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silEnT release 0.1.4

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#1
OFFLINE   TheSilencerPL

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The 0.1.4 release is out. Enjoy :)

Change log:

Version 0.1.4
  • Scoreboard fixes
  • sv_cvar and sv_cvarempty commands
  • Fixed the reward printing bug on map starts
  • Fixed limbomenu bug
Version 0.1.3
  • Scoreboard worked
  • New awards
  • Configurable option to pickup extra ammo with dropped weapons.
  • Tripmines need to be armed
  • No Tripmines for coverts from this version on
  • Different tripmines beam colours for each team
  • Fixed tripmines ammo defect
Version 0.1.2
  • New weapon PPSh
  • New Weapon Tripmine
  • Hitsounds handled differently (No more netspam)
  • The bounding box code worked (This is different then ETPub and at least old NQ)
  • Many server cvars removed

Source Version ETPub 0.9.1

Attached Files



#2
OFFLINE   gaoesa

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You can find our latest test server from this address:

Himalia [silEnT]
81.22.249.50:27961

Your very welcome to test the mod there. Please, also report any bugs you may find here to the bug tracker.

#3
OFFLINE   gaoesa

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Server updated to 0.1.5 which is a test version.

Changelog between 0.1.4 and 0.1.5
  • Added: New sound for thrown knife.
  • Added: g_dbUserMaxAge server cvar. If this cvar is set, users that are older then then this value are automatically removed from the user database. Default value is 0 which also disables the automated functionality.
  • Added: !givexp command. With this command admin can add to an online or an offline player a specific amount of XP to a specific skill.
  • Added: !userdelete command. With this command any users except bots can be removed from the database.
  • Added: !userban command. A handy online command for banning offline players.
  • Added: !userlist command. With this command admin can view all the players that are stored in the database.
  • Added: !useredit command. This command can be used to edit any player that has visited the server.
  • Added: User database. This holds information of all the users that have visited the server (during the lifetime of the database).
  • Added: Quick chat box can be used to give commands.
  • Added: New shrubbot flag '?' that will allow speccing admins to see private messages when they are in spec.
  • Changed: g_knifeDamage is now g_knifeThrowDamage. Also, the actual damage is no longer randmon.
  • Changed: !listplayers is now plain !list.
  • Changed: ETPub !userinfo renamed to !finger. In future a new !userinfo command will give different information.
  • Reworked: !stats command now shows total and session specific kills and deaths made by Thompson, MP40 and PPSh weapons.
  • Reworked: Private message sound is now built in and not configurable. sound file can be overridden though.
  • Reworked: If poison sound is enabled, the poison sound is played only to the player who has been poisoned.
  • Reworked: !time command shows the clients local time.
  • Reworked: To throw knife +attack2 must be used as the command.
  • Reworked: Knives throwing. Now knives are held while they charge power.
  • Reworked: Knifes rotate when thrown.
  • Reworked: Knife icon enlarges when +attack2 button is pressed and held (e.g. nade icon pulsates)
  • Removed: Without the need to support several client versions, the server will now send all obituaries as events. This change removes all excess flags from g_obituary. From now on, the server will send obituary events to clients with any nonzero value in g_obituary cvar and will not send events if it is set to 0.
  • Removed: Party panzers removed.
  • Removed: g_XPSaveFile. This is now controlled with new cvar g_dbDirectory.
  • Removed: g_shrubbot. This is now controlled with new cvar g_dbDirectory.
  • Fixed: Memory leaking in the ETPub settings.cfg handling.
  • Fixed: During the intermission, the full width of the chatbox is now used.
  • Fixed: During the gameplay, the chat no longer overlaps with the gun icon.
  • Fixed: Player can't throw his/hers last knife.


#4
OFFLINE   gaoesa

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Test server updated to version 0.1.6 which is still a test version

The update includes:
* vote blocking
* lot of rewriting to the data sent from server to the client
* of course bugfixes to version 0.1.5

Reworked:!freeze command now needs parameter to avoid freezing all player.




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