Ray
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Ray last won the day on November 11 2015
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http://desperados-et.com/home
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Hi I've been wrestling with this now almost all day and can't figure out whats the problem. Maybe someone here could notice the issue, since I don't see it. So far I got the custom Desp|Chat in quickmenu, but can't get it to open the sub-quickmenu with the sounds. vm_quickmessage_silEnT.menu #include "ui/menudef.h" #define DEFAULT_TEXT_SCALE 0.25 #define ORIGIN_QUICKMESSAGE 10 10 #define QM_MENU_GRADIENT_START_OFFSET #define QM_MENU_START( WINDOWNAME ) \ \ menuDef { \ name WINDOWNAME \ visible 0 \ fullscreen 0 \ rect 0 100 640 380 \ onOpen { setCvar cl_bypassMouseInput "1" } \ onClose { setCvar cl_bypassMouseInput "0" } \ onEsc { closeAll } \ \ itemDef { \ name "window" \ rect 0 19 204 142 \ origin ORIGIN_QUICKMESSAGE \ style SUBWINDOW_STYLE_SIL_TITLE_BLACK \ backcolor 0 0 0 .75 \ border WINDOW_BORDER_FULL \ bordercolor .5 .5 .5 .5 \ visible 1 \ decoration \ windowtitle "MESSAGE" \ } #define QM_MENU_END } #define QM_MENU_ITEM( WINDOWTEXT, ACTION, KEY, POS ) \ itemDef { \ name "menuitem"##WINDOWTEXT \ rect 6 $evalfloat( 40 + ( 12 * POS )) 128 10 \ origin ORIGIN_QUICKMESSAGE \ type ITEM_TYPE_TEXT \ text WINDOWTEXT \ textfont UI_FONT_COURBD_21 \ textstyle ITEM_TEXTSTYLE_SHADOWED \ textscale .2 \ textaligny 8 \ forecolor .6 .6 .6 1 \ visible 1 \ decoration \ } \ execKey KEY { ACTION } #define QM_MENU_ITEM_TEAM( WINDOWTEXT, ACTION, KEY, POS ) \ itemDef { \ name "menuitem"##WINDOWTEXT \ rect 6 $evalfloat( 40 + ( 12 * POS )) 128 10 \ origin ORIGIN_QUICKMESSAGE \ type ITEM_TYPE_TEXT \ text WINDOWTEXT \ textfont UI_FONT_COURBD_21 \ textstyle ITEM_TEXTSTYLE_SHADOWED \ textscale .2 \ textaligny 8 \ forecolor .6 .6 .6 1 \ visible 1 \ decoration \ } \ execKey KEY { ACTION } QM_MENU_START( "wm_quickmessage" ) QM_MENU_ITEM_TEAM( "S. Statements", close wm_quickmessage; open wm_quickstatements, "s", 0 ) QM_MENU_ITEM_TEAM( "R. Requests", close wm_quickmessage; open wm_quickrequests, "r", 1 ) QM_MENU_ITEM_TEAM( "C. Commands", close wm_quickmessage; open wm_quickcommand, "c", 2 ) QM_MENU_ITEM_TEAM( "T. Talk", close wm_quickmessage; open wm_quickmisc, "t", 3 ) QM_MENU_ITEM( "G. Global", close wm_quickmessage; open wm_quickglobal, "g", 4 ) QM_MENU_ITEM_TEAM( "F. Function", exec "wm_sayPlayerClass"; close wm_quickmessage, "f", 5 ) QM_MENU_ITEM_TEAM( "O. Objectives", close wm_quickmessage; open wm_quickobjectives, "o", 6 ) QM_MENU_ITEM_TEAM( "X. Extra", close wm_quickmessage; open wm_quickextra, "x", 7 ) QM_MENU_ITEM( "D. Desp|Chat", close wm_quickmessage; open wm_quickdesp|chat, "d", 8 ) QM_MENU_END QM_MENU_START( "wm_quickstatements" ) QM_MENU_ITEM_TEAM( "P. Path Cleared.", exec "VoiceTeamChat PathCleared"; close wm_quickstatements, "p", 0 ) QM_MENU_ITEM_TEAM( "W. Enemy Weak!", exec "VoiceTeamChat EnemyWeak"; close wm_quickstatements, "w", 1 ) QM_MENU_ITEM_TEAM( "C. All Clear", exec "VoiceTeamChat AllClear"; close wm_quickstatements, "c", 2 ) QM_MENU_ITEM_TEAM( "I. Incoming", exec "VoiceTeamChat Incoming"; close wm_quickstatements, "i", 3 ) QM_MENU_ITEM_TEAM( "F. Fire In The Hole!", exec "VoiceTeamChat FireInTheHole"; close wm_quickstatements, "f", 4 ) QM_MENU_ITEM_TEAM( "D. I'm Defending.", exec "VoiceTeamChat OnDefense"; close wm_quickstatements, "d", 5 ) QM_MENU_ITEM_TEAM( "A. I'm Attacking.", exec "VoiceTeamChat OnOffense"; close wm_quickstatements, "a", 6 ) QM_MENU_ITEM_TEAM( "T. Taking Fire!", exec "VoiceTeamChat TakingFire"; close wm_quickstatements, "t", 7 ) QM_MENU_ITEM_TEAM( "M. Mines Cleared", exec "VoiceTeamChat MinesCleared"; close wm_quickstatements, "m", 8 ) QM_MENU_ITEM_TEAM( "E. Enemy Disguised", exec "VoiceTeamChat EnemyDisguised"; close wm_quickstatements, "e", 9 ) QM_MENU_END QM_MENU_START( "wm_quickrequests" ) QM_MENU_ITEM_TEAM( "M. Need Medic!", exec "VoiceTeamChat Medic"; close wm_quickrequests, "m", 0 ) QM_MENU_ITEM_TEAM( "A. Need Ammo!", exec "VoiceTeamChat NeedAmmo"; close wm_quickrequests, "a", 1 ) QM_MENU_ITEM_TEAM( "B. Need Backup!", exec "VoiceTeamChat NeedBackup"; close wm_quickrequests, "b", 2 ) QM_MENU_ITEM_TEAM( "E. Need Engineer!", exec "VoiceTeamChat NeedEngineer"; close wm_quickrequests, "e", 3 ) QM_MENU_ITEM_TEAM( "C. Cover Me!", exec "VoiceTeamChat CoverMe"; close wm_quickrequests, "c", 4 ) QM_MENU_ITEM_TEAM( "H. Hold Fire!", exec "VoiceTeamChat HoldFire"; close wm_quickrequests, "h", 5 ) QM_MENU_ITEM_TEAM( "W. Where To?", exec "VoiceTeamChat WhereTo"; close wm_quickrequests, "w", 6 ) QM_MENU_ITEM_TEAM( "O. Need Covert Ops!", exec "VoiceTeamChat NeedOps"; close wm_quickrequests, "o", 7 ) QM_MENU_END QM_MENU_START( "wm_quickcommand" ) QM_MENU_ITEM_TEAM( "F. Follow Me!", exec "VoiceTeamChat FollowMe"; close wm_quickcommand, "f", 0 ) QM_MENU_ITEM_TEAM( "G. Let's Go!", exec "VoiceTeamChat LetsGo"; close wm_quickcommand, "g", 1 ) QM_MENU_ITEM_TEAM( "M. Move!", exec "VoiceTeamChat Move"; close wm_quickcommand, "m", 2 ) QM_MENU_ITEM_TEAM( "C. Clear The Path!", exec "VoiceTeamChat ClearPath"; close wm_quickcommand, "c", 3 ) QM_MENU_ITEM_TEAM( "O. Defend Objective!", exec "VoiceTeamChat DefendObjective"; close wm_quickcommand, "o", 4 ) QM_MENU_ITEM_TEAM( "D. Disarm Dynamite!", exec "VoiceTeamChat DisarmDynamite"; close wm_quickcommand, "d", 5 ) QM_MENU_ITEM_TEAM( "N. Clear Mines!", exec "VoiceTeamChat ClearMines"; close wm_quickcommand, "n", 6 ) QM_MENU_ITEM_TEAM( "R. Reinforce Offense", exec "VoiceTeamChat ReinforceOffense"; close wm_quickcommand, "r", 7 ) QM_MENU_ITEM_TEAM( "E. Reinforce Defense", exec "VoiceTeamChat ReinforceDefense"; close wm_quickcommand, "e", 8 ) QM_MENU_END QM_MENU_START( "wm_quickmisc" ) QM_MENU_ITEM_TEAM( "Y. Yes", exec "VoiceTeamChat Affirmative"; close wm_quickmisc, "y", 0 ) QM_MENU_ITEM_TEAM( "N. No", exec "VoiceTeamChat Negative"; close wm_quickmisc, "n", 1 ) QM_MENU_ITEM_TEAM( "T. Thanks", exec "VoiceTeamChat Thanks"; close wm_quickmisc, "t", 2 ) QM_MENU_ITEM_TEAM( "W. Welcome", exec "VoiceTeamChat Welcome"; close wm_quickmisc, "w", 3 ) QM_MENU_ITEM_TEAM( "S. Sorry", exec "VoiceTeamChat Sorry"; close wm_quickmisc, "s", 4 ) QM_MENU_ITEM_TEAM( "O. Oops", exec "VoiceTeamChat Oops"; close wm_quickmisc, "o", 5 ) QM_MENU_END QM_MENU_START( "wm_quickglobal" ) QM_MENU_ITEM( "Y. Yes", exec "VoiceChat Affirmative"; close wm_quickglobal, "y", 0 ) QM_MENU_ITEM( "N. No", exec "VoiceChat Negative"; close wm_quickglobal, "n", 1 ) QM_MENU_ITEM( "W. Enemy Weak", exec "VoiceChat EnemyWeak"; close wm_quickglobal, "w", 2 ) QM_MENU_ITEM( "H. Hi", exec "VoiceChat Hi"; close wm_quickglobal, "h", 3 ) QM_MENU_ITEM( "B. Bye", exec "VoiceChat Bye"; close wm_quickglobal, "b", 4 ) QM_MENU_ITEM( "S. Great Shot", exec "VoiceChat GreatShot"; close wm_quickglobal, "s", 5 ) QM_MENU_ITEM( "C. Cheer", exec "VoiceChat Cheer"; close wm_quickglobal, "c", 6 ) QM_MENU_ITEM( "G. More Globals", close wm_quickglobal; open wm_quickglobal2, "g", 7 ) QM_MENU_END QM_MENU_START( "wm_quickglobal2" ) QM_MENU_ITEM( "T. Thanks", exec "VoiceChat Thanks"; close wm_quickglobal2, "t", 0 ) QM_MENU_ITEM( "W. Welcome", exec "VoiceChat Welcome"; close wm_quickglobal2, "w", 1 ) QM_MENU_ITEM( "O. Oops", exec "VoiceChat Oops"; close wm_quickglobal2, "o", 2 ) QM_MENU_ITEM( "S. Sorry", exec "VoiceChat Sorry"; close wm_quickglobal2, "s", 3 ) QM_MENU_ITEM( "H. Hold Fire!", exec "VoiceChat HoldFire"; close wm_quickglobal2, "h", 4 ) QM_MENU_ITEM( "G. Good Game", exec "VoiceChat GoodGame"; close wm_quickglobal2, "g", 5 ) QM_MENU_END QM_MENU_START( "wm_quickobjectives" ) QM_MENU_ITEM_TEAM( "A. Command Acknowledged", exec "VoiceTeamChat CommandAcknowledged"; close wm_quickobjectives, "a", 0 ) QM_MENU_ITEM_TEAM( "D. Command Declined", exec "VoiceTeamChat CommandDeclined"; close wm_quickobjectives, "d", 1 ) QM_MENU_ITEM_TEAM( "C. Command Completed", exec "VoiceTeamChat CommandCompleted"; close wm_quickobjectives, "c", 2 ) QM_MENU_ITEM_TEAM( "P. Destroy Primary Objective", exec "VoiceTeamChat DestroyPrimary"; close wm_quickobjectives, "p", 3 ) QM_MENU_ITEM_TEAM( "S. Destroy Secondary Objective", exec "VoiceTeamChat DestroySecondary"; close wm_quickobjectives, "s", 4 ) QM_MENU_ITEM_TEAM( "X. Destroy Construction", exec "VoiceTeamChat DestroyConstruction"; close wm_quickobjectives, "x", 5 ) QM_MENU_ITEM_TEAM( "M. Commencing Construction", exec "VoiceTeamChat ConstructionCommencing"; close wm_quickobjectives, "m", 6 ) QM_MENU_ITEM_TEAM( "R. Repair Vehicle", exec "VoiceTeamChat RepairVehicle"; close wm_quickobjectives, "r", 7 ) QM_MENU_ITEM_TEAM( "V. Disable Vehicle", exec "VoiceTeamChat DestroyVehicle"; close wm_quickobjectives, "v", 8 ) QM_MENU_ITEM_TEAM( "E. Escort Vehicle", exec "VoiceTeamChat EscortVehicle"; close wm_quickobjectives, "e", 9 ) QM_MENU_END QM_MENU_START( "wm_quickextra" ) QM_MENU_ITEM_TEAM( "C. Cover Me!", exec "VoiceTeamChat FTCoverMe"; close wm_quickextra, "c", 0 ) QM_MENU_ITEM_TEAM( "D. Disarm The Dynamite!", exec "VoiceTeamChat FTDisarmDynamite"; close wm_quickextra, "d", 1 ) QM_MENU_ITEM_TEAM( "F. Fall Back!", exec "VoiceTeamChat FTFallBack"; close wm_quickextra, "f", 2 ) QM_MENU_ITEM_TEAM( "S. Covering Fire!", exec "VoiceTeamChat FTCoveringFire"; close wm_quickextra, "s", 3 ) QM_MENU_ITEM_TEAM( "M. Deploy Mortar!", exec "VoiceTeamChat FTMortar"; close wm_quickextra, "m", 4 ) QM_MENU_ITEM_TEAM( "H. Heal The Squad!", exec "VoiceTeamChat FTHealSquad"; close wm_quickextra, "h", 5 ) QM_MENU_ITEM_TEAM( "I. Heal Me!", exec "VoiceTeamChat FTHealMe"; close wm_quickextra, "i", 6 ) QM_MENU_ITEM( "X. More Extras", close wm_quickextra; open wm_quickextra2, "x", 7 ) QM_MENU_END QM_MENU_START( "wm_quickextra2" ) QM_MENU_ITEM_TEAM( "R. Revive Teammates!", exec "VoiceTeamChat FTReviveTeamMate"; close wm_quickextra2, "r", 0 ) QM_MENU_ITEM_TEAM( "M. Revive Me!", exec "VoiceTeamChat FTReviveMe"; close wm_quickextra2, "m", 1 ) QM_MENU_ITEM_TEAM( "D. Destroy Objective!", exec "VoiceTeamChat FTDestroyObjective"; close wm_quickextra2, "d", 2 ) QM_MENU_ITEM_TEAM( "O. Repair Objective!", exec "VoiceTeamChat FTRepairObjective"; close wm_quickextra2, "o", 3 ) QM_MENU_ITEM_TEAM( "C. Construct Objective!", exec "VoiceTeamChat FTConstructObjective"; close wm_quickextra2, "c", 4 ) QM_MENU_ITEM_TEAM( "L. Deploy Landmines!", exec "VoiceTeamChat FTDeployLandmines"; close wm_quickextra2, "l", 5 ) QM_MENU_ITEM_TEAM( "I. Disarm Landmines!", exec "VoiceTeamChat FTDisarmLandmines"; close wm_quickextra2, "i", 6 ) QM_MENU_ITEM( "X. Even More Extras!", close wm_quickextra2; open wm_quickextra3, "x", 7 ) QM_MENU_END QM_MENU_START( "wm_quickextra3" ) QM_MENU_ITEM_TEAM( "S. Call Airstrike!", exec "VoiceTeamChat FTCallAirStrike"; close wm_quickextra3, "s", 0 ) QM_MENU_ITEM_TEAM( "C. Call Artillery!", exec "VoiceTeamChat FTCallArtillery"; close wm_quickextra3, "c", 1 ) // non-existant? //QM_MENU_ITEM_TEAM( "B. Call Mortar Barrage!", exec "VoiceTeamChat FTMortarBarrage"; close wm_quickextra3, "b", 2 ) QM_MENU_ITEM_TEAM( "R. Resupply Squad!", exec "VoiceTeamChat FTResupplySquad"; close wm_quickextra3, "r", 3 ) QM_MENU_ITEM_TEAM( "M. Resupply Me!", exec "VoiceTeamChat FTResupplyMe"; close wm_quickextra3, "m", 4 ) QM_MENU_ITEM_TEAM( "E. Explore Area!", exec "VoiceTeamChat FTExploreArea"; close wm_quickextra3, "e", 5 ) // non-existant? //QM_MENU_ITEM_TEAM( "A. Explore At Coordinates!", exec "VoiceTeamChat FTExploreAtCoordinates"; close wm_quickextra3, "a", 6 ) QM_MENU_ITEM( "X. Even More Extra Extras!", close wm_quickextra3; open wm_quickextra4, "x", 7 ) QM_MENU_END QM_MENU_START( "wm_quickextra4" ) QM_MENU_ITEM_TEAM( "D. Destroy Satchel Objective!", exec "VoiceTeamChat FTSatchelObjective"; close wm_quickextra4, "d", 0 ) QM_MENU_ITEM_TEAM( "I. Infiltrate!", exec "VoiceTeamChat FTInfiltrate"; close wm_quickextra4, "i", 1 ) QM_MENU_ITEM_TEAM( "G. Go Undercover!", exec "VoiceTeamChat FTGoUndercover"; close wm_quickextra4, "g", 2 ) QM_MENU_ITEM_TEAM( "P. Provide Sniper Cover!", exec "VoiceTeamChat FTProvideSniperCover"; close wm_quickextra4, "p", 3 ) QM_MENU_ITEM_TEAM( "A. Attack!", exec "VoiceTeamChat FTAttack"; close wm_quickextra4, "a", 4 ) QM_MENU_END QM_MENU_START( "wm_quickfun_alt" ) QM_MENU_ITEM( "1. Desp|One", close wm_quickfun_alt; open wm_desp1_alt, "1", 0 ) QM_MENU_ITEM( "2. Desp|Two", close wm_quickfun_alt; open wm_desp2_alt, "2", 1 ) QM_MENU_ITEM( "3. Desp|Three", close wm_quickfun_alt; open wm_desp3_alt, "3", 2 ) QM_MENU_ITEM( "4. Desp|Fun", close wm_quickfun_alt; open wm_desp4_alt, "4", 3 ) QM_MENU_ITEM( "5. Desp|Rofl", close wm_quickfun_alt; open wm_desp5_alt, "5", 4 ) QM_MENU_ITEM( "6. Desp|Woot", close wm_quickfun_alt; open wm_desp6_alt, "6", 5 ) QM_MENU_ITEM( "7. Desp|Deadly", close wm_quickfun_alt; open wm_desp7_alt, "7", 6 ) QM_MENU_ITEM( "8. Desp|Weard", close wm_quickfun_alt; open wm_desp8_alt, "8", 7 ) QM_MENU_ITEM( "9. Desp|Smoking", close wm_quickfun_alt; open wm_desp9_alt, "9", 8 ) QM_MENU_ITEM( "0. Desp|Cool", close wm_quickfun_alt; open wm_desp0_alt, "0", 9 ) QM_MENU_START( "wm_desp1_alt" ) QM_MENU_ITEM( "1. Hehehe", exec "VoiceChat desp1"; close wm_desp1_alt,"1", 0 ) QM_MENU_ITEM( "2. Hehehe to bad", exec "VoiceChat desp2"; close wm_desp1_alt,"2", 1 ) QM_MENU_ITEM( "3. Good day to die", exec "VoiceChat desp3"; close wm_desp1_alt,"3", 2 ) QM_MENU_ITEM( "4. Everybody dead", exec "VoiceChat desp4"; close wm_desp1_alt,"4", 3 ) QM_MENU_ITEM( "5. What died up here", exec "VoiceChat desp5"; close wm_desp1_alt,"5", 4 ) QM_MENU_ITEM( "6. Holy Shit", exec "VoiceChat desp6"; close wm_desp1_alt,"6", 5 ) QM_MENU_ITEM( "7. Holy Dynamite", exec "VoiceChat desp7"; close wm_desp1_alt,"7", 6 ) QM_MENU_ITEM( "8. You make mistake", exec "VoiceChat desp8"; close wm_desp1_alt,"8", 7 ) QM_MENU_ITEM( "9. You coming apart", exec "VoiceChat desp9"; close wm_desp1_alt,"9", 8 ) QM_MENU_ITEM( "0. Peanuts", exec "VoiceChat desp0"; close wm_desp1_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp2_alt" ) QM_MENU_ITEM( "1. No Fear Ninja", exec "VoiceChat desp11"; close wm_desp2_alt,"1", 0 ) QM_MENU_ITEM( "2. No Mess with Lo Wang", exec "VoiceChat desp12"; close wm_desp2_alt,"2", 1 ) QM_MENU_ITEM( "3. Mr Fix-it", exec "VoiceChat desp13"; close wm_desp2_alt,"3", 2 ) QM_MENU_ITEM( "4. Thats what you get", exec "VoiceChat desp14"; close wm_desp2_alt,"4", 3 ) QM_MENU_ITEM( "5. No Pain, No Game", exec "VoiceChat desp15"; close wm_desp2_alt,"5", 4 ) QM_MENU_ITEM( "6. I like big weapons", exec "VoiceChat desp16"; close wm_desp2_alt,"6", 5 ) QM_MENU_ITEM( "7. Queer Bunny", exec "VoiceChat desp17"; close wm_desp2_alt,"7", 6 ) QM_MENU_ITEM( "8. You go poopoo", exec "VoiceChat desp18"; close wm_desp2_alt,"8", 7 ) QM_MENU_ITEM( "9. Drop Soap", exec "VoiceChat desp19"; close wm_desp2_alt,"9", 8 ) QM_MENU_ITEM( "0. Desperados", exec "VoiceChat desp90"; close wm_desp2_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp3_alt" ) QM_MENU_ITEM( "1. Pull my Finger", exec "VoiceChat desp20"; close wm_desp3_alt,"1", 0 ) QM_MENU_ITEM( "2. Fridge Running", exec "VoiceChat desp21"; close wm_desp3_alt,"2", 1 ) QM_MENU_ITEM( "3. Bombs Away", exec "VoiceChat desp22"; close wm_desp3_alt,"3", 2 ) QM_MENU_ITEM( "4. Come Back Here", exec "VoiceChat desp23"; close wm_desp3_alt,"4", 3 ) QM_MENU_ITEM( "5. Burn Baby Burn", exec "VoiceChat desp24"; close wm_desp3_alt,"5", 4 ) QM_MENU_ITEM( "6. Boom boom boom", exec "VoiceChat desp25"; close wm_desp3_alt,"6", 5 ) QM_MENU_ITEM( "7. I Come For You Soon", exec "VoiceChat desp26"; close wm_desp3_alt,"7", 6 ) QM_MENU_ITEM( "8. This Is For Real", exec "VoiceChat desp27"; close wm_desp3_alt,"8", 7 ) QM_MENU_ITEM( "9. It Go BOOM", exec "VoiceChat desp28"; close wm_desp3_alt,"9", 8 ) QM_MENU_ITEM( "0. I Will Be Back", exec "VoiceChat desp89"; close wm_desp3_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp4_alt" ) QM_MENU_ITEM( "1. Fart", exec "VoiceChat desp29"; close wm_desp4_alt,"1", 0 ) QM_MENU_ITEM( "2. Who wants some?", exec "VoiceChat desp30"; close wm_desp4_alt,"2", 1 ) QM_MENU_ITEM( "3. Bye Bye Baby", exec "VoiceChat desp31"; close wm_desp4_alt,"3", 2 ) QM_MENU_ITEM( "4. Camper", exec "VoiceChat desp32"; close wm_desp4_alt,"4", 3 ) QM_MENU_ITEM( "5. Whats Going On", exec "VoiceChat desp33"; close wm_desp4_alt,"5", 4 ) QM_MENU_ITEM( "6. Boom Headshot", exec "VoiceChat desp34"; close wm_desp4_alt,"6", 5 ) QM_MENU_ITEM( "7. Get Laid", exec "VoiceChat desp35"; close wm_desp4_alt,"7", 6 ) QM_MENU_ITEM( "8. Run Forest Run", exec "VoiceChat desp36"; close wm_desp4_alt,"8", 7 ) QM_MENU_ITEM( "9. Suck Me Sideways", exec "VoiceChat desp37"; close wm_desp4_alt,"9", 8 ) QM_MENU_ITEM( "0. WTF", exec "VoiceChat desp38"; close wm_desp4_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp5_alt" ) QM_MENU_ITEM( "1. Ai Ai Yoepie", exec "VoiceChat desp39"; close wm_desp5_alt,"1", 0 ) QM_MENU_ITEM( "2. Tarzan", exec "VoiceChat desp40"; close wm_desp5_alt,"2", 1 ) QM_MENU_ITEM( "3. Game Over", exec "VoiceChat desp41"; close wm_desp5_alt,"3", 2 ) QM_MENU_ITEM( "4. Goodmorning", exec "VoiceChat desp42"; close wm_desp5_alt,"4", 3 ) QM_MENU_ITEM( "5. Hallelujah", exec "VoiceChat desp43"; close wm_desp5_alt,"5", 4 ) QM_MENU_ITEM( "6. Hello Baby", exec "VoiceChat desp44"; close wm_desp5_alt,"6", 5 ) QM_MENU_ITEM( "7. I got High", exec "VoiceChat desp45"; close wm_desp5_alt,"7", 6 ) QM_MENU_ITEM( "8. Take off Pants?", exec "VoiceChat desp46"; close wm_desp5_alt,"8", 7 ) QM_MENU_ITEM( "9. I Am On Doop", exec "VoiceChat desp47"; close wm_desp5_alt,"9", 8 ) QM_MENU_ITEM( "0. WoooHoo", exec "VoiceChat desp48"; close wm_desp5_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp6_alt" ) QM_MENU_ITEM( "1. Bond", exec "VoiceChat desp49"; close wm_desp6_alt,"1", 0 ) QM_MENU_ITEM( "2. I Feel Good", exec "VoiceChat desp50"; close wm_desp6_alt,"2", 1 ) QM_MENU_ITEM( "3. I'm A Joker", exec "VoiceChat desp51"; close wm_desp6_alt,"3", 2 ) QM_MENU_ITEM( "4. Homies", exec "VoiceChat desp52"; close wm_desp6_alt,"4", 3 ) QM_MENU_ITEM( "5. Ooo Yehh", exec "VoiceChat desp53"; close wm_desp6_alt,"5", 4 ) QM_MENU_ITEM( "6. OMG", exec "VoiceChat desp54"; close wm_desp6_alt,"6", 5 ) QM_MENU_ITEM( "7. Hello hello HELLO", exec "VoiceChat desp55"; close wm_desp6_alt,"7", 6 ) QM_MENU_ITEM( "8. Payback Time", exec "VoiceChat desp56"; close wm_desp6_alt,"8", 7 ) QM_MENU_ITEM( "9. Camping Tent", exec "VoiceChat desp57"; close wm_desp6_alt,"9", 8 ) QM_MENU_ITEM( "0. Mana Mana", exec "VoiceChat desp58"; close wm_desp6_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp7_alt" ) QM_MENU_ITEM( "1. Handgrenade", exec "VoiceChat desp59"; close wm_desp7_alt,"1", 0 ) QM_MENU_ITEM( "2. Holy Jesus", exec "VoiceChat desp60"; close wm_desp7_alt,"2", 1 ) QM_MENU_ITEM( "3. STFU", exec "VoiceChat desp61"; close wm_desp7_alt,"3", 2 ) QM_MENU_ITEM( "4. Smooki'n", exec "VoiceChat desp62"; close wm_desp7_alt,"4", 3 ) QM_MENU_ITEM( "5. Be Happy", exec "VoiceChat desp63"; close wm_desp7_alt,"5", 4 ) QM_MENU_ITEM( "6. Da Power", exec "VoiceChat desp64"; close wm_desp7_alt,"6", 5 ) QM_MENU_ITEM( "7. Ahhh We need an engie", exec "VoiceChat desp65"; close wm_desp7_alt,"7", 6 ) QM_MENU_ITEM( "8. Haha Woohoo", exec "VoiceChat desp66"; close wm_desp7_alt,"8", 7 ) QM_MENU_ITEM( "9. Cut Ya Balls of", exec "VoiceChat desp67"; close wm_desp7_alt,"9", 8 ) QM_MENU_ITEM( "0. You Can Do It", exec "VoiceChat desp68"; close wm_desp7_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp8_alt" ) QM_MENU_ITEM( "1. Thats The Way", exec "VoiceChat desp69"; close wm_desp8_alt,"1", 0 ) QM_MENU_ITEM( "2. No Fcking Engie", exec "VoiceChat desp70"; close wm_desp8_alt,"2", 1 ) QM_MENU_ITEM( "3. BRB", exec "VoiceChat desp71"; close wm_desp8_alt,"3", 2 ) QM_MENU_ITEM( "4. Wiebiebiebiebie Kill", exec "VoiceChat desp72"; close wm_desp8_alt,"4", 3 ) QM_MENU_ITEM( "5. We Suck Again", exec "VoiceChat desp73"; close wm_desp8_alt,"5", 4 ) QM_MENU_ITEM( "6. Hahaha Wunderbra", exec "VoiceChat desp74"; close wm_desp8_alt,"6", 5 ) QM_MENU_ITEM( "7. You Are Amazing Dude", exec "VoiceChat desp75"; close wm_desp8_alt,"7", 6 ) QM_MENU_ITEM( "8. Smoking Dogshit", exec "VoiceChat desp76"; close wm_desp8_alt,"8", 7 ) QM_MENU_ITEM( "9. No Smoke Weed", exec "VoiceChat desp77"; close wm_desp8_alt,"9", 8 ) QM_MENU_ITEM( "0. Kill", exec "VoiceChat desp78"; close wm_desp8_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp9_alt" ) QM_MENU_ITEM( "1. Dum Da Dum Dum", exec "VoiceChat desp79"; close wm_desp9_alt,"1", 0 ) QM_MENU_ITEM( "2. Baby hahaha", exec "VoiceChat desp80"; close wm_desp9_alt,"2", 1 ) QM_MENU_ITEM( "3. Fagging War", exec "VoiceChat desp81"; close wm_desp9_alt,"3", 2 ) QM_MENU_ITEM( "4. FU A-hole", exec "VoiceChat desp82"; close wm_desp9_alt,"4", 3 ) QM_MENU_ITEM( "5. Hamster", exec "VoiceChat desp83"; close wm_desp9_alt,"5", 4 ) QM_MENU_ITEM( "6. Hardon for Marines", exec "VoiceChat desp84"; close wm_desp9_alt,"6", 5 ) QM_MENU_ITEM( "7. AstaLaVista", exec "VoiceChat desp85"; close wm_desp9_alt,"7", 6 ) QM_MENU_ITEM( "8. X-Files", exec "VoiceChat desp86"; close wm_desp9_alt,"8", 7 ) QM_MENU_ITEM( "9. I Suck", exec "VoiceChat desp87"; close wm_desp9_alt,"9", 8 ) QM_MENU_ITEM( "0. Bring out Da Dead", exec "VoiceChat desp88"; close wm_desp9_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp0_alt" ) QM_MENU_ITEM( "1. I Will Be Back", exec "VoiceChat desp89"; close wm_desp0_alt,"1", 0 ) QM_MENU_ITEM( "2. NumNuts", exec "VoiceChat desp91"; close wm_desp0_alt,"2", 1 ) QM_MENU_ITEM( "3. Wauw Man", exec "VoiceChat desp92"; close wm_desp0_alt,"3", 2 ) QM_MENU_ITEM( "4. I'm Not Dead", exec "VoiceChat desp93"; close wm_desp0_alt,"4", 3 ) QM_MENU_ITEM( "5. I Like You", exec "VoiceChat desp94"; close wm_desp0_alt,"5", 4 ) QM_MENU_ITEM( "5. Wrong Week", exec "VoiceChat desp95"; close wm_desp0_alt,"6", 5 ) QM_MENU_ITEM( "7. Bleed On Me", exec "VoiceChat desp96"; close wm_desp0_alt,"7", 6 ) QM_MENU_ITEM( "8. Wazzzup", exec "VoiceChat desp97"; close wm_desp0_alt,"8", 7 ) QM_MENU_ITEM( "9. Wasting Good Weed", exec "VoiceChat desp98"; close wm_desp0_alt,"9", 8 ) QM_MENU_END QM_MENU_END and vm_quickmessageAlt_silEnT.menu #include "ui/menudef.h" #define DEFAULT_TEXT_SCALE 0.25 #define ORIGIN_QUICKMESSAGE 10 10 #define QM_MENU_GRADIENT_START_OFFSET #define QM_MENU_START( WINDOWNAME ) \ \ menuDef { \ name WINDOWNAME \ visible 0 \ fullscreen 0 \ rect 0 100 640 380 \ onOpen { setCvar cl_bypassMouseInput "1" } \ onClose { setCvar cl_bypassMouseInput "0" } \ onEsc { closeAll } \ \ itemDef { \ name "window" \ rect 0 19 204 142 \ origin ORIGIN_QUICKMESSAGE \ style SUBWINDOW_STYLE_SIL_TITLE_BLACK \ backcolor 0 0 0 .75 \ border WINDOW_BORDER_FULL \ bordercolor .5 .5 .5 .5 \ visible 1 \ decoration \ windowtitle "MESSAGE" \ } #define QM_MENU_END } #define QM_MENU_ITEM( WINDOWTEXT, ACTION, KEY, POS ) \ itemDef { \ name "menuitem"##WINDOWTEXT \ rect 6 $evalfloat( 40 + ( 12 * POS )) 128 10 \ origin ORIGIN_QUICKMESSAGE \ type ITEM_TYPE_TEXT \ text WINDOWTEXT \ textfont UI_FONT_COURBD_21 \ textstyle ITEM_TEXTSTYLE_SHADOWED \ textscale .2 \ textaligny 8 \ forecolor .6 .6 .6 1 \ visible 1 \ decoration \ } \ execKey KEY { ACTION } #define QM_MENU_ITEM_TEAM( WINDOWTEXT, ACTION, KEY, POS ) \ itemDef { \ name "menuitem"##WINDOWTEXT \ rect 6 $evalfloat( 40 + ( 12 * POS )) 128 10 \ origin ORIGIN_QUICKMESSAGE \ type ITEM_TYPE_TEXT \ text WINDOWTEXT \ textfont UI_FONT_COURBD_21 \ textstyle ITEM_TEXTSTYLE_SHADOWED \ textscale .2 \ textaligny 8 \ forecolor .6 .6 .6 1 \ visible 1 \ decoration \ } \ execKey KEY { ACTION } QM_MENU_START( "wm_quickmessageAlt" ) QM_MENU_ITEM_TEAM( "1. Statements", close wm_quickmessageAlt; open wm_quickstatements_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Requests", close wm_quickmessageAlt; open wm_quickrequests_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Commands", close wm_quickmessageAlt; open wm_quickcommand_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Talk", close wm_quickmessageAlt; open wm_quickmisc_alt, "4", 3 ) QM_MENU_ITEM( "5. Global", close wm_quickmessageAlt; open wm_quickglobal_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Function", exec "wm_sayPlayerClass"; close wm_quickmessageAlt, "6", 5 ) QM_MENU_ITEM_TEAM( "7. Objectives", close wm_quickmessageAlt; open wm_quickobjectives_alt, "7", 6 ) QM_MENU_ITEM_TEAM( "8. Extras", close wm_quickmessageAlt; open wm_quickextra_alt, "8", 7 ) QM_MENU_ITEM( "9. ^4Desp^w|^9Chat", close wm_quickmessageAlt; open wm_quick^4Desp^w|^9Chat_alt, "9", 8 ) QM_MENU_END QM_MENU_START( "wm_quickstatements_alt" ) QM_MENU_ITEM_TEAM( "1. Path Cleared.", exec "VoiceTeamChat PathCleared"; close wm_quickstatements_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Enemy Weak!", exec "VoiceTeamChat EnemyWeak"; close wm_quickstatements_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. All Clear", exec "VoiceTeamChat AllClear"; close wm_quickstatements_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Incoming", exec "VoiceTeamChat Incoming"; close wm_quickstatements_alt, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Fire In The Hole!", exec "VoiceTeamChat FireInTheHole"; close wm_quickstatements_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. I'm Defending.", exec "VoiceTeamChat OnDefense"; close wm_quickstatements_alt, "6", 5 ) QM_MENU_ITEM_TEAM( "7. I'm Attacking.", exec "VoiceTeamChat OnOffense"; close wm_quickstatements_alt, "7", 6 ) QM_MENU_ITEM_TEAM( "8. Taking Fire!", exec "VoiceTeamChat TakingFire"; close wm_quickstatements_alt, "8", 7 ) QM_MENU_ITEM_TEAM( "9. Mines Cleared", exec "VoiceTeamChat MinesCleared"; close wm_quickstatements_alt, "9", 8 ) QM_MENU_ITEM_TEAM( "0. Enemy Disguised", exec "VoiceTeamChat EnemyDisguised"; close wm_quickstatements_alt, "0", 9 ) QM_MENU_END QM_MENU_START( "wm_quickrequests_alt" ) QM_MENU_ITEM_TEAM( "1. Need Medic!", exec "VoiceTeamChat Medic"; close wm_quickrequests_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Need Ammo!", exec "VoiceTeamChat NeedAmmo"; close wm_quickrequests_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Need Backup!", exec "VoiceTeamChat NeedBackup"; close wm_quickrequests_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Need Engineer!", exec "VoiceTeamChat NeedEngineer"; close wm_quickrequests_alt, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Cover Me!", exec "VoiceTeamChat CoverMe"; close wm_quickrequests_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Hold Fire!", exec "VoiceTeamChat HoldFire"; close wm_quickrequests_alt, "6", 5 ) QM_MENU_ITEM_TEAM( "7. Where To?", exec "VoiceTeamChat WhereTo"; close wm_quickrequests_alt, "7", 6 ) QM_MENU_ITEM_TEAM( "8. Need Covert Ops!", exec "VoiceTeamChat NeedOps"; close wm_quickrequests_alt, "8", 7 ) QM_MENU_END QM_MENU_START( "wm_quickcommand_alt" ) QM_MENU_ITEM_TEAM( "1. Follow Me!", exec "VoiceTeamChat FollowMe"; close wm_quickcommand_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Let's Go!", exec "VoiceTeamChat LetsGo"; close wm_quickcommand_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Move!", exec "VoiceTeamChat Move"; close wm_quickcommand_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Clear The Path!", exec "VoiceTeamChat ClearPath"; close wm_quickcommand_alt, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Defend Objective!", exec "VoiceTeamChat DefendObjective"; close wm_quickcommand_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Disarm Dynamite!", exec "VoiceTeamChat DisarmDynamite"; close wm_quickcommand_alt, "6", 5 ) QM_MENU_ITEM_TEAM( "7. Clear Mines!", exec "VoiceTeamChat ClearMines"; close wm_quickcommand_alt, "7", 6 ) QM_MENU_ITEM_TEAM( "8. Reinforce Offense", exec "VoiceTeamChat ReinforceOffense"; close wm_quickcommand_alt, "8", 7 ) QM_MENU_ITEM_TEAM( "9. Reinforce Defense", exec "VoiceTeamChat ReinforceDefense"; close wm_quickcommand_alt, "9", 8 ) QM_MENU_END QM_MENU_START( "wm_quickmisc_alt" ) QM_MENU_ITEM_TEAM( "1. Yes", exec "VoiceTeamChat Affirmative"; close wm_quickmisc_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. No", exec "VoiceTeamChat Negative"; close wm_quickmisc_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Thanks", exec "VoiceTeamChat Thanks"; close wm_quickmisc_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Welcome", exec "VoiceTeamChat Welcome"; close wm_quickmisc_alt, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Sorry", exec "VoiceTeamChat Sorry"; close wm_quickmisc_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Oops", exec "VoiceTeamChat Oops"; close wm_quickmisc_alt, "6", 5 ) QM_MENU_END QM_MENU_START( "wm_quickglobal_alt" ) QM_MENU_ITEM( "1. Yes", exec "VoiceChat Affirmative"; close wm_quickglobal_alt, "1", 0 ) QM_MENU_ITEM( "2. No", exec "VoiceChat Negative"; close wm_quickglobal_alt, "2", 1 ) QM_MENU_ITEM( "3. Enemy Weak", exec "VoiceChat EnemyWeak"; close wm_quickglobal_alt, "3", 2 ) QM_MENU_ITEM( "4. Hi", exec "VoiceChat Hi"; close wm_quickglobal_alt, "4", 3 ) QM_MENU_ITEM( "5. Bye", exec "VoiceChat Bye"; close wm_quickglobal_alt, "5", 4 ) QM_MENU_ITEM( "6. Great Shot", exec "VoiceChat GreatShot"; close wm_quickglobal_alt, "6", 5 ) QM_MENU_ITEM( "7. Cheer", exec "VoiceChat Cheer"; close wm_quickglobal_alt, "7", 6 ) QM_MENU_ITEM( "8. More Globals", close wm_quickglobal_alt; open wm_quickglobal2_alt, "8", 7 ) QM_MENU_END QM_MENU_START( "wm_quickglobal2_alt" ) QM_MENU_ITEM( "1. Thanks", exec "VoiceChat Thanks"; close wm_quickglobal2_alt, "1", 0 ) QM_MENU_ITEM( "2. Welcome", exec "VoiceChat Welcome"; close wm_quickglobal2_alt, "2", 1 ) QM_MENU_ITEM( "3. Oops", exec "VoiceChat Oops"; close wm_quickglobal2_alt, "3", 2 ) QM_MENU_ITEM( "4. Sorry", exec "VoiceChat Sorry"; close wm_quickglobal2_alt, "4", 3 ) QM_MENU_ITEM( "5. Hold Fire!", exec "VoiceChat HoldFire"; close wm_quickglobal2_alt, "5", 4 ) QM_MENU_ITEM( "6. Good Game", exec "VoiceChat GoodGame"; close wm_quickglobal2_alt, "6", 5 ) QM_MENU_END QM_MENU_START( "wm_quickobjectives_alt" ) QM_MENU_ITEM_TEAM( "1. Command Acknowledged", exec "VoiceTeamChat CommandAcknowledged"; close wm_quickobjectives_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Command Declined", exec "VoiceTeamChat CommandDeclined"; close wm_quickobjectives_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Command Completed", exec "VoiceTeamChat CommandCompleted"; close wm_quickobjectives_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Destroy Primary Objective", exec "VoiceTeamChat DestroyPrimary"; close wm_quickobjectives_alt, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Destroy Secondary Objective", exec "VoiceTeamChat DestroySecondary"; close wm_quickobjectives_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Destroy Construction", exec "VoiceTeamChat DestroyConstruction"; close wm_quickobjectives_alt, "6", 5 ) QM_MENU_ITEM_TEAM( "7. Commencing Construction", exec "VoiceTeamChat ConstructionCommencing"; close wm_quickobjectives_alt, "7", 6 ) QM_MENU_ITEM_TEAM( "8. Repair Vehicle", exec "VoiceTeamChat RepairVehicle"; close wm_quickobjectives_alt, "8", 7 ) QM_MENU_ITEM_TEAM( "9. Disable Vehicle", exec "VoiceTeamChat DestroyVehicle"; close wm_quickobjectives_alt, "9", 8 ) QM_MENU_ITEM_TEAM( "0. Escort Vehicle", exec "VoiceTeamChat EscortVehicle"; close wm_quickobjectives_alt, "0", 9 ) QM_MENU_END QM_MENU_START( "wm_quickextra_alt" ) QM_MENU_ITEM_TEAM( "1. Cover Me!", exec "VoiceTeamChat FTCoverMe"; close wm_quickextra_alt, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Disarm The Dynamite!", exec "VoiceTeamChat FTDisarmDynamite"; close wm_quickextra_alt, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Fall Back!", exec "VoiceTeamChat FTFallBack"; close wm_quickextra_alt, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Covering Fire!", exec "VoiceTeamChat FTCoveringFire"; close wm_quickextra_alt, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Deploy Mortar!", exec "VoiceTeamChat FTMortar"; close wm_quickextra_alt, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Heal The Squad!", exec "VoiceTeamChat FTHealSquad"; close wm_quickextra_alt, "6", 5 ) QM_MENU_ITEM_TEAM( "7. Heal Me!", exec "VoiceTeamChat FTHealMe"; close wm_quickextra_alt, "7", 6 ) QM_MENU_ITEM( "8. More Extras", close wm_quickextra_alt; open wm_quickextra_alt2, "8", 7 ) QM_MENU_END QM_MENU_START( "wm_quickextra_alt2" ) QM_MENU_ITEM_TEAM( "1. Revive Teammates!", exec "VoiceTeamChat FTReviveTeamMate"; close wm_quickextra_alt2, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Revive Me!", exec "VoiceTeamChat FTReviveMe"; close wm_quickextra_alt2, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Destroy Objective!", exec "VoiceTeamChat FTDestroyObjective"; close wm_quickextra_alt2, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Repair Objective!", exec "VoiceTeamChat FTRepairObjective"; close wm_quickextra_alt2, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Construct Objective!", exec "VoiceTeamChat FTConstructObjective"; close wm_quickextra_alt2, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Deploy Landmines!", exec "VoiceTeamChat FTDeployLandmines"; close wm_quickextra_alt2, "6", 5 ) QM_MENU_ITEM_TEAM( "7. Disarm Landmines!", exec "VoiceTeamChat FTDisarmLandmines"; close wm_quickextra_alt2, "7", 6 ) QM_MENU_ITEM( "8. Even More Extras!", close wm_quickextra_alt2; open wm_quickextra_alt3, "8", 7 ) QM_MENU_END QM_MENU_START( "wm_quickextra_alt3" ) QM_MENU_ITEM_TEAM( "1. Call Airstrike!", exec "VoiceTeamChat FTCallAirStrike"; close wm_quickextra_alt3, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Call Artillery!", exec "VoiceTeamChat FTCallArtillery"; close wm_quickextra_alt3, "2", 1 ) //QM_MENU_ITEM_TEAM( "3. Call Mortar Barrage!", exec "VoiceTeamChat FTMortarBarrage"; close wm_quickextra_alt3, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Resupply Squad!", exec "VoiceTeamChat FTResupplySquad"; close wm_quickextra_alt3, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Resupply Me!", exec "VoiceTeamChat FTResupplyMe"; close wm_quickextra_alt3, "5", 4 ) QM_MENU_ITEM_TEAM( "6. Explore Area!", exec "VoiceTeamChat FTExploreArea"; close wm_quickextra_alt3, "6", 5 ) //QM_MENU_ITEM_TEAM( "7. Explore At Coordinates!", exec "VoiceTeamChat FTExploreAtCoordinates"; close wm_quickextra_alt3, "7", 6 ) QM_MENU_ITEM( "8. Even More Extra Extras!", close wm_quickextra_alt3; open wm_quickextra_alt4, "8", 7 ) QM_MENU_END QM_MENU_START( "wm_quickextra_alt4" ) QM_MENU_ITEM_TEAM( "1. Destroy Satchel Objective!", exec "VoiceTeamChat FTSatchelObjective"; close wm_quickextra_alt4, "1", 0 ) QM_MENU_ITEM_TEAM( "2. Infiltrate!", exec "VoiceTeamChat FTInfiltrate"; close wm_quickextra_alt4, "2", 1 ) QM_MENU_ITEM_TEAM( "3. Go Undercover!", exec "VoiceTeamChat FTGoUndercover"; close wm_quickextra_alt4, "3", 2 ) QM_MENU_ITEM_TEAM( "4. Provide Sniper Cover!", exec "VoiceTeamChat FTProvideSniperCover"; close wm_quickextra_alt4, "4", 3 ) QM_MENU_ITEM_TEAM( "5. Attack!", exec "VoiceTeamChat FTAttack"; close wm_quickextra_alt4, "5", 4 ) QM_MENU_END QM_MENU_START( "wm_quickfun_alt" ) QM_MENU_ITEM( "1. Desp|One", close wm_quickfun_alt; open wm_desp1_alt, "1", 0 ) QM_MENU_ITEM( "2. Desp|Two", close wm_quickfun_alt; open wm_desp2_alt, "2", 1 ) QM_MENU_ITEM( "3. Desp|Three", close wm_quickfun_alt; open wm_desp3_alt, "3", 2 ) QM_MENU_ITEM( "4. Desp|Fun", close wm_quickfun_alt; open wm_desp4_alt, "4", 3 ) QM_MENU_ITEM( "5. Desp|Rofl", close wm_quickfun_alt; open wm_desp5_alt, "5", 4 ) QM_MENU_ITEM( "6. Desp|Woot", close wm_quickfun_alt; open wm_desp6_alt, "6", 5 ) QM_MENU_ITEM( "7. Desp|Deadly", close wm_quickfun_alt; open wm_desp7_alt, "7", 6 ) QM_MENU_ITEM( "8. Desp|Weard", close wm_quickfun_alt; open wm_desp8_alt, "8", 7 ) QM_MENU_ITEM( "9. Desp|Smoking", close wm_quickfun_alt; open wm_desp9_alt, "9", 8 ) QM_MENU_ITEM( "0. Desp|Cool", close wm_quickfun_alt; open wm_desp0_alt, "0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp1_alt" ) QM_MENU_ITEM( "1. Hehehe", exec "VoiceChat desp1"; close wm_desp1_alt,"1", 0 ) QM_MENU_ITEM( "2. Hehehe to bad", exec "VoiceChat desp2"; close wm_desp1_alt,"2", 1 ) QM_MENU_ITEM( "3. Good day to die", exec "VoiceChat desp3"; close wm_desp1_alt,"3", 2 ) QM_MENU_ITEM( "4. Everybody dead", exec "VoiceChat desp4"; close wm_desp1_alt,"4", 3 ) QM_MENU_ITEM( "5. What died up here", exec "VoiceChat desp5"; close wm_desp1_alt,"5", 4 ) QM_MENU_ITEM( "6. Holy Shit", exec "VoiceChat desp6"; close wm_desp1_alt,"6", 5 ) QM_MENU_ITEM( "7. Holy Dynamite", exec "VoiceChat desp7"; close wm_desp1_alt,"7", 6 ) QM_MENU_ITEM( "8. You make mistake", exec "VoiceChat desp8"; close wm_desp1_alt,"8", 7 ) QM_MENU_ITEM( "9. You coming apart", exec "VoiceChat desp9"; close wm_desp1_alt,"9", 8 ) QM_MENU_ITEM( "0. Peanuts", exec "VoiceChat desp0"; close wm_desp1_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp2_alt" ) QM_MENU_ITEM( "1. No Fear Ninja", exec "VoiceChat desp11"; close wm_desp2_alt,"1", 0 ) QM_MENU_ITEM( "2. No Mess with Lo Wang", exec "VoiceChat desp12"; close wm_desp2_alt,"2", 1 ) QM_MENU_ITEM( "3. Mr Fix-it", exec "VoiceChat desp13"; close wm_desp2_alt,"3", 2 ) QM_MENU_ITEM( "4. Thats what you get", exec "VoiceChat desp14"; close wm_desp2_alt,"4", 3 ) QM_MENU_ITEM( "5. No Pain, No Game", exec "VoiceChat desp15"; close wm_desp2_alt,"5", 4 ) QM_MENU_ITEM( "6. I like big weapons", exec "VoiceChat desp16"; close wm_desp2_alt,"6", 5 ) QM_MENU_ITEM( "7. Queer Bunny", exec "VoiceChat desp17"; close wm_desp2_alt,"7", 6 ) QM_MENU_ITEM( "8. You go poopoo", exec "VoiceChat desp18"; close wm_desp2_alt,"8", 7 ) QM_MENU_ITEM( "9. Drop Soap", exec "VoiceChat desp19"; close wm_desp2_alt,"9", 8 ) QM_MENU_ITEM( "0. Desperados", exec "VoiceChat desp90"; close wm_desp2_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp3_alt" ) QM_MENU_ITEM( "1. Pull my Finger", exec "VoiceChat desp20"; close wm_desp3_alt,"1", 0 ) QM_MENU_ITEM( "2. Fridge Running", exec "VoiceChat desp21"; close wm_desp3_alt,"2", 1 ) QM_MENU_ITEM( "3. Bombs Away", exec "VoiceChat desp22"; close wm_desp3_alt,"3", 2 ) QM_MENU_ITEM( "4. Come Back Here", exec "VoiceChat desp23"; close wm_desp3_alt,"4", 3 ) QM_MENU_ITEM( "5. Burn Baby Burn", exec "VoiceChat desp24"; close wm_desp3_alt,"5", 4 ) QM_MENU_ITEM( "6. Boom boom boom", exec "VoiceChat desp25"; close wm_desp3_alt,"6", 5 ) QM_MENU_ITEM( "7. I Come For You Soon", exec "VoiceChat desp26"; close wm_desp3_alt,"7", 6 ) QM_MENU_ITEM( "8. This Is For Real", exec "VoiceChat desp27"; close wm_desp3_alt,"8", 7 ) QM_MENU_ITEM( "9. It Go BOOM", exec "VoiceChat desp28"; close wm_desp3_alt,"9", 8 ) QM_MENU_ITEM( "0. I Will Be Back", exec "VoiceChat desp89"; close wm_desp3_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp4_alt" ) QM_MENU_ITEM( "1. Fart", exec "VoiceChat desp29"; close wm_desp4_alt,"1", 0 ) QM_MENU_ITEM( "2. Who wants some?", exec "VoiceChat desp30"; close wm_desp4_alt,"2", 1 ) QM_MENU_ITEM( "3. Bye Bye Baby", exec "VoiceChat desp31"; close wm_desp4_alt,"3", 2 ) QM_MENU_ITEM( "4. Camper", exec "VoiceChat desp32"; close wm_desp4_alt,"4", 3 ) QM_MENU_ITEM( "5. Whats Going On", exec "VoiceChat desp33"; close wm_desp4_alt,"5", 4 ) QM_MENU_ITEM( "6. Boom Headshot", exec "VoiceChat desp34"; close wm_desp4_alt,"6", 5 ) QM_MENU_ITEM( "7. Get Laid", exec "VoiceChat desp35"; close wm_desp4_alt,"7", 6 ) QM_MENU_ITEM( "8. Run Forest Run", exec "VoiceChat desp36"; close wm_desp4_alt,"8", 7 ) QM_MENU_ITEM( "9. Suck Me Sideways", exec "VoiceChat desp37"; close wm_desp4_alt,"9", 8 ) QM_MENU_ITEM( "0. WTF", exec "VoiceChat desp38"; close wm_desp4_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp5_alt" ) QM_MENU_ITEM( "1. Ai Ai Yoepie", exec "VoiceChat desp39"; close wm_desp5_alt,"1", 0 ) QM_MENU_ITEM( "2. Tarzan", exec "VoiceChat desp40"; close wm_desp5_alt,"2", 1 ) QM_MENU_ITEM( "3. Game Over", exec "VoiceChat desp41"; close wm_desp5_alt,"3", 2 ) QM_MENU_ITEM( "4. Goodmorning", exec "VoiceChat desp42"; close wm_desp5_alt,"4", 3 ) QM_MENU_ITEM( "5. Hallelujah", exec "VoiceChat desp43"; close wm_desp5_alt,"5", 4 ) QM_MENU_ITEM( "6. Hello Baby", exec "VoiceChat desp44"; close wm_desp5_alt,"6", 5 ) QM_MENU_ITEM( "7. I got High", exec "VoiceChat desp45"; close wm_desp5_alt,"7", 6 ) QM_MENU_ITEM( "8. Take off Pants?", exec "VoiceChat desp46"; close wm_desp5_alt,"8", 7 ) QM_MENU_ITEM( "9. I Am On Doop", exec "VoiceChat desp47"; close wm_desp5_alt,"9", 8 ) QM_MENU_ITEM( "0. WoooHoo", exec "VoiceChat desp48"; close wm_desp5_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp6_alt" ) QM_MENU_ITEM( "1. Bond", exec "VoiceChat desp49"; close wm_desp6_alt,"1", 0 ) QM_MENU_ITEM( "2. I Feel Good", exec "VoiceChat desp50"; close wm_desp6_alt,"2", 1 ) QM_MENU_ITEM( "3. I'm A Joker", exec "VoiceChat desp51"; close wm_desp6_alt,"3", 2 ) QM_MENU_ITEM( "4. Homies", exec "VoiceChat desp52"; close wm_desp6_alt,"4", 3 ) QM_MENU_ITEM( "5. Ooo Yehh", exec "VoiceChat desp53"; close wm_desp6_alt,"5", 4 ) QM_MENU_ITEM( "6. OMG", exec "VoiceChat desp54"; close wm_desp6_alt,"6", 5 ) QM_MENU_ITEM( "7. Hello hello HELLO", exec "VoiceChat desp55"; close wm_desp6_alt,"7", 6 ) QM_MENU_ITEM( "8. Payback Time", exec "VoiceChat desp56"; close wm_desp6_alt,"8", 7 ) QM_MENU_ITEM( "9. Camping Tent", exec "VoiceChat desp57"; close wm_desp6_alt,"9", 8 ) QM_MENU_ITEM( "0. Mana Mana", exec "VoiceChat desp58"; close wm_desp6_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp7_alt" ) QM_MENU_ITEM( "1. Handgrenade", exec "VoiceChat desp59"; close wm_desp7_alt,"1", 0 ) QM_MENU_ITEM( "2. Holy Jesus", exec "VoiceChat desp60"; close wm_desp7_alt,"2", 1 ) QM_MENU_ITEM( "3. STFU", exec "VoiceChat desp61"; close wm_desp7_alt,"3", 2 ) QM_MENU_ITEM( "4. Smooki'n", exec "VoiceChat desp62"; close wm_desp7_alt,"4", 3 ) QM_MENU_ITEM( "5. Be Happy", exec "VoiceChat desp63"; close wm_desp7_alt,"5", 4 ) QM_MENU_ITEM( "6. Da Power", exec "VoiceChat desp64"; close wm_desp7_alt,"6", 5 ) QM_MENU_ITEM( "7. Ahhh We need an engie", exec "VoiceChat desp65"; close wm_desp7_alt,"7", 6 ) QM_MENU_ITEM( "8. Haha Woohoo", exec "VoiceChat desp66"; close wm_desp7_alt,"8", 7 ) QM_MENU_ITEM( "9. Cut Ya Balls of", exec "VoiceChat desp67"; close wm_desp7_alt,"9", 8 ) QM_MENU_ITEM( "0. You Can Do It", exec "VoiceChat desp68"; close wm_desp7_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp8_alt" ) QM_MENU_ITEM( "1. Thats The Way", exec "VoiceChat desp69"; close wm_desp8_alt,"1", 0 ) QM_MENU_ITEM( "2. No Fcking Engie", exec "VoiceChat desp70"; close wm_desp8_alt,"2", 1 ) QM_MENU_ITEM( "3. BRB", exec "VoiceChat desp71"; close wm_desp8_alt,"3", 2 ) QM_MENU_ITEM( "4. Wiebiebiebiebie Kill", exec "VoiceChat desp72"; close wm_desp8_alt,"4", 3 ) QM_MENU_ITEM( "5. We Suck Again", exec "VoiceChat desp73"; close wm_desp8_alt,"5", 4 ) QM_MENU_ITEM( "6. Hahaha Wunderbra", exec "VoiceChat desp74"; close wm_desp8_alt,"6", 5 ) QM_MENU_ITEM( "7. You Are Amazing Dude", exec "VoiceChat desp75"; close wm_desp8_alt,"7", 6 ) QM_MENU_ITEM( "8. Smoking Dogshit", exec "VoiceChat desp76"; close wm_desp8_alt,"8", 7 ) QM_MENU_ITEM( "9. No Smoke Weed", exec "VoiceChat desp77"; close wm_desp8_alt,"9", 8 ) QM_MENU_ITEM( "0. Kill", exec "VoiceChat desp78"; close wm_desp8_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp9_alt" ) QM_MENU_ITEM( "1. Dum Da Dum Dum", exec "VoiceChat desp79"; close wm_desp9_alt,"1", 0 ) QM_MENU_ITEM( "2. Baby hahaha", exec "VoiceChat desp80"; close wm_desp9_alt,"2", 1 ) QM_MENU_ITEM( "3. Fagging War", exec "VoiceChat desp81"; close wm_desp9_alt,"3", 2 ) QM_MENU_ITEM( "4. FU A-hole", exec "VoiceChat desp82"; close wm_desp9_alt,"4", 3 ) QM_MENU_ITEM( "5. Hamster", exec "VoiceChat desp83"; close wm_desp9_alt,"5", 4 ) QM_MENU_ITEM( "6. Hardon for Marines", exec "VoiceChat desp84"; close wm_desp9_alt,"6", 5 ) QM_MENU_ITEM( "7. AstaLaVista", exec "VoiceChat desp85"; close wm_desp9_alt,"7", 6 ) QM_MENU_ITEM( "8. X-Files", exec "VoiceChat desp86"; close wm_desp9_alt,"8", 7 ) QM_MENU_ITEM( "9. I Suck", exec "VoiceChat desp87"; close wm_desp9_alt,"9", 8 ) QM_MENU_ITEM( "0. Bring out Da Dead", exec "VoiceChat desp88"; close wm_desp9_alt,"0", 9 ) QM_MENU_END QM_MENU_START( "wm_desp0_alt" ) QM_MENU_ITEM( "1. I Will Be Back", exec "VoiceChat desp89"; close wm_desp0_alt,"1", 0 ) QM_MENU_ITEM( "2. NumNuts", exec "VoiceChat desp91"; close wm_desp0_alt,"2", 1 ) QM_MENU_ITEM( "3. Wauw Man", exec "VoiceChat desp92"; close wm_desp0_alt,"3", 2 ) QM_MENU_ITEM( "4. I'm Not Dead", exec "VoiceChat desp93"; close wm_desp0_alt,"4", 3 ) QM_MENU_ITEM( "5. I Like You", exec "VoiceChat desp94"; close wm_desp0_alt,"5", 4 ) QM_MENU_ITEM( "5. Wrong Week", exec "VoiceChat desp95"; close wm_desp0_alt,"6", 5 ) QM_MENU_ITEM( "7. Bleed On Me", exec "VoiceChat desp96"; close wm_desp0_alt,"7", 6 ) QM_MENU_ITEM( "8. Wazzzup", exec "VoiceChat desp97"; close wm_desp0_alt,"8", 7 ) QM_MENU_ITEM( "9. Wasting Good Weed", exec "VoiceChat desp98"; close wm_desp0_alt,"9", 8 ) QM_MENU_END Any help would be appriciated.
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Ray started following Crash report (client crash) , Custom vsays menu , silEnT mod and 3 others
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Ok, thanks for the answer. Hope you still can fit in private life and modding.
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Is this mod still beeing developed? Just curious, since not much has been heard from here.
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Sorry, forgot to reply here. I managed to get it to work. Made a custom pk3 and replaced allies_win/axis_win sounds with my own.
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Hi, How do I add own custom music clip for the last 30 seconds before a map ends? Hope you know what I'm getting at here. Thanks
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So, you replaced your custom axis_win and allies_win with the original files? @geo
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You can set permission flags for whatever level you want. I recommend that !setlevel - command is only for high server admins. The !setlevel - command is to set levels for all players on server. As for !finger - command, it depends how your shrubbot level system is set up. If he has that command, yes then it will work for all levels. Read more here: http://mygamingtalk.com/wiki/Silent_Shrubbot#Sample_shrubbot_config Hope I understood your question right.
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Sorry, but I cannot describe it more any concrete way for you, since I don't have any more info/details except these: - It happened only once at this map (map: Raid beta 4) - Afaik, happened only to me. Haven't got any complaints about this by our players. Ofc, I´ll post more info for you if it happens again,
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Ray reacted to a post in a topic: Log playernames w/o colorcodes
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Sorry, can you be more precise what you mean.
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Hi, Was just playing a couple of minutes ago and I got disconnected from the game. I went to my silent folder to have a look at the crash report and it was empty. All that was written in the log was this: -8<------- Crash Information ------->8- Nothing else. Dunno if this has happened to anyone before, but this was the first time for me the log showed up empty. The map I played at that moment was Raid beta 4 Cheers!
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Ray started following Bug Reports
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Ray reacted to a post in a topic: Scripts and custom fun commands.
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Ray reacted to a post in a topic: Happy new years
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Ray started following Lua LESM Help , LUA LESM and Progress on next version
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Thanks for your answer. I'll try manually set the paths and see what happens.
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Hi, I'm totally new to this LUA thing and have tried today to get it to my server. LESM - folder uploaded and config made as described in the wiki to server.cfg And lua_status thru rcon was ok. I've also read about 3 times the wiki regarding installation and setup. lol But, I can't figure out how to edit the settings, to get the things enabled that I need. Cant't even register my profile on server. *=====DATABASE READY FOR USE 10:32:11 Lua 5.3 API: Loading LuaESMod.lua 10:32:11 [LESM] Initializing... 10:32:11 [LESM] Loading Config.json 10:32:11 [LESM] Your config does not exist, we will create a new one for you 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Config.json: No such file or directory 10:32:11 [LESM] Configuration loaded. 10:32:11 [LESM] Loading Logger 10:32:11 [LESM] Loading saved files... 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Maps.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/extra/FieldNames.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/extra/ClientFieldNames.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/extra/Weapons.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/extra/Classes.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/extra/Countries.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Grammar.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/SwearFilter.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Rules.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Banners.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Colors.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Cvars.json: No such file or directory 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Entities.json: No such file or directory 10:32:11 [Error] No users found in file 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/RegularUserData.json: No such file or directory 10:32:11 [LESM] Loading mail database... 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Mail.json: No such file or directory 10:32:11 [LESM] Loading Commands 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Commands.json: No such file or directory 10:32:11 [LESM] Loaded 75 commands 10:32:11 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Commands.json: No such file or directory 10:32:11 [LESM] Loading constants 10:32:11 [LESM] Loading entity data 10:32:11 [LESM] Adding runframe routines 10:32:11 [LESM] Loading sha1 10:32:13 [LESM] Loaded sha1 in 1812ms 10:32:13 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Sounds.json: No such file or directory 10:32:13 [Error] FileHandler:Save ERROR silent/silent/LESM/save/Blacklist.json: No such file or directory 10:32:13 [LESM] Registering modname... 10:32:13 [LESM] Lua Enhanced Server Module v2.7.5c 10:32:13 [LESM] Done initializing in 2633ms Anyone could give me a helping hand here, would be much appriciated. Thanks Ray
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Fixed! Thanks for the help.
- 9 replies
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- g_dbmaxaliases
- aliases
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Ray reacted to a post in a topic: g_dbMaxAliases
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I have the same problem.. This is from the log: 1:25:13 *=====INITIALISING USER DATABASE 1:25:13 * Opening user database file userdb.db. 1:25:13 * Opening user database file userxdb.db. 1:25:13 * User database files open. Caching database. 1:25:13 516 players cached from the user database. 1:25:13 7 records cached from the additional user info files. 1:25:13 * Reading aliases database. 1:25:13 Database file is corrupted and can not be used. 1:25:13 *=====DATABASE READY FOR USE
- 9 replies
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- g_dbmaxaliases
- aliases
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(and 2 more)
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