Mateos Posted Saturday at 05:37 PM Share Posted Saturday at 05:37 PM Good evening, I'm porting the work done on 1944 Huertgen Forest Final to the Final 2 version For the BUILD_Axis_North_Path, I had to go through the custom BUILD goal setup; trace is good as far as I can see, looks the same as Glider's Assault Ramp for instance But the Axis Engi bot supposed to do it does not go for it (right role, available, reachable, rendered green) To reproduce: 5 grenades to destroy the Axis North Path on the wood logs, and just add one Axis bot (it will automatically be DEFENDER1, and its highest available goal is the North Path) Attached the waypoints Map download link: https://wolffiles.de/filebase/ET/Maps/1944_Huertgen_Final211.zip Using recently compiled DLL from GitHub repo What's wrong? ^^" Thank you in advance Regards 1944 Huertgen Forest (Final 2) - Axis North Path issue.zip Quote Link to comment Share on other sites More sharing options...
Moderators palota Posted 16 hours ago Moderators Share Posted 16 hours ago TraceLine does not hit anything at the beginning of the game because the construction materials are not there until the path is destroyed. But you can set entity name instead of trace: /bot goal_setproperty entityname axispath1_toi Mateos 1 Quote Link to comment Share on other sites More sharing options...
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