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Goomba sound


DamneD

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Hello.
I'm tweaking the pack of voices we have in the clan server and I've noticed that the sound corresponding to goomba is the tumbling bricks which is located in the pack0.pk3 sound/world/debris1.wav
IF I make a pk3 with another sound, when the game needs sound debris1.wav, playa new sound that I created in the pk3 and that's not what I want.

Has a silent location for that sound?
Is there any documentation other than that of the sprees?

Thank you very much and congratulations on the job

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  • 3 months later...
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I'm bumping this.  It would be really nice to be able to configure the goomba sound, just like we can with sprees.

 

BTW - why is it the crumbling bricks sound?  It didn't used to be (or am I crazy?).

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  • 2 weeks later...
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okay, I guess I thought it was something else at one time.   Would it be possible to make it configurable, or are you saying that due to the way it is implemented by the game engine, it can't possibly be configurable in the future?

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  • 1 month later...

I have now checked this. The goomba sound is not individually configurable. The sound file is indeed the "sound/world/debris1.wav". Also, the sound has always been the debris.

Could you check if it is used elsewhere? Cause if it is used only as goomba sound I don't think it is necessary to make path configurable, only proper documentation would be needed.
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