Management hellreturn Posted May 19, 2012 Management Share Posted May 19, 2012 r21284c----- Critical fixes:+ Fixed a new core bug that was leading to AI expansion, design andfleet composition issues.+ Fixed a crash that might occur if a homeworld was eliminated.+ Fixed an admiral and Suul'ka related crash. Other fixes:+ Fixed a rendering error that was causing particle effects to LOD out early.+ Fixed a bug that was allowing players to see enemy systems if theyhad naval stations.+ Fixed hiver gate, badge icon, naval icon and homeworld effectpersistence upon re-entering the star map.+ It is now possible to build stations in independent systems.+ Fixed a case where a player could attempt to send two colonizationmissions to a system with one habitable planet.+ Fixed an issue that was preventing the star system tool tip fromappearing in the first few turns.+ Fixed an issue that was making clicking to zoom in on a fleet tricky.+ Fleets no longer disband automatically when relocated unless thereis not enough support capacity available.+ Fixed an issue that was causing Suul'ka to bore node lines.+ Station retrofit now has a scrollbar for weapon lists.+ Fixed the issue that was preventing freighters from moving in combat.+ Recent survey effects are now excluded from your own systems.+ AI now retires obsolete designs. View the full article Quote Link to comment Share on other sites More sharing options...
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