Dookie Posted May 31, 2013 Share Posted May 31, 2013 this is what ive got in my default cfg, and those two maps, fragmaze and purefrag are still on voting list even after server reaches 17+ people. any ideas? thx [players 17-32]set g_excludedMaps ":purefrag:fragmaze_fixed:" [players 0-*]set g_excludedMaps ":goldrush:battery:oasis:" [/players] Quote Link to comment Share on other sites More sharing options...
Geo Posted May 31, 2013 Share Posted May 31, 2013 I can't seem to get this to work either, using the same layout as that except different maps yet they still appear regardless of the number of players Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2013 Management Share Posted June 1, 2013 Use rcon to check what the real value of the g_excludedMaps is. Quote Link to comment Share on other sites More sharing options...
Dookie Posted June 1, 2013 Author Share Posted June 1, 2013 ÅŸays only this 3 are excluded: ":goldrush:battery:oasis:" Quote Link to comment Share on other sites More sharing options...
Dragonji Posted June 1, 2013 Share Posted June 1, 2013 Try this:[players 0-16] set g_excludedMaps ":goldrush:battery:oasis:" [players 17-*] set g_excludedMaps ":purefrag:fragmaze_fixed:" [/players] Quote Link to comment Share on other sites More sharing options...
Dookie Posted June 1, 2013 Author Share Posted June 1, 2013 Try this: [players 0-16] set g_excludedMaps ":goldrush:battery:oasis:" [players 17-*] set g_excludedMaps ":purefrag:fragmaze_fixed:" [/players]but i want goldrush battery and oasis excluded all the time. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2013 Management Share Posted June 1, 2013 [players 17-32] set g_excludedMaps ":goldrush:battery:oasis:purefrag:fragmaze_fixed:" [players 0-16] set g_excludedMaps ":goldrush:battery:oasis:" [/players] The g_excludedMaps in the block 0-* overrides the setting in the 17-32 block.So you must always put every map you want to exclude for the player amount of the block. Quote Link to comment Share on other sites More sharing options...
Geo Posted June 1, 2013 Share Posted June 1, 2013 (edited) So the example in the wiki should actually have :adlernest: added to the first block as well? Or did I understand that incorrectly? Otherwise I thought the first block would be overriden by the second [players 0-15] set g_excludedMaps ":adlernest:mlb_temple:" [players 16-*] set g_excludedMaps ":adlernest:" [/players] Edited June 1, 2013 by Arcane Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2013 Management Share Posted June 1, 2013 No, in the example the map adlernest is played when the player count is less then 15. Excluded when the player count is 16 or more. Quote Link to comment Share on other sites More sharing options...
Dookie Posted June 1, 2013 Author Share Posted June 1, 2013 so what is it wrong with my settings? this is very confusing Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2013 Management Share Posted June 1, 2013 g_excludedMaps is a cvar. The last set command you do to it is the one that is used. Quote Link to comment Share on other sites More sharing options...
Dookie Posted June 1, 2013 Author Share Posted June 1, 2013 so it should b like this? set g_excludedMaps ":goldrush:battery:oasis:" [/players][players 17-32]set g_excludedMaps ":purefrag:fragmaze_fixed:" [players 0-*] Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2013 Management Share Posted June 1, 2013 The last set command that is executed will set the value. Quote Link to comment Share on other sites More sharing options...
Dragonji Posted June 1, 2013 Share Posted June 1, 2013 so it should b like this?gaoesa wrote the settings which should do the trick a few posts ago: http://mygamingtalk.com/forums/topic/2676-excluded-maps/?do=findComment&comment=11400 Quote Link to comment Share on other sites More sharing options...
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