Jump to content

ETsneak

ETsneak

Member Since 25 Jun 2012
OFFLINE Last Active Nov 14 2017 06:58 PM
-----

#18425 Modifying cpmtext/obituraries

Posted by ETsneak on 07 June 2015 - 09:55 PM

Is there any way to make these so that only the kills of the player being spectated (the player which the demo is from) are displayed? This means, no picking up packs or server banners or anything else.

 

TVsXM9t.png

 

Also are there any plans or possibilities for silentmod to be more "movie compatible". For example the possibility of changing the fonts. Currently it's not the same method as etpro, is there a way? I noticed that teh console font did change but not the font for obiturary and centerprint text.

 

Since most of the population of ET does play silent I think there would be a good chance that some of them are great in movie making. Currently movie making is only convenient in etpro. This mostly not being the fault of silentmod, but that ImageET and moviemod were made for etpro. Right now I have the silent pk3 and cgame in the moviemod folder and I'm attempting to configure the game in a way that it will be close to the etpro movies or exactly the same if possible.

 

Thanks




#17650 Male/Female Variable Setting

Posted by ETsneak on 14 March 2015 - 07:54 PM

I was wondering if it is possible to add a field in the settings to distinguish whether the player is a male or female. 

Subsequent actions in the game would reflect this.

Example: "Sally blew herself up with a hand grenade" 

 

We have a few women that play on our server, and it would be nice to give them the option to distinguish whether they are male or female in game. NPR reported this morning that HALF of all gamers are now women: so I feel this is a step in the right direction.

Thoughts?

 

"Half of all gamers"' surely wasn't directed towards online multiplayer games. They are including those FB games that girls spend hours playing and inviting you to. Yeah, you know what I'm talking about. Either way it's a good idea.




#17404 how to change where the lua is located?

Posted by ETsneak on 19 February 2015 - 09:08 PM

Either way, would be nice to have a lua folder to have the lua modules all in a folder instead of loose in the mod directory




#13294 Help with XPSave & Custom Sounds

Posted by ETsneak on 11 January 2014 - 04:58 AM

I thought ET couldn't allocate more than 192 hunkmegs anyway?

 

Also for simplicity I suggest putting things like tyranny, omnibot, mapcycle cfg in the server config. And where's the port? Does it automatically set to default if you don't define a port? I've never run only 1 ET server on a server so wouldn't know..

 

I think most people use serverctl or something else but here's mine:

screen -dmS silent ./et300 +set dedicated 2 +set net_ip x.x.x.x +set net_port 27960 +set net_port_extra 27961 +set sv_maxclients 28 +set com_hunkmegs 192 +set fs_game silent +set fs_homepath /home/et/silent +exec silent.cfg

As for the soundpack.. did you place that pk3 in the mod's directory in the server?

 

 

 




#12352 disable all complaints

Posted by ETsneak on 27 October 2013 - 06:39 AM

g_disableComplaints

 

I suggest adding another option here to disable complaint popups ENTIRELY. Seriously, who complains about TK in 2013 :)? Only trolls and nubs.