Jump to content

jaszpol

Recommended Posts

Hi, anyone knows what can be caused by this error with a large number of players on the server? about 40 people. Total crashes with the message in the log there is no error and the server will not crash hmm?

 

http://img182.imageshack.us/img182/773/whatthehellxl5.png

Link to comment
Share on other sites

  • Management

One player takes up to about 150 bytes if I remember correctly. So you can estimate the value a little. Also, if on your server you are used to having 40 players, you can also test by removing just the map that was playing when it happened. Certain maps are more prone to it then others. Also, you can see the config string usage with csinfo rcon command.

 

EDIT:

It's actually closer to max 130 bytes/player.

Link to comment
Share on other sites

So I cut a little amount of maps on the server removed the maps:

Warbell

mlb_hotchkiss

radar_winter

lighthouse

and baserace error which occurred today because the gun jammed and could not shoot and as a jumping-jam communication (server: Weapon firing temporarily disabled due to entity overflow)

 

I hope those deleted just because I occupy a lot of maps on which jumped daybreak today, the error which is about as far left. We'll see if tomorrow will be like 40 people this will be the crash.

Link to comment
Share on other sites

Good point on my server falls after 4 kits and four ammunition from the body. I change it back to the second And as for that mistake if it persists tomorrow I'll write tomorrow on this topic and think of something more but I hope that I will not be performed.
Link to comment
Share on other sites

Today I noticed that the server to crash twice ... is the end of our last vote strikes 0 seconds and then suddenly crash. I want to mention that I've installed ET 3.0.0 That portion of the logs:

 

266:28 say: ^7fukushima^0.^xNL: Braundorf B4
266:30 ExitLevel: executed
266:30 === ShutdownGame -------------------------------------------
266:30 Lua API: Lua module [autopromotion.lua] [017DD0B5985CFE2611C39352DAF0A7A6304961CF] unloaded.
266:30 *=====CLOSING DATABASE
266:30   Buffers cleaned.
266:30   Big Memory Cache cleaned.
266:30 *=====DATABASE IS CLOSED
266:30 ShutdownGame: done. Closing log.
266:30 ------------------------------------------------------------
0:00 ------------------------------------------------------------

Link to comment
Share on other sites

lol, I have no crash info;/ is the last portion of the log when he was a crash:

266:20 say: ^1[^7VODKA^1]^7Jaszpol^d:D: braundorf glosujcie 
266:28 say: ^7fukushima^0.^xNL: Braundorf B4
266:30 ExitLevel: executed
266:30 === ShutdownGame -------------------------------------------
266:30 Lua API: Lua module [autopromotion.lua] [017DD0B5985CFE2611C39352DAF0A7A6304961CF] unloaded.
266:30 *=====CLOSING DATABASE
266:30   Buffers cleaned.
266:30   Big Memory Cache cleaned.
266:30 *=====DATABASE IS CLOSED
266:30 ShutdownGame: done. Closing log.
266:30 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \omnibot_playing\0\mod_url\http://mygamingtalk.com/\mod_version\0.5.2\g_antilagDelay\0\g_maxlivesRespawnPenalty\0\voteFlags\0\g_balancedteams\0\g_maxGameClients\0\g_bluelimbotime\20000\g_redlimbotime\30000\gamename\silEnT\omnibot_enable\1\g_tyranny\1\g_damageXPLevel\50\g_damageXP\1\g_maxConnsPerIP\2\g_heavyWeaponRestriction\100\g_gametype\6\g_antilag\1\g_voteFlags\0\g_alliedmaxlives\0\g_axismaxlives\0\g_minGameClients\0\g_needpass\0\g_maxlives\0\g_friendlyFire\0\sv_allowAnonymous\0\sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate\25000\sv_hostname\^7POL^1SKA^7VODKA SILENT^c@^9Zabijaka^7.PL\sv_privateClients\2\mapname\caen_4\protocol\84\timelimit\0\version\ET 3.00 - TB 0.6.6 - 2.60b compatible linux-i386\sv_maxclients\44
0:00 Start of warmup. 
0:00 Cheat logfile open: cheat.log
0:00 Execing default.cfg mapconfig for 20 players.
0:00   * Execed total of 23 commands from the config file.
0:00 Execing caen_4.cfg mapconfig for 20 players.
0:00   * Config file "mapconfigs/caen_4.cfg" was not found.
0:00 *=====INITIALISING USER DATABASE
0:00   * Opening user database file userdb.db.
0:00   * Opening user database file userxdb.db.
0:00   * User database files open. Caching database.
0:00   2648 players cached from the user database.
0:00   52 records cached from the additional user info files.
0:00 *=====DATABASE READY FOR USE
0:00 Lua API: Loading announcehp.lua
0:00 Lua API: Loading autopromotion.lua
0:09 ClientConnect: 2

Link to comment
Share on other sites

  • Management

266:30 Lua API: Lua module [autopromotion.lua] [017DD0B5985CFE2611C39352DAF0A7A6304961CF] unloaded.

 

0:00 Lua API: Loading announcehp.lua
0:00 Lua API: Loading autopromotion.lua

 

You have one Lua script unloaded but 2 Lua scripts loaded. Did you edit the server someways? Also,

266:30 ExitLevel: executed

I don't really see anything out of ordinary. Seems like normal end.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...