
hellreturn
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Files posted by hellreturn
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chat logging
By hellreturn in LUA
Chat LUA to log chats in a separate file for easy review of what's happening on your server,
Credit: Internet source.
Download it and upload it to your silent mod folder and add the chat.lua in your LUA server settings config.
257 downloads
Updated
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windows Enemy Territory Full Version - Windows
By hellreturn in Software
Wolfenstein: Enemy Territory (also referred to as simply Enemy Territory, ET, or W:ET) is a free and open source multiplayer first-person shooter video game.
System requirements
600 MHz CPU
128 MB RAM
32 MB OpenGL graphics card
56.6k Modem/LAN
288 downloads
0 comments
Updated
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os x Enemy Territory Full Version - Mac
By hellreturn in Software
Full Enemy Territory OS X OR Mac OS Installation
Also Includes:
- ETKEY Generation
- Punkbuster Installation
44 downloads
0 comments
Submitted
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linux Enemy Territory Full Version - Linux
By hellreturn in Software
Full Enemy Territory Linux Installation
Also Includes:
- ETKEY Generation
- Punkbuster Installation
115 downloads
0 comments
Submitted
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Rename Player
By hellreturn in LUA
-- This script renames the player around which have no name or use a not allowed name.
-- no functional warranty
-- by OldMan 2012/09/28 et-zone.de
163 downloads
Submitted
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Botdetect
By hellreturn in LUA
---------------------------------------------
-- BOTDETECTV3.LUA
---------------------------------------------
-- covert-ops only, logging version + autokick version
-- sten, scoped garand and scoped K43
-- FOREWORD:
-- This script was never intended for release. However, once word of it got out, I have had repeated requests
-- and so have responded. It is important to understand what this script does before using it so its limitations
-- are clear. THIS SCRIPT DOES NOT DETECT AIMBOTS. What it does is look for consecutive kills with a limited number
-- of weapons and measure the flux in damage_given (damage/time). The scipt assumes that the damage caused between
-- 2 consecutive kills was inflicted by the MOD in et_obituary. This is a dangerous assumption, and so I have
-- limited the application of the script to sten, scoped K43 and scoped Garand to increase the chances of it being
-- true. Additionally, to help ensure that innocent players are never kicked, the script works on a "strike" system
-- i.e. 3 strikes before the player is kicked.
-- PURPOSE
-- This script was written to act as an annoyance to botters who come on the server when no admins are around. It
-- is no substitute for a good admin and will only ever kick botters using their bots on full.
-- I collected data for ~1 month and analysed it in order to find flux_weapon limits that are not obtained by
-- honest players (certainly never more than once in a map). If you use the limits here, it is unlikely an innocent
-- player will ever be kicked, unless he is repeatedly against a number of afks. I deemed this to be infrequent
-- enough to be acceptable.
-- GhosT:McSteve
-- www.ghostworks.co.uk
-- #ghostworks, #pbbans @quakenet
-- Version 3, 17/2/07
131 downloads
Submitted
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Submitted
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Submitted
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Updated
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Supplydepot2
By hellreturn in Map Scripts
Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and offers new satchel/crane control exploit fix. Fixes wm_endround waitstate.11 downloads
Submitted
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Supplydepot - alternate script
By hellreturn in Map Scripts
Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and removes the satchel/crane control exploit fix. Fixes wm_endround waitstate. Players will no longer bounce into invisible walls, but the satchel exploit is possible with this script! This version was requested by GA for competition and the desire to play with no playerclips in the passages.7 downloads
Submitted
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Supplydepot
By hellreturn in Map Scripts
Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and offers new satchel/crane control exploit fix. Fixes wm_endround waitstate.14 downloads
Submitted
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Submitted
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Enhanced Mod
By hellreturn in Mods
added in version 1.0.9d:
- VoteMap mode added (g_em_votemap 1).
- find the Xmas grinch. (a hidden fun command).
- fixed a jaymod(2.1.7/20080125-2.1.8) non-ascii character in userinfo vulnerability issue.
- cmd shortcuts.
- few fixes.
added in version 1.0.9:
- added custom command system, ex. !getpbss (enhmod_commands.db).
ability to define custom commands like !speed !gravity !monsterkill etc.
with !mycmds its possibile to check per level based amount of available custom commands.
- !pumpgunwar fun command.
- MAX_GAMESTATE_CHARS experimental fix.
- dual akimbo fix(ammo only in one pistol issue corrected).
- g_countryflags in synergy with enhanced hud.
· 1 : Enable
· 0 : Disable
- g_flagsbehaviour
· "random" (random flag for bots)
· [ipaddress] (custom ip to define bots country flag, ex "94.89.0.0" for italy)
- improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg).
- forcecvarex (to do in forcecvarfile.cfg).
ex: forcecvarex cg_fov IN 90 120
· EQ or EQUAL
· G or GREATER
· GE or GREATEREQUAL
· L or LOWER
· LE or LOWEREQUAL
· IN or INSIDE
· OUT or OUTSIDE
· INC or INCLUDE
· EXC or EXCLUDE
- g_adrenenalinecls, controls which class carry adrenaline.
· 1 : Soldier
· 2 : Medic
· 4 : Engineer
· 8 : Field Ops
· 16 : CovertOps
- g_drawAttackerHP
· 1 console
· 2 on screen
Changelog version 1.0.8:
- forcecvar, a serverside command forces clients to set specific values for cvars
(example: in your "mapconfigs\[default.cfg||mapname.cfg]" - "forcecvar cl_maxpackets 100").
- new !midget fun command.
- in config "advancedplayerinfo" flag added, [enable/disable] player advanced informations on connect.
- improved logging, more infos on security issues based kicks.
Note: In order to get working forcecvar, you need to add the package "Enhanced HUD", otherwise a optional choice.
Changelog version 1.0.7:
- Added a additional command + level system, now Enhanced Mod support own jaymod like fun commands.
- New commands: !impact !antirush !warn !crazydisguise, !riflewar, !pistolwar, !country, !freeze, !unfreeze, !disarm.
- Built-in referee access exploit protection.
- /callvote vulnerability fixed.
- Antirush protection prevents player from finish maps until a admin defined timeout is passed.
- Antirush System reworked(added !antirush_add, !antirush_del) + examples for all standard maps.
- Multikill detection(enhmodv107.pk3 needed for client sounds).
- Invalid Guid - spoof protection.
- Improvements.
- Last attacker health in console.
- Included whole stuff from previous versions (see below).
changelog version 1.0.3:
- A powerful flexible xml configuration enables the possibilty to write you own weapon settings for each class/team.
- Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he own also a MP40).
- Multiple primary weapon settings.
- Startammo and additional ammo in clip defined by xml config.
- Molotov possibile now for all classes!
- New possibile behaviour of the rifle nade launcher(no reload needed!)
- Experimental doublejump modification(standardly disabled).
- On a new player connection a info message like:
"enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear.
- First headshot message.
Installation notes:
555 downloads
Submitted
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Enemy Territory 2.55+ Server Patch
By hellreturn in Software
Every client version (2.55,2.56,2.60,2.60b) works fine with PunkBuster.
Also contains fix for wwwdl exploit.
876 downloads
0 comments
Updated