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Dookie

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Posts posted by Dookie

  1. Hello, this is my current !kickbots command:

     

    [command]
    command  = kickbots
    exec     = bot kickall; bot maxbots 0;
    desc     = kicks all bots
    syntax   = 
    levels   = 4 5 6 7 8 9 10 12 14 16 20 30 
     
     
    Basiclly i wanted to ask you guys, is it maybe possible to make somehow this command works for example when 6 people are in teams, so this command woudnt kickbots unless there is 3o3 in teams and such. Is that even possible to create?
     
    Thank you very much.
  2. Hi, some people came to me that they cannot exec their .cfg with which they are playing. I asked them and they said it works normally on other silent servers, since I have no idea what might b causing it, I came here cuz u guys always have solutions for everything! :)

     

    Only thing that's ringing in my head is maybe something with default.cfg, so imma gonna copy it here:

     

    forcecvar snaps 20
    sv_cvar cg_fov IN 90 120
    forcecvar r_ambientScale 0.5
    forcecvar r_colorMipLevels 0
    forcecvar r_lightmap 0
    sv_cvar r_depthbits IN 24 32
    forcecvar cl_freelook 1
    forcecvar cl_pitchspeed 0
    sv_cvar cl_yawspeed IN 0 140
    forcecvar cl_timenudge 0
    forcecvar r_zfar 0
    sv_cvar cl_maxpackets IN 60 100
    sv_cvar com_maxfps IN 43 125
    sv_cvar rate IN 25000 45000
    sv_cvar r_rmse EQ 0
    forcecvar r_softwareGL 0
    sv_cvar r_clamptoedge EQ 1
    sv_cvar cl_nodelta EQ 0
    sv_cvar cl_packetdup IN 0 1
     
    [players 0-10]
    set team_maxPanzers 0
    set team_maxMortars 0
    set team_maxFlamers 0
    set team_maxGrenLaunchers 1
    [players 10-12]
    set team_maxPanzers 0
    set team_maxMortars 0
    set team_maxFlamers 0
    set team_maxGrenLaunchers 2
    set g_excludedMaps ":purefrag:fragmaze_fixed:"
    [players 13-32]
    set team_maxPanzers 1
    set team_maxMortars 1
    set team_maxFlamers 1
    set team_maxGrenLaunchers 2
    set g_excludedMaps ":purefrag:fragmaze_fixed:"
    [/players]
  3. Hello, I was wondering is it possible to pickup all the ammo from the player when he dies. For example you kill someone and he had 80 bullets left, and that you pick all those 80 bullets not just max 30...Thanks!

  4. Hello, if I want to make backup of my silent server, which things I should backup? I want to preserve admin levels, xpsaves, commands, custom commands...Thanks!

  5. Hi, when nobody vote for a nextmap, that map which was played always restart, any ideas?

     

    Here is my map objectivecycle.cfg 

     

    set d1 "set g_gametype 6 ; map goldrush ; set nextmap vstr d2"
    set d2 "set g_gametype 6 ; map battery ; set nextmap vstr d3"
    set d3 "set g_gametype 6 ; map oasis ; set nextmap vstr d4"
    set d4 "set g_gametype 6 ; map radar ; set nextmap vstr d5"
    set d5 "set g_gametype 6 ; map railgun ; set nextmap vstr d6"
    set d6 "set g_gametype 6 ; map fueldump ; set nextmap vstr d1"
    vstr d1
     
     
    and my server.cfg
     
    exec objectivecycle.cfg
    set g_excludedMaps ""
    set shoutcastpassword "gay"
    set g_gametype 6
    //exec mapvotecycle.cfg
    set com_watchdog 60
    set com_watchdog_cmd "exec objectivecycle.cfg"

     

  6. Hi, I was thinking if its maybe possible that when you turn on panzerwar, all players are moved into soldier class? Becuase from what it is now, you can join medic class and play panzer and then u go to 156hp or so and then direct hit doesnt kill you, and also another thing if youve been hit you are healing yourself with that 3hp's every second and so on. So I think it would be cooler that when panzerwar gets turned on we all get moved to soldier class. I hope thats possible. Same goes for sniperwar i guess! :)

     

    Thanks!

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