If the lua is problematic, use the built-in spree/multikill system Everything in in the docs. First off, set the right value for g_spreeOptions in your server config: g_spreeOptions
Description
Options to control the display of killingsprees.
Parameters
Type: bitmask
1 Enable killingsprees
2 Enable killingspree ends
4 Enable multikills
8 When set, a top 3 current killing sprees message will be printed every minute, similar to binoc masters, and a map's longest killing spree will be printed every two minutes
16 At the beginning of the intermission the highest spree and the 3 highest sprees which are still active will be shown
32 /kill will end a spree
64 Teamswitching will end a spree
128 Multikill messages will be delayed g_multikillTime milliseconds, to prevent the doublekill -> multikill -> megakill -> etc. flooding
256 Killing bots doesn't count for multikills or killingsprees (Note: they DO count for ending kill/deathsprees)
512 Display the map and overall spree record when entering intmission
1024 Summary: don't enable this flag if you don't have enabled g_spreeOptions flag 512 OR g_XPSave flag 16 or Shrubbot flag t
Spree records are automatically saved into XPSave file when a map ends. By enabling this flag, you also store the spreerecord at the points where g_XPSave flag 16 would store XP. When you don't have set XPSave flag 16 and g_spreeOptions flag 512 and not allow users to use !spreerecord you should NOT set this flag as it takes some extra resources. When XPSave flag 16 is set this doesn't matter (it actually takes much less resources then). When only g_spreeOptions flag 512 or shrubbot flag t is set it won't do much harm anyway (your server won't explode)
2048 Enable revivesprees ([revive] blocks)
Default: 0 Then make a *.pk3 file with right filenames of sounds: Announcement Sounds
When announcements are enbaled on the server, the server admins may choose to install their own announcement sounds to replace the mod default ones or add missing sounds. Any of the following sounds can be installed by the admins:
Killing Spree
sound/announces/spree5.wav
Rampage
sound/announces/spree10.wav
Dominating
sound/announces/spree15.wav
Unstoppable
sound/announces/spree20.wav
Godlike
sound/announces/spree25.wav
Wicked Sick
sound/announces/spree30.wav
Double Kill
sound/announces/doublekill.wav
Triple Kill
sound/announces/triplekill.wav
Multi Kill
sound/announces/multikill.wav
Ultra Kill
sound/announces/ultrakill.wav
Monster Kill
sound/announces/monsterkill.wav
First Blood
sound/silent/firstblood.wav
To replace any of the sounds, create a pk3 file with the mentioned path and sound file name. The replaced sound will be automatically played. The pk3 files are regular zips with only the zip ending changed with pk3. Last step - upload your package to the silent folder on your server and restart the machine to make sure it will load new settings. VoilĂ ! EDIT: File with sounds created by me, you can use it if you want: http://dl.dropbox.com/u/19256625/silEnT/%7Espreesounds.pk3