Posted 12 October 2011 - 08:36 PM
I tested it on one of my XP 32-bit virtual machines with VMWare and it worked fine. Never touched (and never will) VistaTrash or 7Garbage, but I'm pretty sure this is a 64-bit incompatible code issue common to all 64-bit versions of Windows. Can't say if it happens on 64-bit Linux either.
Assuming that eventually many game server hosts might move to 64-bit OS's, maybe someone should compile a 64-bit friendly version of the dll (and of an .so file, if that also happens on Linux).
Posted 12 October 2011 - 09:03 PM
Posted 12 October 2011 - 09:17 PM
One thing to note is that etded and the mod dlls are also 32 bit builds.
Posted 12 October 2011 - 10:41 PM
64 bit centos and 64 bit debian. For windows I use 2003 and 2008 R2 64 bit. All my machines are 64 bit and 0.3.3 version runs pretty fine with LUA.
How are you setting up your server? may be some mistake somewhere while setting up?
Posted 13 October 2011 - 11:15 AM
ERROR: BG_IndexForString: unknown token 'PPSH': (animations/scripts/human_base.script, line 22)" - and then the server shuts itself down
Maybe you still have some other (not silEnT one) on the server?
Posted 22 October 2011 - 01:16 AM
Posted 30 October 2011 - 03:10 AM
Posted 02 December 2011 - 09:31 PM
Switching the server OS probably won't happen for some time, so any chance this issue can be looked into again? Any other information that could be helpful?
Posted 02 December 2011 - 10:03 PM
For windows I use 2003 and 2008 R2 64 bit. All my machines are 64 bit and 0.3.3 version runs pretty fine with LUA.
There is no difference with 0.4.0 version. Make sure you have the WoW64 installed.
Posted 02 December 2011 - 10:21 PM
Posted 03 December 2011 - 12:54 AM
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