lua API: Lua module [autopromotion.lua] [99278F6A74B8BC8C4AFAC09BE7F2CBC6DF708309] unloaded. 13:43:36 Lua API: Lua module [etwsk.lua] [8E7F2EFF9436FA9E96263325109D346073F2839F] unloaded. 13:43:36 *=====CLOSING DATABASE 13:43:36 Buffers cleaned. 13:43:36 Big Memory Cache cleaned. 13:43:36 *=====DATABASE IS CLOSED 13:43:36 ShutdownGame: done. Closing log. 13:43:36 ------------------------------------------------------------
Im running a Debian 6.0 64 bit Server If you need any more information just ask.
Putting bots to spectator
in Feature Request
Posted
imo there's no need for a bot in spec isnt it enough if you do this via console message? like console: ^1Adminbot: ^7Message