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  1. I really enjoy having g_skills set to one. I mean, if you can see a landmine, of course you would tell all of your teammates on the battlefield. However, once people have high xp on xp save servers, almost everyone starts to have that ability. This takes away one of the covert ops' greatest abilities, which helps to discourage the teamwork that goes along with needing a covops to help spot landmines. I think it would be a great option to be able to restrict the ability in g_skills 1 to only allow players to spot mines when they are close (can see the white outline). This also makes sense in the game perspective where normal soldiers are not likely able to detect mines from a distance, whereas maybe a covops with special training might be able to. But, if you notice that there is a mine right next to you, you would definitely tell your teammates. I believe that this restriction would be the best of both worlds and help to bring back the usefulness of the covert ops class.
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