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Showing content with the highest reputation on 09/30/15 in all areas

  1. Unfortunately this is a sad testament of the state of the ET community. It has been visible for a long time around here too. To make matters even worse, ET client game is one huge CVE with no realistic way to protect players. Only thing I can think of is if a project like ET Legacy client would start checking the binaries it loads to prevent proxying the mods, or at least giving the users an option to allow it case by case. However, I don't believe it will ever happen and there is the political element too, which is always present in the GPL projects.
    1 point
  2. There is nothing stopping players having custom menus when they start the game. The only limitation is that servers can't force their modifications to the players. If there is a way to support such modifications in a way that players have a choice, we can implement it. But for now, there is no such way and I don't know how to do it either. While you see the buttons for your server as such a great thing that you feel comfortable breaking client games, I can assure you that a lot of players will not appreciate your actions against them. So, if your regulars appreciate the menus, they can install those menus manually and be safe from having the menus altered by any other server they would visit.
    1 point
  3. I don't understand why the players should have such menus while they are not on the server. Surely the players expect their games to be intact even if they visit some random server. The additional menu is used while on the server and it is for the admins to have a possibility for branding and for creating additions that are relevant for their server without making alterations to the client games. Enabling the additional menu while offline is troublesome, the players will need to have a choice if that is what they want for their game and/or which additional menu they wish to use, from your server or from some other server. If there are modifications to the menus that benefit all players, we can surely modify the silent menus for next versions, if there are people who want to suggest such modifications.
    1 point
  4. Woah, this is great!
    1 point
  5. TheSilencerPL

    Doors - 0.9.0

    I have said it's fixed too early. We are still trying to figure out what the problem is.
    1 point
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