NoGooD Posted December 6, 2010 Share Posted December 6, 2010 I'm sure you guys will curse me at this suggestion, but I really do miss being able to quickly edit individual admins, intro sound etc while offline using something like the shrubbot. While I do enjoy the freedom of doing the editing in game, to me it seems much more slow going. For instance on my server, I had certain players using different entry sounds when they connected vs. the rest of the players using the same level. It was easy to copy/paste over the sound directory using notepad and then just change the name of the .wav file to another sound in the same directory. This now takes longer and seems like it would be a bit more troublesome for other nub server admins such as myself. For instance [admin] name = ^+N^qo^jG^1oo^+D^7*^i555 guid = [REMOVED] level = 56 flags = greeting = greeting_sound = pub\greetings\thebeast.wav [admin] name = ^3Scuttlebutt^4555 guid = [REMOVED] level = 9 flags = greeting = greeting_sound = pub\greetings\acdc.wav On the other hand, I love the !userlist, !useredit, !userban, !userdelete features of this mod and wish more mods had it implemented. Perhaps I'm being greedy but is there some way to "have my cake and eat it to"? to be able to do both edit via something like shrubbot and still have the .db style lists? Link to comment Share on other sites More sharing options...
Management gaoesa Posted December 6, 2010 Management Share Posted December 6, 2010 The functionality you ask is indeed usefull enough to take a look at. It would, in my opinion, be best served with a separate program that can insert userdata from text files to the db. As long as the server is not running of course. Double access would work sometimes with current implementation and sometimes it wouldn't work. More accurately, I'm thinking of a program that can convert ETPub [admin] blocks to the silEnT database. It will take a moment though because I'm currently working on adding some functionality to the online commands and also we have a critical update due to come. Ps. Of course, why not make a new shrubbot command !readadmins or something. It wouldn't be anymore work then outside program would be and it could work on live servers. With some limits maybe. Link to comment Share on other sites More sharing options...
Management gaoesa Posted January 10, 2011 Management Share Posted January 10, 2011 !readamins command added to the 0.2.2. It will read the admins from a specific file that has admin blocks. The blocks are exactly the same format what is used in the ETPub. The may not have other blocks but admin blocks. It is not shrubbot.cfg that is read everytime level starts but this file is read only when admins need to be added to the database. Existing admins are overwritten with the values specified in the file and not previously existing admins are added. Link to comment Share on other sites More sharing options...
NoGooD Posted January 12, 2011 Author Share Posted January 12, 2011 Thanks for looking into this Gao. Hopefully it will be useful to all admins utilizing Silent Mod when a change to admin is needed while offline. Cheers! Link to comment Share on other sites More sharing options...
=EMP=Avery13 Posted April 6, 2011 Share Posted April 6, 2011 Is there a way to add the info to the admin.cfg when you make a change or addition in game? Say I am giving a player a level in game, for it to save, I then have to go and find his GUID and type all that info in... Link to comment Share on other sites More sharing options...
Management gaoesa Posted April 6, 2011 Management Share Posted April 6, 2011 Unfortunately no. Link to comment Share on other sites More sharing options...
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