We use AliasFinderMS to identify players at the moment but it uses downloaded punkbuster logs from the game servers to add players details to its database.
Can anyone recommend some thing else we can use instead of this that use's the server log instead as silent no longer has any PB logs.
I know we could use splatterladder or trackbase but I am after something I can have running while playing and not browser based.

identifing players
Started by JohnDory, Nov 07 2011 12:01 PM
2 replies to this topic
#1
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Posted 07 November 2011 - 12:01 PM

#2
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Posted 07 November 2011 - 01:25 PM

Regarding to what I've read here http://www.aliasfind.../products/afms/ it supports getting the info from the server by rcon too:
AliasFinderMS can pull information live from the following games : -
All that you need to do is tell AliasFinderMS the IP, port and RCON Password for the server and AFMS will do the rest.
- Quake 3 Arena
- Call Of Duty
- Call Of Duty: United Offensive
- Soldier of Fortune 2
- Return To Castle Wolfenstein
- Wolfenstein: Enemy Territory
#3
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Posted 07 November 2011 - 02:46 PM

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