Management hellreturn Posted March 31, 2012 Management Share Posted March 31, 2012 Nuclear Dawn Update 6.2New Features:- Added new commander research items - Player Boost I, II, and III - Structure Boost I, II, and III - Commander Abilities II and III- Added support for giving default commander orders to whole team.- Added support for squad-only chat (default I).- Added new portable Radar Kit item for Support BBQ. - Places on ground like ammo or health kit. - After deployment, it extends radar range, uncovering units and structures in fow. - Lasts after death, but can be destroyed by enemy (will disappear on class change).- Added Play Now feature to allow quick joining into an optimal server, considering ping and player count.- Added optional compass display to HUD. Other enhancements- Added Game Guide button to main menu.- Added game instructor tip for transport gate teleporting.- Players calling artillery strikes, rather than current commander, now get credit for kills.- USE key can now be used anytime while inside of a transport gate, rather than needing to face it.- Enabled server mp_unbalance_limit convar.- Round end team swap notification is now more visible.- Updated localizations. Balance Changes- Effects of armory research are now suspended if all of your team's armories are destroyed or sold (build another for all to reactivate).- Transport gates can no longer be manually powered down to prevent griefing by commander. All Maps- Added/tweaked light glows and environment sun.- Fixed several spots where the commander was able to build outside of the map.- Improved guardtower collisions. Clocktower- Fixed getting stuck near the Consortium base.- Fixed a few small issues throughout the map. Downtown- Decreased HDR.- Improved collision for the broken train.- Fixed trains clipping through each other in the trainyard. Hydro- Blocked ability to build structures on the ramp near the turbines. Oasis- Fixed missing spot overlays- Increased lightmapscales on some walls for higher quality shadows.- Updated loading screen. Oilfield- Fixed not being able to climb on the ladder of the broken tanker truck.- Improved bot nav mesh. Silo- Improved submarine bridge collision. Other Fixes- Fixed crash when changing certain video options.- Fixed a case where commander would be unable to set a spawn location as default.- Fixed thermal vision staying enabled when entering commander view.- Fixed IP bans not applying to RCON access.- Fixed case where armory research buttons could be mirrored on transport gate.- Fixed players under hypospray effect getting healed by commander heal ability.- Fixed REDs being undetonatable after ninth RED is placed.- Fixed tutorial noting incorrect weapon slot key for sidearm.- Fixed being able to use the command bunker console while in exo suit lockdown.- Fixed possibility for teleport to send player to nearby enemy gate.- Fixed issues with certain gizmos not functioning properly - Smooth Operator, Siege Specialist, Melee Specialist, Advanced Munitions.- Fixed glitch on Career panel where gizmo tooltip could appear over top of Achievements or Extras tab.- Fixed radar structure still functioning when powered down.- Fixed being able to change class in powered down armory.- Fixed being able to teleport from powered down tgates.- Fixed always getting Playground Bullies achevement if clan set.- Fixed Traitor achievement being unachievable.- Fixed progress bars for Running Up and Charging In achievements being off by an order of magnitude.- Fixed rare care where a player could spawn with partial hud and unable to move.- Fixed viewpunch being applied to meleed teammates.- Fixed round-end clan achievements not being awarded on enemy surrender.- Fixed training graduate achievements not being granted - related achievements will be granted on load if you've completed the courses.- Fixed Charging Up achievement using meters sprinted instead of meters ran.- Fixed some achievement icons not displaying properly. View the full article Quote Link to comment Share on other sites More sharing options...
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