MickyP Posted December 1, 2023 Share Posted December 1, 2023 (edited) I'll start with the bots not getting the flag Without goals the bots will just wander around the map, the issue here is that the CHECKPOINT goal (the flag) is not been detected, this is why the bots were not going for the flag. To see what the bots goals are type /bot sag into the console, on this map there are only EXPLODE & PLANT goals, this showed that there was not a goal for either flag. I'm not that familiar with RTCW so I'm not sure if this a omnibot or a map issue & manually creating it does not work. I've done a work around by creating 2 ATTACK goals at the flags. At this stage the bots just run around to the 2 flags. (I've PM'ed you the new code) The dynamite problem The main issue I see is that you have only put BLOCKWALL onto 2 waypoints but you have many more connections that go through the gate(s), the bots are trying to plant but can't get past the gate, every waypoint that has a connection going through a gate or a blowable wall must have the BLOCKWALL flag. Start with that & see how it goes. Edited December 1, 2023 by MickyP palota and PuNkReAS 2 Quote Link to comment Share on other sites More sharing options...
PuNkReAS Posted December 9, 2023 Author Share Posted December 9, 2023 MickyP, thanks for the help, it works! I just need to add a few small things, but it works! Quote Link to comment Share on other sites More sharing options...
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