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Hitsound problem


Oxyzium

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I have a weird issue on my server!

Sometimes the hitsounds work and other times when your shooting they just don't make a sound. I'd say its every 1 / 5 itl make the hitsound and its just feels like its skipping!

Works perfect if your about 10 feet away but if you stand infront of player it doesnt work and if your far away it doesnt work!

Never had this problem until now!

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Checked, they are on etpro :P Its a weird thing and I can't explain why its happening!

If the player is moving when far away it will not play the hitsound but if they're stood still it plays thit hitsound!

And yes I am hitting the player cause I kill them without hitsounds

Edited by Oxyzium
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  • Management

What is ETAC Anti Lag intended to do? The way the term anti-lag is generally understood in ET is as a store of old snapshots that can be interpolated by the server to find out the exact player positions for some time in history. Currently about 400 ms max in silEnT with default snapshot rate.

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