Jump to content

identifing players


JohnDory

Recommended Posts

  • Subscriber

We use AliasFinderMS to identify players at the moment but it uses downloaded punkbuster logs from the game servers to add players details to its database.

Can anyone recommend some thing else we can use instead of this that use's the server log instead as silent no longer has any PB logs.

I know we could use splatterladder or trackbase but I am after something I can have running while playing and not browser based.

Link to comment
Share on other sites

  • Management

Regarding to what I've read here http://www.aliasfinder.co.uk/products/afms/ it supports getting the info from the server by rcon too:

AliasFinderMS can pull information live from the following games : -

  • Quake 3 Arena
  • Call Of Duty
  • Call Of Duty: United Offensive
  • Soldier of Fortune 2
  • Return To Castle Wolfenstein
  • Wolfenstein: Enemy Territory

All that you need to do is tell AliasFinderMS the IP, port and RCON Password for the server and AFMS will do the rest.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...