kajto3 Posted February 24, 2013 Share Posted February 24, 2013 Since some moment, my game has been crashing after map ending. It crashes to desktop without any errors. Here is silent_crash.log from silent folder: -8<------- Crash Information ------->8- Please forward to silEnT mod team. --------------------------------------- Version: 0.6.3 Win32 Map: bloody_omaha_b2 Exception: Access violation (0xc0000005) Exception Address: 0x3008ffd7 DLL Information: 0x00400000 ET 0x7c900000 ntdll 0x64d00000 snxhk 0x7c800000 KERNEL32 0x6d350000 DINPUT8 0x77c00000 msvcrt 0x77dc0000 ADVAPI32 0x77e70000 RPCRT4 0x77fe0000 Secur32 0x7e360000 USER32 0x77f10000 GDI32 0x76b20000 WINMM 0x71a70000 WSOCK32 0x71a50000 WS2_32 0x71a40000 WS2HELP 0x76d50000 iphlpapi 0x7c9c0000 SHELL32 0x77f60000 SHLWAPI 0x774d0000 ole32 0x76360000 IMM32 0x773c0000 comctl32 0x5d520000 comctl32 0x5b1d0000 uxtheme 0x75180000 msctfime 0x5f190000 opengl32 0x5c8f0000 GLU32 0x736f0000 DDRAW 0x73b50000 DCIMAN32 0x69030000 atioglxx 0x77bf0000 VERSION 0x11e20000 atiadlxx 0x77910000 SETUPAPI 0x78130000 MSVCR80 0x76c20000 WINTRUST 0x77a70000 CRYPT32 0x77b10000 MSASN1 0x76c80000 IMAGEHLP 0x76fc0000 CLBCATQ 0x77040000 COMRes 0x77110000 OLEAUT32 0x73ea0000 dsound 0x72cb0000 wdmaud 0x72ca0000 msacm32 0x77bd0000 MSACM32 0x77bc0000 midimap 0x73e70000 KsUser 0x21ee0000 WTFastDrv 0x719f0000 mswsock 0x66780000 hnetcfg 0x71a30000 wshtcpip 0x76f10000 DNSAPI 0x76fa0000 winrnr 0x76f50000 WLDAP32 0x76fb0000 rasadhlp 0x21f90000 pbcl 0x220b0000 pbsv 0x59bc0000 DBGHELP 0x40000000 ui_mp_x86 0x30000000 cgame_mp_x86 (0) C:\Kajtek\WolfET - 2.60b\silent\cgame_mp_x86.dll [0x3008ffd7] (1) C:\Kajtek\WolfET - 2.60b\silent\cgame_mp_x86.dll [0x30092823] (2) C:\Kajtek\WolfET - 2.60b\silent\cgame_mp_x86.dll [0x3008be7d] Map doesn't matter. I've played on one server, with this client and config for a long time. Could you give me some possible reasons of that crashing?Thx in advance Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted February 24, 2013 Management Share Posted February 24, 2013 Thank you for the repot. We will look into this. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted February 24, 2013 Management Share Posted February 24, 2013 I suspect this might be caused by cg_gun_frame cvar being set. Can you please test if it has any effect. Quote Link to comment Share on other sites More sharing options...
kajto3 Posted February 24, 2013 Author Share Posted February 24, 2013 Hmm you are right, I'm using this cvar. I put it into a script so I often turn in on and off. But I've been using it for a long time and it started crashing a bit later. Anyway I will remove it from the script and let u know if it helps.Anything else? You don't need to shy or worry.. I know what I have on my computer Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted February 25, 2013 Management Share Posted February 25, 2013 It is now confirmed that this crash is caused by the cg_gun_frame cvar having value when the map changes. Quote Link to comment Share on other sites More sharing options...
kajto3 Posted February 25, 2013 Author Share Posted February 25, 2013 Good... Are you going to fix that? Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted February 25, 2013 Management Share Posted February 25, 2013 It is our intention to fix everything we find. Bugs that cause crashes have, of course, high priority to get fixed. hellreturn 1 Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted February 28, 2013 Management Share Posted February 28, 2013 Fixed in next version. Versions affected by the bug: very likely all up to the version 0.6.3 Quote Link to comment Share on other sites More sharing options...
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