Management hellreturn Posted April 18, 2012 Management Share Posted April 18, 2012 Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM)Fixed server crash exploit related to audio buffer overrunsFixed server crash caused by using changelevel2Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditionsAdditional improvements for client/server stabilityTeam Fortress 2Added the Texas Half-Pants and the Bolt Action Blitzer Updated the Teufort Tooth Kicker so it can also be equipped by the EngineerUpdated the Scrap Pack so it can now be crafted, gift-wrapped, and tradedUpdated the Short CircuitFixed projectiles not being cleared if they were blocked by buildings or other projectilesFixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickiesFixed being able to place buildings in nobuild zonesFixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attackAdded the ability to remove Strange parts via the Restore button in the backpackAdded the ability to reset scores on Strange items via the Restore button in the backpackCrates now display their series number in the backpack viewAdded new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menuFixed using the "inspect" command to Spy-check teammatesFixed the Bazaar Bargain increasing its head count while shooting at ÜberCharged enemiesFixed defense buffs reducing crush and telefrag damageFixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overhealThe Cozy Campers description now correctly reflects the actual speed reduction while scoped and is now applied correctly when using the Huntsman (speed for the other rifles remains unchanged)Add the object entindex to the object_deflected game event本地化檔案已更新 View the full article Quote Link to comment Share on other sites More sharing options...
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