hello I have a server running on Silent (213.108.30.111), and have this repeatable issue: setup: g_gametype 6mapvotecycle.cfg contains a correctly working cycle and working maps issue: nextmap cmd + nextmap voting works fine, until we try them on this map: te_valhalla.pk3 (this map is not part of the mapvotecycle.cfg, I have several other maps voteable on server, outside of the cycle, the issue seems only to occur for this 1 map) doing nextmap on that map makes the server hang (after little while it reboots, but meanwhile the players experience the issue) Solution? I tried the solution proposed in another post here (by twiti): create a te_valhalla.script (defining a mapwinner), load that in /silent/mapscripts/ with these contents: game_manager { spawn { // Set scenario information //wm_mapdescription "valhalla." // Set the respawn times wm_allied_respawntime 1 wm_axis_respawntime 1 wm_set_round_timelimit 5 // set map winner 0 - axis, 1 - allies wm_setwinner 0 } } note - fyi: also as advised in the other post I found, I check the nextmap contens. It contains vstr d4 (or another dx, ie the next nr in cycle). this was the case already before, and after I tried the mapscript mentioned above. Any idea on rootcause and how this can be solved? TX!