Management hellreturn Posted October 28, 2012 Management Share Posted October 28, 2012 Gameplay:- Updated weapons based on performance metrics:- Slightly increased the damage for the fiveseven to keep it on par with other pistols.- Lowered the max width of the recoil patterns for the MG's to make them better for their price point.- Lowered the spread on the Negev to be more in line with the m249.- Improvements have been made to burst fire and tapping.- Added player spawns to all maps to support up to 30 players.- Player spawns are now randomly selected from a prioritized list of spawn locations in order to better support more players per map.- Adjusted bot behavior to fix the 'antline' looking behavior.- Added support for server operators to specify tick rate with the tickrate parameter.- Physics simulation tick rate now set to be the same as the game tick interval.- Bullet tracers have had improvements made to speed, visual effect, and frequency.- Chickens added to Inferno UI- The Server Browser sorts Favorites and Lan tabs by ping rather than Tags.- The radar will no longer display an 'X' for dying players when they are not within sight of the player or player's teammate.- Weapons with a burst mode will now show which state the gun is in on the ammo panel.- Input device is now locked to whatever device launched the game session.- Updated the Kevlar and Kevlar + Helmet buy menu images.- Updated the Domination icons. Audio- Footsteps update position more often by shifting position determination to client side entity tracking.- Tuned ambient sounds in most maps Bug Fixes- Fixed a bug with individual pistol round-based achievements. They can only be earned in Classic game mode now.- Fix for changing video settings while in game sometimes causing a deadlock.- Added a popup message triggered when a player attempts to initiate a vote on a server with voting disable.- Fixed bug where player's nav area would be reported as being on the floor below them causing the radar location to be displayed incorrectly.- Fixed several UI related crash issues.- Third party map and _SE map names no longer display in the scoreboard with the #SFUI_MAP_ localization token. View the full article Click here to view the article Link to comment Share on other sites More sharing options...
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