Great work as always, but just one question. What is the point of making external library modules without releasing an API?

What was the point of you adding features to the 0.9.0?
#1
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Posted 17 November 2015 - 11:05 PM

#2
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Posted 17 November 2015 - 11:29 PM

They are written by our team, the thing about them is that they don't have to be loaded if the admin does not need them.
#3
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Posted 20 November 2015 - 02:57 PM

They are written by our team, the thing about them is that they don't have to be loaded if the admin does not need them.
Couldn't you just use Lua instead of adding another parallel API besides it?
#4
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Posted 20 November 2015 - 04:34 PM

Couldn't you just use Lua instead of adding another parallel API besides it?
No and once you look at the features you will know why.
To the topic. We wanted to add some advanced features for admins. We are fully aware everyone doesn't need or want them. That is why we made them loadeble so not to drag down the actual game library by performance or by external dependencies. The way we did them also enables us to create new ones for other tasks using the same template.
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