Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. The ledger of positives for the Cincinnati Reds in opposition to Friday epic 7-5 victory in excess of the San Diego Padres is Ashcraft became inside his simplest overall performance in just weeks, firing 6.2 IP of lone ER ball reminiscent of his jet-fueled get started of the seasonTyler Stephenson strike a huge shift-in advance homer inside of the 7th inningElly De La Cruz experienced a 2-strike nightand did not KLucas Sims appeared devilish againMatt McLain homered, given that Matt McLain does everythingIt took the excellent mix of these gatherings towards even order toward Spencer Steer 2-work stroll-off homer inside of the Backside of the 11th inning, in just section since Alexis Diaz stumbled in just a help you save scenario for the to start with season all period in just the Supreme of the 9th and Ian Gibaut, then tasked with the Best of the 10th, stumbled a little bit, far too. It all arrived with each other, having said that, as McLain blast in just the 10th mounted the issue for Steer inside the 11th Jared Solomon Jersey, and the newbie combo rescued the Reds for nevertheless yet another appear towards at the rear of period line at present sits at with 13 homers and 48 operates powered within just, Fantastic for a 130 wRC+ and 128 OPS+. The.374 OBP is tied with Paul Goldschmidt for 14th great in just all of baseball, his.375 wOBA track record on your own inside of 15th. He proving towards not just be a single of the least complicated offensive gamers upon this strong Reds staff members, nonetheless within just all of baseball, and is enjoying his route into remaining a worthy All Star, 7-5 acquire upon Friday too signifies that currently, whenever the Reds and Padres tussle beginning at 1:40 PM ET, the Reds will contain the possibility for still an additional sequence victory. I need to insert that it the 1st Desired destination Reds as soon as all over again supplied that the Pittsburgh Pirates rallied late towards get household an 8-7 earn in excess of the Milwaukee Brewers final night time. In direction of order reported gain, When, the Reds are transferring in the direction of have to have a powerful outing versus novice Brandon Williamson, just about anything that been difficult toward arrive as a result of for the starter lefty. Inside of the 7 commences he intended considering the fact that his outstanding debut within just Coors Business, he been shelled for 24 ER within 33.0 IP, a 6.55 Technology and 6.10 FIP extend that discovered him generate an.873 OPS in direction of his rivals. Keep in mind that blurb around how Great Spencer Steer contains been all yr? Do the math upon his OPS, for Padres https://www.redsapparelshop.com/Barry_Larkin_Jersey-10, in the meantime, will roll out Michael Wacha, an age-aged NL Central foe. He taking in a revelatory calendar year upon a inexpensive income right before acquiring free of charge business, the particular sort of person that wouldn value a large amount toward establish at the exchange deadline for a personnel that enjoying nicely and specifications setting up pitching support. Exactly Reds. Reds LineupSaturday afternoon baseball at GABP! Driven through Padres LineupGame upon deck.
  3. With unsure futures inside of the advantage rusher house with the likes of Joey Bosa and Khalil Mack quite possibly viewing their year with the Bolts coming towards an close, the Los Angeles Chargers desperately will need in the direction of uncover some young benefit hurrying skill inside of the offseason. 1 participant who may possibly fill the void of people foreseeable future departures is Arkansas advantage rusher Landon Jackson. Landon Jacksonswipes the blocker fingers, remains upon his line gets to be the QB down for the sack! #passrush #wps An athletic surprise with unbelievable agility and upcoming, Jackson was a stud for the Arkansas Razorbacks previously mentioned the very last pair seasons. When his foreseeable future wasn totally acquired offered his organic electricity https://www.losangeleschargersgear.com/collections/asante-samuel-jr-jersey, Jackson was nevertheless capable in the direction of snag 13 sacks earlier mentioned the past 2 seasons with the personnel. Track record at 6 and 280 bodyweight, Jackson ought to not be ready towards flow the route he does and incorporate the purchase off that he contains. Operating a 4.68 40-garden sprint and leaping a 40 inch vertical provides basically a low preview into how athletic this significant person is and particularly how a great deal upcoming he consists of towards produce excess at the subsequent issue. Jackson would be a organic healthy with the Chargers, and if the workers were being capable in direction of hold one particular of the two of its veteran benefit rushers, they would be the best mentors for Jackson who even now requires in the direction of refine his video game. Need to Jackson stay up toward his upcoming he will crank out the suitable working close friend for gain rusher Tuli Tuiulotu as the staff members seems to be towards movement into a fresh new technology upon their growing older safety. https://www.losangeleschargersgear.com/collections/teair-tart-jersey
  4. With unsure futures inside of the advantage rusher house with the likes of Joey Bosa and Khalil Mack quite possibly viewing their year with the Bolts coming towards an close, the Los Angeles Chargers desperately will need in the direction of uncover some young benefit hurrying skill inside of the offseason. 1 participant who may possibly fill the void of people foreseeable future departures is Arkansas advantage rusher Landon Jackson. Landon Jacksonswipes the blocker fingers, remains upon his line gets to be the QB down for the sack! #passrush #wps An athletic surprise with unbelievable agility and upcoming, Jackson was a stud for the Arkansas Razorbacks previously mentioned the very last pair seasons. When his foreseeable future wasn totally acquired offered his organic electricity https://www.losangeleschargersgear.com/collections/asante-samuel-jr-jersey, Jackson was nevertheless capable in the direction of snag 13 sacks earlier mentioned the past 2 seasons with the personnel. Track record at 6 and 280 bodyweight, Jackson ought to not be ready towards flow the route he does and incorporate the purchase off that he contains. Operating a 4.68 40-garden sprint and leaping a 40 inch vertical provides basically a low preview into how athletic this significant person is and particularly how a great deal upcoming he consists of towards produce excess at the subsequent issue. Jackson would be a organic healthy with the Chargers, and if the workers were being capable in direction of hold one particular of the two of its veteran benefit rushers, they would be the best mentors for Jackson who even now requires in the direction of refine his video game. Need to Jackson stay up toward his upcoming he will crank out the suitable working close friend for gain rusher Tuli Tuiulotu as the staff members seems to be towards movement into a fresh new technology upon their growing older safety. https://www.losangeleschargersgear.com/collections/teair-tart-jersey
  5. The Washington Commanders incorporate experienced a huge turnaround time beneath fresh intellect teach Dan Quinn and sensational newbie quarterback Jayden Daniels, and it gotten even much just a again-and-forth common, the Commanders state-of-the-art in the direction of the NFC Divisional Spherical with a exciting 23-20 street earn around the Tampa Bay Buccaneers. Zane Gonzalez profitable industry purpose doink gave Washington but a different stroll-off victory within a time stuffed with remarkable wins. It their initial playoff earn within just about 2 a long time, and it places an close towards a single of the longest chaotic postseason upcoming for Washington is a Saturday night time holiday vacation in direction of the Engine Town in direction of enjoy the No. 1 seed Detroit Lions within what studies toward be a occupied matchup merely for all of the fourth downs that will be tried by means of thoughts coaches Dan Quinn and Dan Campbell. While was the Washington Commandersclosing playoff get?This was the 3rd-longest chaotic playoff gain drought within just the NFL. The closing Washington playoff earn was 19 several years back within just the Wild Card spherical at none other than the Tampa Bay Buccaneers. Daniels was simply just 5 many years aged Even though that spite of simply just 120 all round yards of offense , Washington received 17-10 as soon as racing out in direction of an early 14-0 add guiding Clinton Portis and Sean Taylor touchdowns. Washington was taken off the after 7 days within the Divisional Spherical versus the Seahawks, who finished their 21-calendar year playoff drought within the treatment. Who at present consists of the NFL longest hectic playoff gain drought?The Miami Dolphins, who forgotten this year postseason https://www.acesfanstore.com/Crystal_Bradford_Jersey, haven gained a playoff activity sinceknocking off Peyton Manning Indianapolis Colts inside the Wild Card spherical again within just 2001. Future year will mark the 25th considering that Miami past playoff victory, with 6 consecutive postseason defeats through that Las Vegas Raiders are up coming upon the record at 22 seasons, and it complicated in the direction of acquire a playoff video game Whilst youe basically produced the playoffs a few moments given that wasting Tremendous Bowl 37. Which NFC staff members is made up of the longest existing playoff gain drought?The Chicago Bears comprise the fresh new longest postseason gain drought within the NFC. Their utmost current victory was within the 2010 Divisional Spherical versus the well known 7-9 Seattle Seahawks. Theye for the reason that dropped their closing 3 playoff video games and are the moment once again hunting for a refreshing brain Daniels joins exceptional small business in just NFL Playoff historyDaniels is the initially novice quarterback toward get a street playoff start out simply because Russell Wilson within just 2012, whenever the Seattle Seahawks overcome Washington 24-14 soon after trailing 14-0. Technically talking, newbie John Wolford was the novice Whilst the Los Angeles Rams fight the Seahawks within just the 2020 NFC Wild Card, yet he still left early in just the to start with quarter with an problems and was changed as a result of Jared Goff. Preceding in the direction of Danielsacquire, newbie quarterbacks ended up basically 5-18 inside of highway playoff game titles, with Bo Nix introducing in the direction of the decline column past upon Sunday within just the Denver Broncos31-7 decline in the direction of the Buffalo Costs. Joe Flaccoand Mark Sanchezwere the merely other quarterbacks toward acquire street playoff begins as novices, producing it towards the AFC Championship Video game within 2008 and 2009 https://www.acesfanstore.com/Nalyssa_Smith_Jersey, respectively. If Daniels can pull off the shocker in opposition to the Lions, hel be a part of those people 2 as the basically newbie QBs with a number of street playoff wins.
  6. Today
  7. Revived bots are useless because they cannot hit any enemy. They will be like a meat shield. But if you really want to enable revive in NQ, then it's easy. Just delete file omni-bot/et/scripts/goals/goal_respawn.gm.
  8. Yesterday
  9. How did other NQ fix that Problem then? They are obviously not using 0.83, since most maps wont have support for older omnibot versions. That‘s why im trying to figure that problem out. Is the Omnibot creator somewhat contactable via forum or something? Im really sticking to NQ cuz of it’s unique design.. Thanks in advance
  10. If you revive a bot in NQ, then all his bullets are bent 90 degrees. The revived bot can only shoot himself in the foot or kill teammates who are standing next to him. Do you really want team killers on your server ? I would recommend to use legacy mod which is newer with more features and less bugs.
  11. Hello everyone, I had several nq servers in the early days Just made a new server, everything works fine besides Omnibot It seems that after Omnibot 0.83 bot reviving doesnt work for NQ specifically. The changelog says: === GOALS === (for 0.84) Disabled waiting for medic in NoQuarter mod because of weapon spread bug I tried fixing that, within 0.92 Seems like its relying on the revive.gm. I also wrote a new revive.goal with extra functions, those run flawless on 0.83 ——- this.GoalType = "REVIVE"; this.Version = 1; this.DefaultPriority = 1.0; this.DontSave = true; this.Radius = 64; this.DynamicPosition = true; this.DynamicOrientation = true; this.Range = 1500; ////////////////////////////////////////////////// this.UpgradeVersion = function(Props) { // version 0 is string,string key/values from the old waypoint format if(Props.Version==0) { // Version 1 Schema, upgrade from waypoint format Props.Version = 1; } else if(Props.Version == this.Version) { this.DisableGoal(true); injured ents is bad this.EntPosition = GetEntPosition(this.GetEntity()); tr = TraceLine( this.EntPosition, Vec3(this.EntPosition.x, this.EntPosition.y, this.EntPosition.z-90), 0, TRACE.SOLID, -1, true ); if(tr.surface & SURFACE.SLICK){ this.SetRemoveFlag(false); } } }; ////////////////////////////////////////////////////////////////////////// this.Update = function() { sleep(1) goalEnt = this.GetEntity(); if (!GetEntFlags(goalEnt, ENTFLAG.DEAD) && Util.GetEntHealth(goalEnt) > 1 || GetEntFlags(goalEnt, ENTFLAG.LIMBO) ) { this.SetAvailable(1, true); this.SetRemoveFlag(false); } else if(this.IsDisabled()) { entPos = GetEntPosition(goalEnt); if (entPos){ if (DistanceBetween(this.EntPosition,entPos) < 2) { this.DisableGoal(false); } else { this.EntPosition = entPos; } } } }; function OnDeath() { b.SetTapOutTime(0); b.SetStateEnabled("Death", false); b.SetStateEnabled("BleedOut", true); } state BleedOutState { OnEnter = function(bot) { bot.SetBusy(true); bot.SetMovement(0); bot.SendVoiceMacro("Medic!"); bot.SetTimeout(20000, function() { bot.TapOut(); }); }; OnUpdate = function(bot, dt) { }; OnExit = function(bot) { bot.SetBusy(false); } } bot.SetState("Death", "DeathState"); } } ————————————————— For me it seems like there is something hard coded which doesn’t allow functions to run properly. I hope you guys can help me. Greetings
  12. Last week
  13. Hello, You can see the DepotRoof trigger from Fuel Dump script; players going in limbo do trigger OnExit IIRC, was fixed quite some time ago
  14. Good evening everyone! I would like to ask how can I print the number of bots in the trigger using the Util.MapDebugPrint tool? Also what happens if the player in the trigger blows himself up with a panzer or the enemy blows him up with a grenade?
  15. Earlier
  16. I am currently searching for a reliable and reputable dedicated server provider based in Europe. Our requirements include robust performance, high uptime, and responsive customer support. If anyone has experience with or can recommend providers that meet these criteria, I would greatly appreciate your suggestions. Do you think GTHost instant server hosting can be trusted? Any feedbacks, reviews please? Thank you in advance for your assistance!
  17. These guys are both great for getting vps and dedicated servers in multiple locations around the world. Give GTHost.com a try. The hosting plans are packed with features that enhance website performance. The customer support team always goes the extra mile to resolve issues promptly.
  18. Looking for a VPS with full root access to install custom applications. 3 vCPUs, 6 GB RAM, 120 GB SSD. CentOS preferred. Can I trust GTHost.com vps hosting? Other good vps hosts? Can you also assist with initial setup?
  19. Can you please PM me list of the items? We can find sometime to review it and get it fixed.
  20. The bot does not stand exactly at the center of the goal. The distance from the goal to the wall is less than 64, but the distance from the bot to the wall is greater than 64. I fixed the problem now and commited it to the SVN.
  21. Good afternoon, There's a specific spot of a TRIPMINE that does not work in 1944 Nordwind 2, next to the Allied CP, with bot stuck in a loop; while I can myself put them there: The distance to the wall is correct (made a custom command to call ETUtil.CheckTripminePosition from the goal position to make sure) Map download link: https://fearless-assassins.com/files/file/2690-1944-nordwind-21-1944_nordwind21pk3-and-waypoints/?do=download&r=13200&confirm=1&t=1&csrfKey=bbb23202fbabcff8052b2c0883131733 Attached waypoints -> Only CP and this TRIPMINE are available to Allies OnMapLoad -> CP has a higher priority to be built 1st, because the TRIPMINE is inside the build trigger of it; could that be the issue? What is the issue here? Thank you in advance 1944_nordwind2 - TRIPMINE at CP test waypoints.zip
  22. This project has been inactive for 10 years. Are developers still alive ? The problem is that there are many bugs in silEnT mod. Nobody can fix the bugs if the source code is not available.
  23. Priorities of ROUTE goals were ignored. It will be fixed in the next Omni-bot version, or you can build it now from GitHub. The 1944_nordwind map automatically changes spawns just after a player joins the game, so you have to add yield() before ChangeSpawnPoint.
  24. Good morning, In 1944 Nordwind, I saw bots spawning at Warehouse (so Warehouse Door destroyed) wrongly following a route for BUILD_Tank once the Tank is past the Depot area Same if spawning at Axis Spawn When the Tank is damaged, there's Util.ForceRouting on I wrongly wrote the Util.ExcludeClass in Tank_Past_Depot_Area, fixed it locally From: Util.ExcludeClass( "ROUTE_Hill3", CLASS.ENGINEER ); To: Util.ExcludeClass( "ROUTE_Hill3", 0, CLASS.ENGINEER ); When typing /bot sag 3 1 0 (3 to avoid the rendering), I can see the priorities are good for Engis: 0, as expected I've edited the routes to only have the ones involving ROUTE_Hill3 available to ease testing/monitoring The Axis Engis still go through that route note, which has a 0 priority for their class Thus the question: is the route node priority taken into account in the routing processing? Or only its team availability? My goal here is to have it disabled for BUILD_Tank mainly; I could re-affect the routing tables to have it restricted only to that goal and not all Axis BUILD, but I think it's good and simple enough to just affect the priority of the route node for the Engi class ^^" (Allies don't have that route node in their routing) Map download link: https://wolffiles.de/filebase/ET/Maps/1944_nordwind.zip --- Side note: In the same context, I've scripted OnBotJoin so that Axis bots select the Warehouse spawn, then there's a spawn split function that shouldn't change it Added prints before the 3 possible calls to ChangeSpawnPoint, they correctly select spawn 4 But they still spawn at Axis Spawn, number 2 I suspect the fact spawns are quite broken on that map to be the culprit Or I've written some mistake I can't catch --- Thank you
  25. TraceLine does not hit anything at the beginning of the game because the construction materials are not there until the path is destroyed. But you can set entity name instead of trace: /bot goal_setproperty entityname axispath1_toi
  26. Good evening, I'm porting the work done on 1944 Huertgen Forest Final to the Final 2 version For the BUILD_Axis_North_Path, I had to go through the custom BUILD goal setup; trace is good as far as I can see, looks the same as Glider's Assault Ramp for instance But the Axis Engi bot supposed to do it does not go for it (right role, available, reachable, rendered green) To reproduce: 5 grenades to destroy the Axis North Path on the wood logs, and just add one Axis bot (it will automatically be DEFENDER1, and its highest available goal is the North Path) Attached the waypoints Map download link: https://wolffiles.de/filebase/ET/Maps/1944_Huertgen_Final211.zip Using recently compiled DLL from GitHub repo What's wrong? ^^" Thank you in advance Regards 1944 Huertgen Forest (Final 2) - Axis North Path issue.zip
  27. Jackets Paradise is a trendy and stylish brand known for its high-quality jackets and outerwear. Offering a wide range of designs suitable for all seasons, the brand ensures comfort, durability, and fashion-forward looks for every customer.
  28. If you're grinding Ultimate Team in EA FC 26 and looking to earn season points (SP) as fast as possible during the Team of the Season (TOTS) promo, you're not alone. With stacked cards like 96-rated Ribéry and TOTS Pepe available right now, the race is on to hit Season Pass milestones and unlock premium rewards before the event ends. This guide walks you through every efficient method available to rack up SP quickly in FC 26, whether you're playing Ultimate Team, Career Mode, Clubs, or diving into Club Rush matches. Whether you're using the free season pass or you've bought the Premium version Fut 26 Coins, we'll help you reach those high-tier rewards like tradeable 83+ x7 packs, elite TOTS players, and bonus coins. Let's break it all down and help you skyrocket to level 30 in no time. Why Season Points Matter More Than Ever in FC 26 EA has turned up the heat this year with the introduction of a Premium Season Pass, offering higher-tier rewards for players willing to invest. While it's caused some controversy among the community, there's no denying that if you want to maximize your TOTS grind, earning season points fast is key. Fortunately, EA has made earning SP more accessible through a mix of game modes and objectives. From quick-friendly matches to manager career save files, there are hundreds—if not thousands—of SP just waiting to be claimed. Start with the Basics: Daily Objectives (250+ SP Daily) First things first—check your Daily Objectives in Ultimate Team. One easy method to farm 250 SP per day is to simply score two goals in any Ultimate Team mode. This includes friendlies, so you can link up with a friend, knock out the objective quickly, and repeat daily. Pro tip: Set up a quick friendly match, score two, and have your friend back out. You can do this in under two minutes. Over a few days, the SP adds up fast. Weekly Objectives: Easy Wins and High Returns (1,600+ SP) The Weekly Objective Groups are where SP starts ramping up. By completing dailies for three days, you'll bank 750 SP. Add in 200 SP from completing three Squad Building Challenges (SBCs) and another 200 SP for scoring six goals. Playing and winning games adds even more. Here's a quick breakdown: Complete daily objectives 3 times: 750 SP Complete 3 SBCs: 200 SP Score 6 goals: 200 SP Play 8 games and win 6: 400 SP Win 3 Rush matches: 150 SP Total Weekly SP from Ultimate Team: 1,600 SP With the Premium Season Pass, that alone gets you close to Level 3. Extra Boost: Promo Packs With SP Every week, EA drops Season Packs in the store that grant bonus SP alongside players and consumables. For example, some 50K coin packs include 1,000 SP per pack and can be purchased twice. If you're sitting on coins and want to speed up progress, this is one of the fastest ways to gain ground. Always read the pack description—it will clearly say if SP is included. Don't Forget Seasonal Objectives (1,300+ SP) Tucked away in the objectives menu, Seasonal Objectives are often overlooked. Simply hit L2 (or the equivalent on your system) and browse through objectives that reward you just for playing. Here's what's up for grabs: Play 10 games in Career Mode, Clubs, or UT: 200 SP Play 15 games: 200 SP Score 6 goals: 200 SP Score 12 goals: 200 SP Score 18 goals: 200 SP You can do these in Squad Battles on Beginner difficulty or in friendlies. It's super efficient and nets you 1,300 SP with minimal effort. Career Mode Objectives: Fast SP in Manager Mode (1,500+ SP) Yes, even Manager Career Mode gives out SP now. It's as simple as playing full matches on the same save file. Play 1 full game: 250 SP Play 3 full games: 250 SP Play 5 full games: 250 SP Play 7 full games: 750 SP This gives you a total of 1,500 SP, and it's a peaceful break from sweaty FUT matches. Player Career Objectives: More SP, Less Stress (1,500 SP) If you enjoy Player Career Mode, you'll love the SP opportunities here too. Play 3 full games: 250 SP Play 6 full games: 250 SP Score a hat-trick in one game: 500 SP Complete 10 match objectives: 500 SP You can knock these out in a couple of sessions and walk away with another 1,500 SP toward your Season Pass. Club Rush and Clubs Mode: Don't Sleep on These (1,500 SP+) Club-based game modes offer another surprisingly rich source of SP. Whether you're into Clubs or Club Rush, there are multiple objectives here to complete. Here's a sample of Club Rush rewards: Score 3 goals in a Club Rush match: 100 SP Play 2 Club Rush matches: 150 SP Play 6 Club League matches: 150 SP Win 6 Club games: 150 SP Assist 5 goals: 150 SP Score 9 goals: 150 SP Make 25 tackles: 250 SP Altogether, this adds up to over 1,500 SP. For defenders or midfielders, tailor your virtual pro build toward tackles and assists to fly through these quickly. Total SP Available Right Now: Over 7,850 Let's tally everything up from all modes on Day 1 of the new season: Ultimate Team Dailies/Weeklies: 1,850 SP Seasonal Objectives: 1,300 SP Manager Career Mode: 1,500 SP Player Career Mode: 1,500 SP Clubs & Club Rush: 1,500 SP Season Packs (2x 1,000 SP): 2,000 SP Grand Total: ~9,650 SP What Can You Unlock with 10,000 SP? Hitting Level 10+ in the Season Pass this early means serious rewards: Tradeable 83+ x7 Pack 94-rated Dre Merino or Feldkamp Bonus Coin Packs Player Picks and more At Level 20, you receive 10,000 SP as a reward, which can propel you all the way to Level 30. That makes early grinding even more rewarding. Keep Track with FUTBIN and Plan Ahead To stay on top of your SP grind, use sites like FUTBIN.com. They list every active objective and update them as new challenges go live. It's a fantastic tool for managing your grind and making sure you don't miss out on limited-time objectives. What's Coming Next? EA usually releases new objectives every Friday during TOTS. Expect: A new TOTS Cup or Rush Event Player objectives with bonus SP More promo packs with guaranteed SP Possibly flashback or themed TOTS objectives Weekly Rush objectives always refresh and usually include 300–500 SP, so check in on Friday and start early. Final Thoughts: Is It Worth It? If you're chasing the best cards FC 26 has to offer, grinding SP during TOTS is absolutely worth it—especially with how generous the objectives are across all modes. Whether you're going free-to-play or grabbing the Premium Season Pass EA FC Coins for sale, the amount of content available at launch makes it easy to earn big with just a bit of strategy and dedication. With almost 10,000 SP available right now and more on the way, there's never been a better time to start the grind.
  29. Madden 26 is already generating major buzz across the community - not just for its gameplay refinements and new mechanics, but for the Golden Tickets that are beginning to surface. For those not in the know, Golden Tickets are essentially the Madden equivalent of genie wishes - players get to create their dream card Madden 26 coins, fine-tuning stats, abilities, and even positions. This year, the freedom given to Golden Ticket creators is unprecedented, and one creator has taken full advantage by building one of the most outrageous cards we've ever seen: Dewand Jones, Wide Receiver. Yes, you read that right. The 6'8", 375-pound offensive tackle Dewand Jones is now a Wide Receiver. Let's break down the thought process behind this mammoth decision, what makes this Golden Ticket the ultimate chaos agent in Madden 26, and why this card might just be one of the most fun - and broken - in franchise history. A New Era of Golden Tickets In past versions of Madden, Golden Tickets were somewhat restricted when it came to player positions. If a player had an alternate position, like a Randy Moss at cornerback, that was your only option. Not anymore. Madden 26 introduces true positional freedom. If a player is in the game, you can slap them anywhere - as long as you're holding the Golden Ticket. This opens up wild opportunities for creativity, and the creator here knew exactly what to do with that freedom: create the most overpowered, meme-worthy, and utterly game-breaking wide receiver possible. That vision came to life in the form of Dewand Jones, the Cleveland Browns behemoth, known more for pancaking defenders than route running. But that's exactly the kind of innovation that Golden Tickets were made for. Why Dewand Jones? The creator, a die-hard Browns fan, wanted to stay loyal to their team while pushing the boundaries of what's possible in Madden. The goal? Make something new and memorable. We've seen the same names - Lamar Jackson, Calvin Johnson, Bo Jackson - recycled year after year. But Dewand Jones at wideout? That's next-level thinking. The original plan considered other Browns players like Myles Garrett and David Njoku. Garrett was ruled out because someone else was already working on a running back version of him. Njoku as a safety was on the table, but it didn't carry the same insane fun factor as the mountain that is Dewand Jones playing WR. The Stats That Matter (Sort Of) When you look at a 99 overall card, stats become less important. Most are maxed out or close to it, so the real difference lies in abilities and animations. That said, the following attributes were hand-picked and boosted: Speed Change of Direction Spin Move Short Route Running Medium Route Running The reason behind the Spin Move stat upgrade is particularly clever. Madden's spin animation isn't necessarily tied to size - we've seen big players like Mike Tolbert spin with ease while some taller wideouts feel like trucks. So, by giving Dewand Jones a high spin rating and adding the Spin Cycle ability, this card becomes a literal freight train that can spin through defenders. X-Factors and Abilities: The Real Juice What truly makes a Golden Ticket special is the ability stack, and this Dewand Jones WR is stacked to the heavens. Built-In X-Factor: Double Me - Great for jump balls, but more importantly, it breaks press coverage. That means you can't bottleneck this monster. Once he gets going, you're in trouble. Built-In Abilities: Spin Cycle - As mentioned, huge for a big man. You've seen Munoz and Too Tall Jones spin before. Now Dewand can, too. Tank - One of the best run-after-catch abilities in Madden. Combined with Jones' size, this makes him nearly impossible to take down on first contact. Discounted Ability Buckets (0 AP): Vanguard - Pancake blocking on every lead block. Yes, on a receiver. Angry Runs - Not the best X-Factor, but adds flavor. Perfect for a steamrolling WR. 1 AP Abilities: YAC 'Em Up - In case you want to go with Vanguard and still add another layer of brokenness to the after-catch potential. Optional Utility Ability: Short In Elite - Gives near guaranteed separation on short routes. Feels like mini Route Technician and makes this big guy shifty in the slot. With this loadout, Dewand Jones isn't just a gimmick. He's arguably the best wide receiver in Madden 26, especially if you run a Browns-themed team or just want to completely break your opponent's defensive gameplan.Why This Card Stands Out Let's face it: Madden can feel repetitive year after year. Golden Tickets offer a break from that cycle - a way to inject fresh fun into the game. This card is everything a Golden Ticket should be: Unique - No one's ever seen Dewand Jones at WR before. Effective - Between his size, spin, and abilities, this card will actually dominate. Theme Team Friendly - Fits into Browns squads, but good enough for any team build. It's also just hilarious. Imagine throwing a screen pass and watching a 6'8", 375-pounder spin, stiff-arm, and bulldoze his way 40 yards down the sideline. That's the kind of gameplay that keeps Madden fun. The Thought Behind the Build What makes this build even more commendable is the thoughtfulness behind it. This wasn't just "throw big man at WR and call it a day." Every decision had intent: Dewand Jones > Njoku or Garrett: Because of originality and ceiling for fun. X-Factors: Chosen specifically to counter the current meta (press man defense, avalanche users). Card Art: Picked the "Season of Boom LTD" look just to make it pop - even if EA doesn't give Jones an AKA version. It's rare to see a balance of creativity, theme team loyalty Madden nfl 26 coins, and competitive effectiveness all in one Golden Ticket. But this one nails all three. The Big Question: Will It Be Obtainable? Of course, the one downside with Golden Tickets is availability. We've seen in past Maddens how difficult or expensive these cards can be to obtain. The creator even admits that part of the excitement is tempered by the fear that this card may not be easily accessible to the average player. But that's part of the magic. Knowing this card is out there adds excitement to packs, to the market, and to every gameplay video featuring it. Final Thoughts This Dewand Jones WR card is not just a statement - it's a revolution. It embodies the potential of what Golden Tickets can be in Madden 26: boundary-pushing, wild, community-driven fun.
  1. Load more activity
×
×
  • Create New...