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match_warmupDamage


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#1
OFFLINE   Dragonji

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Could there be an option to enable friendly fire during warmup when g_friendlyfire is set to 0?

#2
OFFLINE   clan DIABOLIK

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I hope it exists, it is a very fun idea !

And also a good side-effect 'd be:
-> setting this fun-warmup for 1minute or more will permit new players to finish their map-download ! Yes xD

:ph34r:

#3
OFFLINE   Sol

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Here you are:
check = true
ff = 0

function et_InitGame(levelTime, randomSeed, restart)
   ff = tonumber(et.trap_Cvar_Get( "g_friendlyfire" ))
   et.trap_SendConsoleCommand(et.EXEC_APPEND, "g_friendlyfire 1\n")
   check = true
end
function et_RunFrame( levelTime )
   if tonumber(et.trap_Cvar_Get( "gamestate" )) == 0 and check == true then
	 et.trap_SendConsoleCommand(et.EXEC_APPEND, string.format("g_friendlyfire %d\n", ff))
	 check = false
   end
end

Edited by sol, 27 December 2011 - 02:23 PM.


#4
OFFLINE   clan DIABOLIK

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V27 ? (Where to ?)

#5
OFFLINE   NRD

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Was this ever resolved? The players on my server love shooting each other in warmup and would love to have this option working again. Little help?

#6
OFFLINE   gaoesa

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What do you mean with again?

#7
OFFLINE   NRD

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Sorry I was referring to my old server that ran etpub where match_warmupdamage 2 would allow friendly fire damage and damage to enemies durring warmup. Sorry upon checking, I didn't have the cvar set properly.

Edited by NRD, 14 February 2012 - 09:55 PM.


#8
OFFLINE   gaoesa

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No problem. I'm glad you got it solved.

#9
OFFLINE   Dragonji

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Sorry I was referring to my old server that ran etpub where match_warmupdamage 2 would allow friendly fire damage and damage to enemies durring warmup. Sorry upon checking, I didn't have the cvar set properly.

Does it mean that match_warmupDamage 2 works in silEnT too?

#10
OFFLINE   TheSilencerPL

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Little late update, but to let other people reading this thread know, match_warmupDamage cvar works in silEnT too.

#11
OFFLINE   Dragonji

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Little late update, but to let other people reading this thread know, match_warmupDamage cvar works in silEnT too.

Unfortunately option 2 works only when friendly fire is enabled on the server :(

Edited by Dragon, 03 August 2012 - 12:05 PM.


#12
OFFLINE   Dookie

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i like the idea, hope it might be relased

#13
OFFLINE   clan DIABOLIK

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Hello
Is this " FF during warmup " a feature-request ?
:ph34r:

#14
OFFLINE   Dragonji

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Hello
Is this " FF during warmup " a feature-request ?
:ph34r:

Read the first post, please.

#15
OFFLINE   clan DIABOLIK

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I did, but I don't understand if you have solved the issue with "match_warmupDamage 2" or a LUA script.
I was connected on your server yesterday night, and FF was ON during warmup, and OFF during the game.
Thanks in advance

Edited by clan DIABOLIK, 22 September 2012 - 03:52 PM.


#16
OFFLINE   Dragonji

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I did, but I don't understand if you have solved the issue with "match_warmupDamage 2" or a LUA script.

It was never an issue, I just requested this because I thought it would be nice to have such a feature. I have working Lua mod for this but it doesn't mean the request shouldn't be completed. However, it depends on developers if they are going to implement the feature or not :)

#17
OFFLINE   clan DIABOLIK

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OK, thanks to clear it Dragon, and one thing.... your server really rocks ! GG !

V55
:ph34r:

#18
OFFLINE   TheSilencerPL

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Unfortunately option 2 works only when friendly fire is enabled on the server :(

Reworked in the next version. Starting from the next version, option 2 will allow to kill team mates during warmup regardless of FF setting.






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