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cziki

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Posts posted by cziki

  1. Hi,

     

    I'd like to know if something changed in panzerwar. When I turn on this fun war, I have to change damage and radius from rcon because mapconfig don't change value of this 2 cvars. Why?

    And one more thing, can someone tells me how can I check in console what is the actual value of damage and radius?  

  2. You need to add

     

    set g_excludedMaps ":castleattack_b5:marketgarden_et_r2:"

     

    to the blocks where you want to exclude maps.

    Ok, I changed this block and it seems to be good but still, when on serwer is for example 5 players, this part:

    set g_excludedMaps ":radar:fueldump:1944_overlord:rabenhorst:"

    don't work. These maps shows up in vote table.

  3. Hi,

     

    I'd like to hide some maps when on serwer is too many players. Also I want to shows 2 maps only when the number of players is 30 and more. My default.cfg looks:

     

    forcecvar snaps 20
    sv_cvar cg_fov IN 90 120
    forcecvar r_ambientScale 0.5
    forcecvar r_colorMipLevels 0
    forcecvar r_lightmap 0
    sv_cvar r_depthbits IN 24 32
    forcecvar cl_freelook 1
    forcecvar cl_pitchspeed 0
    sv_cvar cl_yawspeed IN 0 140
    forcecvar cl_timenudge 0
    forcecvar r_zfar 0
    sv_cvar cl_maxpackets IN 60 100
    sv_cvar com_maxfps IN 43 125
    sv_cvar rate IN 25000 45000
    sv_cvar r_rmse EQ 0
    forcecvar r_softwareGL 0
    sv_cvar r_clamptoedge EQ 1
    sv_cvar cl_nodelta EQ 0
    sv_cvar cl_packetdup IN 0 1
     
    wait 50
    !giba
    set g_sniperwar 0
    set g_riflewar 0
    set g_panzerwar 0
    set g_speed 320
    set g_dmgPanzer 400
    set g_dmgPanzerRadius 300
     
    [players 0-14]
    set team_maxPanzers 1
    set team_maxFlamers 1
    set g_excludedMaps ":radar:fueldump:1944_overlord:rabenhorst:"
    [/players]
     
     
    [players 15-36]
    set team_maxPanzers 0
    set team_maxFlamers 0
    set g_excludedMaps ":fueldump:radar:"
    [/players]
     
    [players 28-36]
    set g_excludedMaps ":bremen_final:adlernest:el_kef_final:"
    [/players]
     
    [players 30-36]
    set g_excludedMaps ":goldendunk_a2:snatch3:goldrush:"
    set g_includedMaps ":castleattack_b5:marketgarden_et_r2:"
    [/players]
     
    This cfg don't work. I see castleattack_b5 and marketgarden_et_r2  maps when the number of players is below 30. Also excluded maps, when number of players is between 28-36 and 30-36, still shows up on mapvote windows. What's wrong with this cfg? 

     

     

  4. Hello

     

    I have a problem with add guid to refguids.dat. When I use command addguid (slot number from /players), in refguids.dat I see "GUID" unknown successfully added". Where is the problem? Please help.

  5. Hello

     

    I've got a question about adding sounds to player with !useredit command. Where I can find a path for sounds in .pk3 file for this command? Is it in some file or where? I want to make a second .pk3 files with another sounds for player and I don't know if I must write a path for this new file.

     

    Regards

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