There wasn't 0.3.2 public release, so 0.3.3 covers also things done in 0.3.2.
Here is the change log:
- Fixed alternative fire bug introduced in 0.3.2.
- Readded class awards. They should work now correctly with XP save.
- Added possibility for server admins to enable teamhit sounds.
- Added flag 8 to g_identOptions. Actions taken based on client identifications are reported in the adminchat.
- Added default silEnT watermark.
- Fixed bug with missing hitsounds (http://mygamingtalk.com/forums/tracker/issue-54-no-hitsound-on-enemy-with-mortar/' class='bbc_url' title=''>http://mygamingtalk....my-with-mortar/).
- Fixed bug with class stealing (http://mygamingtalk.com/forums/tracker/issue-46-weapon-on-class-change-go-empty-clip-and-change-weapon/' class='bbc_url' title=''>http://mygamingtalk....-change-weapon/).
- Fixed bug with soldier secondary weapon changing to akimbos.
- Fixed throw last knife bug (http://mygamingtalk.com/forums/topic/587-knife-bug/' class='bbc_url' title=''>http://mygamingtalk..../587-knife-bug/).
- Fixed fireteam overlay bug.
- Fixed server list server name filter bug/crash.
- Fixed bug with say_teamnl command that allowed muted players to write in team chat (http://mygamingtalk.com/forums/tracker/issue-73-say-teamnl-working-with-muted-players/' class='bbc_url' title=''>http://mygamingtalk....-muted-players/).
- Fixed bug with g_classWeapons cvar (http://mygamingtalk.com/forums/tracker/issue-72-g-classweapons/' class='bbc_url' title=''>http://mygamingtalk....g-classweapons/).
- Fixed bug in the TDM timebar.
- Fixed some bugs with the win probabilities. Not in algorithms, but with the calls to calculate them.
- Removed Active Team Balance.
- Removed g_teamForceBalance_playerrating.
- Removed !balance admin command.
- The g_XPSave flag 8 will no longer kick guidless players for duplicates.
- The !howfair command now uses K/D determining fairness.
- Possibilities for invalid kicks for spoofed client identification reduced.
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