Management hellreturn Posted April 6, 2012 Management Share Posted April 6, 2012 r20461c------ Critical fixes:+ Fixed a new first-turn networked multiplayer crash.+ Fixed a crash related to the Xavier module.+ Fixed the issue that was causing Hiver gates not to function untilthe game was reloaded.+ Temporarily removed localization files causing crash on start-up forGerman and Russian players. Other fixes:+ Fixed an issue where non-standard fleets could get into combat rounds.+ Fixed an issue where module repair points were not being factored into the total.+ Build orders are now cleaned up with a player's colonies are lost.+ Espionage panel in the diplomacy screen now lists pending inteloperations for the turn.+ Hiver gate icons now appear when gate ships are deployed.+ Fixed new placeholder UI elements in the design screen.+ Some weapon-related framerate optimization made in combat.+ Fixed an issue where colony IO was not being redistributed wheneither terraforming or infrastructure were maxed. http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article Quote Link to comment Share on other sites More sharing options...
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