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Danger Zones in silEnT mod


TheSilencerPL
  • Have you ever wanted to let team mates know about the danger on the map in the way that is quick, easy and noticeable by your team mates without need of writing in the team chat or using TS?

    If so, then this short article is for you. Check what Danger Zones are in silEnT mod.

Danger Zones

 

With version 0.7.0 silEnT mod introduced new covert ops class ability.

 

This is the short introduction of this feature.

 

Danger zones are areas on the map that covert ops can mark on the command map and by this means notify his team members about some special (in general) danger in those places.

It can be of any type, like: arty, heavy defense fire, MG camper, or whatever players find dangerous for their team at that particular moment of game play.

 

To mark the danger zone look through binoculars and press left mouse button (attack key - whatever it is).

 

premark

 

Danger zone is now marked:

mark Mod

 

Once the danger zone is marked by Covert Ops it starts to be visible on the compass and command map and lasts for 30 seconds.

Dz Cm Mod

 

By default each team can mark up to 2 danger zones. Admins can control this number by g_maxMarkers cvar.

In addition, if the command map is built, players are notified about entering and leaving the danger zones by sound, text notifications and Danger Zone HUD element.

 

Danger zone enter notification:

entered Mod

 

Danger zone leave notification:

left Mod

 

Danger zone HUD element is visible while player is inside the danger zone.

Dz1

Danger Zones notifications, sound and leave notification can be controlled in the silEnT HUD UI menu.

 

Danger zones configuration menu:

full window2

 

Different locations:

HUD DZ 1 location 1 1440x900

HUD DZ 1 location 4 1440x900

HUD DZ 1 location 3 1440x900

HUD DZ 1 location 2 1440x900

HUD DZ 1 location 5 1440x900

 

Danger zone notification sound:

HUD DZ 2 1440x900

 

Danger zone leave notification:

HUD DZ 3 location 1440x900


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