jaie Posted November 24, 2010 Share Posted November 24, 2010 I'm not sure whether this also works with nades / projectilesBut in nitmod, when a player pushes someone to a natural death, the player still gets the kill as a push.What I think would be good, is if it only worked for team kills, it would make tracking team pushers in maps such as minas so much easier, or if a player is say abusing afks against barbed wire to xp whore as a medic, it will count as a team kill.So not only would they not get the revive xp, but this could also allow players to be able to complain vote against such people, and have them kicked if there is no admin online. Link to comment Share on other sites More sharing options...
The Kamu Posted November 29, 2010 Share Posted November 29, 2010 I agree but not only in teamkill part.It would be nice to get kills by pushing enemy players to dead.Also when you throw nade and enemy fly up in the air and die by faling, Player who threw nade should get the kill, not nature Link to comment Share on other sites More sharing options...
uNhoL Posted January 8, 2011 Share Posted January 8, 2011 Sounds good. And I agree with The Kamu Shouldn't be hard to do ^^ "abusing afks against barbed wire to xp whore as a medic, it will count as a team kill." erm. This sounds useless because the player should go to spec if (s)he's going to be afk. But shouldn't be hard to check if player pushes another player to a barb wire or where ever (s)he'll get hurt. Link to comment Share on other sites More sharing options...
Management TheSilencerPL Posted January 21, 2011 Management Share Posted January 21, 2011 done, kills by pushing are now recognized. hellreturn and Snake 2 Link to comment Share on other sites More sharing options...
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