hellreturn
Management-
Posts
2836 -
Joined
-
Last visited
-
Days Won
53
Content Type
Forums
Profiles
Events
Gallery
Downloads
Articles
Everything posted by hellreturn
-
http://www.rtcwmap.de/images/stories/et/eden_fight.jpghttp://www.rtcwmap.de/images/stories/e.gifKic released his objective map Eden Fight. Story: Destroy bamboo and gain acces to enemy jungle house, Destroy this jungle house before resembles now a butchery. Download
-
enemy territory RTCW: Map War Beach (Beta 1)
hellreturn posted a topic in PC, Console & Mobile Gaming
http://www.rtcwmap.de/images/stories/maps/beach_war.jpghttp://www.rtcwmap.de/images/stories/e.gifRtCW Map War Beach (Beta 1) by =KT=555, is map beach modify extreme whit new place, new sound, colors and hot pictures. This map is for adult 18+ only. http://www.rtcwmap.de/images/stories/d.gifRtCW Map War Beach (Beta 1) von =KT=555, ist eine extrem modifizeirte Beach Map mit neuen Flächen bzw. Wegen, neuem Sound, farbenfroh und "heißen" Bildern. http://www.rtcwmap.de/images/stories/maps/beach_war_1k.jpghttp://www.rtcwmap.de/images/stories/maps/beach_war_2k.jpghttp://www.rtcwmap.de/images/stories/maps/beach_war_3k.jpg Download -
http://www.rtcwmap.de/images/stories/e.gifparazit has made 7 ET-skins for the WinAmp-Player. The skins work also with the new WinAmp 5.6 http://www.rtcwmap.de/images/stories/d.gifparazit hat sieben ET-Skins für den WinAmp-Player erstellt. Die Skins funktionieren auch mit dem neuen WinAmp 5.6 http://www.rtcwmap.de/images/stories/others/et-winamp1.jpghttp://www.rtcwmap.de/images/stories/others/et-winamp2.jpghttp://www.rtcwmap.de/images/stories/others/et-winamp3.jpg Download
-
http://www.rtcwmap.de/images/stories/others/pbes2.jpghttp://www.rtcwmap.de/images/stories/d.gifStoerFaktoR hat sein PB-Service Wingui weiter ausgebaut (1.1) und diesem zwei neue Funktionen hinzugefügt. Punkbuster_Services Easy Start Wingui 1.1 PbeS Update + zwei neue Buttons. PB inst/repair : zum installieren/reparieren von Punkbuster DL PBSetup : Öffnet die Internetadresse zu EvenBalance "ETSetup.exe" Nach erfolgreicher Installation ist nun ein Shortcut auf dem Desktop zu sehen. Download
-
enemy territory RTCW: Map Supplydepot Beta 2
hellreturn posted a topic in PC, Console & Mobile Gaming
http://www.rtcwmap.de/images/stories/maps/supplydepot_b2-1k.jpghttp://www.rtcwmap.de/images/stories/d.gifSupplydepot Beta 2 - Homie beseitigt einige Bugs auf der konvertierten Map und ändert die Spielzeit von 8 auf 10 Minuten. http://www.rtcwmap.de/images/stories/e.gifSupplydepot Beta 2 - A converted medium sized map designed for competition and public play. Changelog: Put target_locations in it, Removed Axis Spawn at the flag, Fixed ladder bug, changed timelimit from 8 to 10, Replaced the crane controls, Fixed some small things in the maps (like stones, etc..) Primary Objective:- Steal The Top Secret Supply Documents- Get To The Radio Room And Transmit The Supply Documents - Blow Up The Depot Gate Secondary Objective: - Blow Up The Forward Spawn Door- Blow Up The East & West Depot Walls- Hold The Forward Bunker Flag http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-2k.jpg http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-3k.jpg http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-4k.jpg http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-5k.jpg Download -
enemy territory RTCW: Map Supplydepot Beta 2
hellreturn posted a topic in PC, Console & Mobile Gaming
http://www.rtcwmap.de/images/stories/maps/supplydepot_b2-1k.jpghttp://www.rtcwmap.de/images/stories/d.gifSupplydepot Beta 2 - Homie beseitigt einige Bugs auf der konvertierten Map und ändert die Spielzeit von 8 auf 10 Minuten. http://www.rtcwmap.de/images/stories/e.gifSupplydepot Beta 2 - A converted medium sized map designed for competition and public play.Changelog: Put target_locations in it, Removed Axis Spawn at the flag, Fixed ladder bug, changed timelimit from 8 to 10, Replaced the crane controls, Fixed some small things in the maps (like stones, etc..) Primary Objective:- Steal The Top Secret Supply Documents- Get To The Radio Room And Transmit The Supply Documents - Blow Up The Depot Gate Secondary Objective: - Blow Up The Forward Spawn Door- Blow Up The East & West Depot Walls- Hold The Forward Bunker Flag http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-2k.jpg http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-3k.jpg http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-4k.jpg http://www.rtcwmap.de/images/stories/maps/supplydepot_b1-5k.jpg Download -
http://www.newegg.com/Product/Product.aspx?Item=N82E16814150477&Tpk=N82E16814150477
-
http://www.rtcwmap.de/images/stories/ligas/liga4fun468.jpg http://www.rtcwmap.de/images/stories/d.gifDie 3on3 ET und 5on5 ET Ligen Starten bald wieder, Anmeldestop ist der 21. Januar. Was ihr auf jedenfall bitte sein solltet ist aktiv und so viele Kontaktmöglichkeiten wie es geht angeben und dort auch erreichbar sein. Für die neu dabei sein würden, ihr müsst euch erst mal registrieren und das bitte hier: Regstrieren Danach erhaltet ihr eine E-Mail mit allem was wichtig ist. Danach logt ihr euch mit den ausgefüllten Daten auf der Liga4Fun ein. Dies gemacht, dann auf User CP klicken, dann auf Clan Management klicken. Wenn ihr dann soweit seid, müsst ihr eventuell einwenig runter scrollen. Bei "Einen neuen Clan gründen" die leeren Felder ausfüllen soweit wie die Anfragen vorhanden sind. Wichtig ist das ihr euren ETPRO guid natürlich angebt. Danach nur auf Daten absenden klicken und nun kann der Spass losgehen. Nachdem euer Team dann registriert ist, klickt ihr dann einfach im linken Menu auf Join Liga Wir wünschen allen Teams viel Spaß und hoffen auf zahlreiche Anmeldungen.
-
enemy territory ET: Minimod Blue and Red Skins
hellreturn posted a topic in PC, Console & Mobile Gaming
http://www.rtcwmap.de/images/stories/et/blue_and_red1k.jpghttp://www.rtcwmap.de/images/stories/e.gifBlue and Red Skins - Is wolfenstein too dull? Then try using some brightly coloured blue and red clothing. blue = allies red = axis Download -
Thanks. Purchased this one for my friend: http://www.newegg.com/Product/Product.aspx?Item=N82E16822145304&Tpk=N82E16822145304
-
enemy territory ET: Server Rules Verification Script
hellreturn replied to hellreturn's topic in PC, Console & Mobile Gaming
I feel sorry for those 8 servers if they add it -
1. innodb_flush_log_at_trx_commit = 2 or 0. 1 = devastating db write performance "If the value of innodb_flush_log_at_trx_commit is 0, the log buffer is written out to the log file once per second and the flush to disk operation is performed on the log file, but nothing is done at a transaction commit." "The default value of 1 is the value required for ACID compliance." If data lost of last one second is not of that much concern then user value 0 or use value 2. InnoDB can be run in a mode where it has lower reliability but in some cases higher performance. Setting innodb_flush_log_at_trx_commit to 0 switches to a mode where transactions are not committed to disk before control is returned to the caller. Instead, disk flushes happens on a timer. Run a SHOW VARIABLES LIKE 'innodb_flush_log_at_trx_commit' query to get the current value. 2. innodb_buffer_pool_size 70-80% of memory is a safe bet. I set it to 6GB on 8GB box if you are only running website/forums and not game servers. 3. innodb_log_file_size – This depends on your recovery speed needs but 256M seems to be a good balance between reasonable recovery time and good performance 4. innodb_log_buffer_size=4M 4M is good for most cases unless you’re piping large blobs to Innodb in this case increase it a bit. 5. innodb_thread_concurrency=8 Even with current Innodb Scalability Fixes having limited concurrency helps. The actual number may be higher or lower depending on your application and default which is 8 is decent start. 6. innodb_flush_method=O_DIRECT Avoid double buffering and reduce swap pressure, in most cases this setting improves performance. Though be careful if you do not have battery backed up RAID cache as when write IO may suffer. 7. innodb_file_per_table – If you do not have too many tables use this option, so you will not have uncontrolled innodb main tablespace growth which you can’t reclaim. This option was added in MySQL 4.1 and now stable enough to use. 8. Also check if your application can run in READ-COMMITED isolation mode – if it does – set it to be default as transaction-isolation=READ-COMMITTED. This option has some performance benefits, especially in locking in 5.0 and even more to come with MySQL 5.1 and row level replication. Note: Don't ever convert DB to Innodb engine. It will kill the performance. There are reasons why MySQL comes with MyISAM, InnoDB and Heap engine. Only use Innodb for the tables having too many inserts/deletes. Innodb = Row Level Locking MyISAM = Table Level Locking Heap = Good for session. InnoDB is the default storage engine for MySQL as of MySQL 5.5 Few notes: 1. InnoDB doesn't support full-text searches. You can use 3rd party search app for it. sphinx can be good solution. 2. InnoDB will be more I/O bound. Make sure you have good RAID system set up if you have more then 300-500 QPS. 3. MyISAM uses table-level locking on updates and deletes to any existing row, with an option to append new rows instead of taking a lock and inserting them into free space. InnoDB uses row-level locking. For large database applications where many rows are often updated, row-level locking is crucial because a single table-level lock significantly reduces concurrency in the database. 4. MyISAM relies on the filesystem block cache for caching reads to the data rows and indexes, while InnoDB does this within the engine itself, combining the row caches with the index caches.
-
1. Use Slow Query Log (always have it on!) 2. Don't use DISTINCT when you have or could use GROUP BY 3. Don't use ORDER BY RAND() if you have > ~2K records 4. Use SQL_NO_CACHE when you are selecting frequently updated data or large sets of data 5. Avoid wildcards at the start of LIKE queries. It kills the performance on large size of DB. 6. Avoid correlated subqueries and in select and where clause (try to avoid in) 7. No calculated comparisons -- isolate indexed columns 8. ORDER BY and LIMIT work best with equalities and covered indexes 9. Separate text/blobs from metadata, don't put text/blobs in results if you don't need them 10. Derived tables (subqueries in the FROM clause) can be useful for retrieving BLOBs without sorting them. (Self-join can speed up a query if 1st part finds the IDs and uses then to fetch the rest) 11. Know when to split a complex query and join smaller ones 12. Delete small data at a time if you can to avoid table locks. 13. Make similar queries consistent so cache is used 14. Have good SQL query standards 15. Turning OR on multiple index fields (<5.0) into UNION may speed things up (with LIMIT), after 5.0 the index_merge should pick stuff up. 16. Don't use COUNT * on Innodb tables for every search, do it a few times and/or summary tables, or if you need it for the total # of rows, use SQL_CALC_FOUND_ROWS and SELECT FOUND_ROWS() 17. Avoid using IN(...) when selecting on indexed fields, It will kill the performance of SELECT query. 18. Use stored procedures to avoid bandwidth wastage.
-
http://www.blogcdn.com/www.engadget.com/media/2011/01/sony-ericsson-xperia-arc-gagadget.jpgRussian site Gagadget seems to have scored pictures of a phone that matches up perfectly with the teasers Sony Ericsson has placed strategically around the CES show grounds this week -- which, in turn, look a whole lot like the Anzu we've been seeing leaked for a few months. The site's saying this bad boy will come to market as the Xperia Arc, so called thanks to a concave backside. The specs, if legit, are decent: 1GHz Qualcomm processor (single-core, it seems), 4.2-inch 854 x 480 display, Gingerbread, 8 megapixel back-illuminated Sony sensor with HD video capture, and a body that measures just 8.7mm at the thinnest point. Sony's CES press conference is later today, so we might not have long to wait to get all the details on this one; in the meantime, follow the break for a quick promotional video Gagadget seems to have turned up.
-
http://www.blogcdn.com/www.engadget.com/media/2011/01/qualcomm-atheros.jpgQualcomm is one of the wireless industry's undisputed titans, but it's looking to shore up a few holes in its component offerings today with the planned purchase of Atheros Communications, a company that primarily specializes in WiFi, Bluetooth, and GPS chipsets. Atheros isn't exactly a startup, either: at $45 a share, Qualcomm will be shelling out roughly $3.1 billion to complete the acquisition (assuming it passes all the usual bureaucratic hurdles) of a company that's got WiFi silicon in products spanning the range from phones to PCs and every fledgling category in between. The deal's expected to close in the first half of this year; follow the break for the full press release.
-
http://www.blogcdn.com/www.engadget.com/media/2011/01/htc-thunderbolt-androidspin.jpgHere we are a mere day away from the ThunderBolt's probable announce at Verizon's CES press conference, which, by our rough count, gives us at least one more opportunity to see the LTE-capable monster leaked in the wild. That opportunity comes courtesy of AndroidSPIN, who claims that we can expect a 1GHz single-core processor, 8GB of internal storage with microSD expansion, 8 megapixel rear and 1.3 megapixel front cams, Android 2.2.1 with Sense, HTC-customized mapping and nav (probably HTC Locations with offline caching), and DLNA compatibility -- but no built-in HDMI. Every one of those specs was either already expected or believable enough, though the lack of HDMI -- if true -- would still give the EVO 4G some bragging rights more than six months after its release. Score one for longevity, eh?
-
http://www.rtcwmap.de/images/stories/others/ServerRulesVerification1k.jpgServer Rules Verification Script by 'StoerFaktoR - Dieses Script erlaubt eine Bestätigungsabfrage, für eventuelle Serverregeln, vor betreten eines Servers. Bitte readme lesen!! Server Rules Verification Script by 'StoerFaktoR - This modified script allows you to set a verification window for your server rules. If any player will connect to your server he must accept your server rules in which he writes "yes" in the field below. Please reads the readme !!Download
-
enemy territory RTCW: SP-Map Christmas Beta 1
hellreturn posted a topic in PC, Console & Mobile Gaming
http://www.rtcwmap.de/images/stories/single/christmas-map.jpgHere's another map by Ron and Mike Smith. Other maps we have previously made are Fatal Freight Station, Airport Assault, and the original Hell Mappack. This map was map just for Christmas. There are a few "Easter eggs" in this map; you will find them if you don't rush through the map. We realize this map has quite a few bugs, although none of them affect gameplay. The next beta version of this map might be split into 2 levels because of the low fps in this version. http://www.rtcwmap.de/images/stories/single/christmas-map1k.jpghttp://www.rtcwmap.de/images/stories/single/christmas-map2k.jpghttp://www.rtcwmap.de/images/stories/single/christmas-map3k.jpg Download -
http://www.rtcwmap.de/images/stories/sites/wolfmap468gb.jpg http://www.rtcwmap.de/images/stories/others/tv-wolfmap.gifDie Zeit ist gekommen... ...um Abschied zu nehmen. In der zehnjährigen Geschichte WolfMap's führten wir die Seite erfolgreich durch gute und schlechte Zeiten. Aber nun ist die Zeit gekommen den Tatsachen ins Auge zu sehen. Die Anzahl der Spieler schrumpft von Tag zu Tag aus den unterschiedlichsten Gründen. Sei es eine Verschiebung der Prioritäten, eine Änderung der Lebensumstände im Privaten Bereich, ein neues hochgelobtes Spiel das heutzutage neben so vielen anderen geradezu inflationär auf den Markt geworfen wurde oder ganz einfach die Tatsache das man das Interesse am Online-Gaming verloren hat. Mit News sah es bereits vor 2009 sehr schlecht aus, wöchentlich gab es weniger.... lese weiter auf Wolfmap The time has come... ...to say goodbye. During the 10 years of WolfMap's history we successfully led the site through good and bad times. But now the time has come to face the facts. The amount of players is decreasing from day to day, for the most varied reasons: A movement of priorities, a change of private environment, a new highly acclaimed game that has been released next to so many others, or simply the fact that one lost the interest in online gaming. Already before 2009 it didn't look good for the news, less files were published.... read more on Wolfmap
-
The new year starts with a brandnew excellent ET Mod ! - ETNAM 0.1.0 RELEASED - http://www.rtcwmap.de/images/stories/mods/etman-squad-1k.jpghttp://www.rtcwmap.de/images/stories/mods/etnam-squad-2k.jpghttp://www.rtcwmap.de/images/stories/mods/etnam-squad-3k.jpg ETNam-Team: "We worked really hard last months, we planned to release this summer, but at the end we decided to take our time and keep testing the MOD, trying to make it as stable as possible. So now here we are, we don't aim to be the best but we did our best. For sure we put all our passion and dedication in this project. To make a long story short, here you have: from the download section you will be able to take the needed package, to avoid the size problem we decided to split the MOD into a MAIN PACK and more ADD-ON PACKS ( i.e. texture pack, theme pack and more to come ). Note that the MOD can run properly just installing the MAIN PACK, but of course the custom textures will give the final touch." ETNam Mod DL-Category Comments - ETNam 0.1.0 can run on Windows and Linux servers. - ETNam 0.1.0 allow Windows / Linux / MAC clients. - ETNam 0.1.0 supports Omni-Bot 0.81. You can find all information about this -> ETNam Mod Homepage
-
Silent mod team wishes everyone happy and prosperous new year!
-
Wieder einmal ist es soweit und ein ereignisreiches Jahr geht zu Ende... Wir wünschen euch für das neue Jahr viel Glück, Erfolg und beste Gesundheit. http://www.rtcwmap.de/images/stories/others/happynewyear2011.jpg Einen guten Rutsch und ein frohes neues Jahr 2011!Euer RtCW4ever-teamKommentare
-
enemy territory RTCW: Texture Surface Pack 1
hellreturn posted a topic in PC, Console & Mobile Gaming
New textures for RTCW mapping made by eyeronik. This is a small variety of textures and also includes hundreds of propoganda posters, as well as something much needed, more grass textures!! I´m not saying these textures are the best, but they look ok on the most part, theres not that many but some may prove usefull to some people, I wasnt going to release them at first I was making them for myself, but I thought maybe some people could find them useful and use um. http://www.rtcwmap.de/images/stories/rtcw/texture2k.jpghttp://www.rtcwmap.de/images/stories/rtcw/texture3k.jpghttp://www.rtcwmap.de/images/stories/rtcw/texture4k.jpghttp://www.rtcwmap.de/images/stories/rtcw/texture5k.jpg Download -
http://www.rtcwmap.de/images/stories/single/temp.jpgThis is a preview of my self made map for the game "return to castle wolfenstein". There is no story and the name of the map temp(orary) implies that this map actually was only supposed to be a temporary map, with a sole purpose of learning. The map however just kept growing, way beyond a simple test map. Creating the map and especially the scripts were a real challenge. Building the map with gtkradiant wasn't so difficult, however the mapscripts (elevator, ...) and the ai behavior took quite a lot of time, especially since the information about this was very scarce. http://www.rtcwmap.de/images/stories/single/temp1k.jpghttp://www.rtcwmap.de/images/stories/single/temp2k.jpghttp://www.rtcwmap.de/images/stories/single/temp3k.jpg Download