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Anti-rush Capability


carv

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Hi,

It would be good to have a way to define  an objective (like the big gun on railgun, or north and south gun on oasis, fuel dump) and then make it so  the offensive team cannot plant dyno there or get there until a certain time has passed.

Enhmod does something like this but i think they either fling the player or remove their pliers when they come in proximity of obj.

I think having some sort of anti-rush capability would be good in silent mod especially considering most servers want to limit rushing in some form or another and you may not always have admins present on the game server so this would be a way to automate this.

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