jaie Posted November 27, 2010 Share Posted November 27, 2010 (edited) Have it to also kick any clients currently connected with the [guid] (like the ban command) I was playing et and I saw the console information that a player had been !userbanned, but they were still on the server and the ban would not have been effective until the player had disconnected. The admin who banned the player had to connect to the server and !kick the player. (bleh, messed up the sub-topic) Edited November 27, 2010 by jaie Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted November 27, 2010 Management Share Posted November 27, 2010 What was the server version? The userban is indeed supposed to also kick that player. Tested to myself and it also kicked me. Unfrotunately I didn't have anyone whos game I would have messed but I have a strong image in my mind that we have tested the feature. The request or bug report does not clearly state the conditions when it occurred. You say had to connect to the server, but the commands itself is an online command. So your saying that it was given remotely or.. Quote Link to comment Share on other sites More sharing options...
jaie Posted November 29, 2010 Author Share Posted November 29, 2010 (edited) meh you are right, most of my requests are based on my experiences with jaymod and I was being a noob and just read the manual and assumed it was the same, cause I was too lazy to set up a server and test itsorry about this waste of time Edited November 29, 2010 by jaie Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted November 29, 2010 Management Share Posted November 29, 2010 No problem. The effort to ban myself from my server took little over minute from reading this thread so there wasn't much wasted time Quote Link to comment Share on other sites More sharing options...
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