I have a server running on Silent (126.96.36.199), and have this repeatable issue:
mapvotecycle.cfg contains a correctly working cycle and working maps
nextmap cmd + nextmap voting works fine, until we try them on this map: te_valhalla.pk3
(this map is not part of the mapvotecycle.cfg, I have several other maps voteable on server, outside of the cycle, the issue seems only to occur for this 1 map)
doing nextmap on that map makes the server hang (after little while it reboots, but meanwhile the players experience the issue)
I tried the solution proposed in another post here (by twiti):
create a te_valhalla.script (defining a mapwinner), load that in /silent/mapscripts/
with these contents:
// Set scenario information
// Set the respawn times
// set map winner 0 - axis, 1 - allies
note - fyi:
also as advised in the other post I found, I check the nextmap contens. It contains vstr d4 (or another dx, ie the next nr in cycle).
this was the case already before, and after I tried the mapscript mentioned above.
Any idea on rootcause and how this can be solved?