Mateos Posted January 24, 2021 Share Posted January 24, 2021 Good afternoon, In my local copy of the old wiki, in the Bot Library documentation, it was said for GetGameState: Gets the current state of the game (Playing, Warm-up, Warm-up Countdown, Intermission, Waiting for Players, Paused, Invalid). But when the game is paused, it still returns "Playing" Am I missing something? ^^' Quote Link to comment Share on other sites More sharing options...
Moderators palota Posted January 26, 2021 Moderators Share Posted January 26, 2021 The GameState enumeration is common for all games. Each game has its own states. Enemy Territory and RTCW do not support Paused, Scoreboard and Suddendeath. Mateos 1 Quote Link to comment Share on other sites More sharing options...
Mateos Posted January 26, 2021 Author Share Posted January 26, 2021 (edited) Oh OK Is there a way to detect when the game (ET, perhaps RtCW) is paused then? :/ Other than verifying that the time hasn't passed between 2 checks ^^' Edited January 26, 2021 by Mateos Quote Link to comment Share on other sites More sharing options...
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