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Showing content with the highest reputation on 07/02/12 in all areas

  1. gaoesa

    New level.db

    Even if you can hack the level.db in Jaymod, it is undocumented and I didn't know this or bothered looking when I had the Jaymod server. This resulted that I had to use lot of cursing for the Jaymod system while expanding the levels in the middle. As I said, we can add some commands that help making quick fixes or checks while playing on the server, but we will not move to the system Jaymod uses because of it's harder usability. Do note that expanding the levels in silEnT only takes one copy paste block with edits, changing the level numbers of the higher levels, looking up few privilege flags and doing !readconfig or waiting for the map to change. All this while the server is running. This takes only fraction of the time it takes to use Jaymod style level editing commands. Also, the initial setup is faster to do this way. I personally don't believe anyone configures their first install of any mod within 30 minutes to the fully usable state and debates of whether it takes or should take 1 or 2 hours are pointless. There are many advantages we get from the database system we have now.
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