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Found 18 results

  1. Rocktronix is an upcoming gaming community. We have a few gaming teams and we would like to create more, as well as massively expand on the community aspect to bring gamers together. We have about 50 members in the community so far and we would love to increase the community aspect to bring people together, doing what they enjoy, playing games. Alternatively, if you are a competitive gamer, then opportunities can be made for you to join one of our teams, or if we don't have one on a particular game, make one and represent us. We have a website, the website is orientated on the eSports and competitive aspect of the organisation.You can check it out here -http://www.rocktronix.eu We are a Discord community, and here is a link - https://discord.gg/UZ3rDuZ We are confident we can hit 200 members by the end of the year, and we are confident you can help us all get there. Thank you all very much.
  2. Red Hands Gaming is recruiting! RHG is an umbrella group that houses two individual communities who have teamed up to create a diverse, family friendly, fun and safe gaming experience to all of our members. Our three main games are Minecraft, Black Desert and Desitny, in addition a full list of our offerings is provided below and will always be up to date. RHG currently has an Enjin forum which will be going through a massive re-design phase in the coming months and has dedicated TS3, Discord and Line servers for you to chat with other members whenever you would like. I invite you to register, introduce yourself and make use of all the resources we have to offer. (if your group is interested in joining feel free to ask about it too) Our list of sponsored games include: Final Fantasy 14 - Excalibur Server (Closed atm)Minecraft - Ultra Survival (extra hard difficulty) and Forge Master (Dream Craft 2 modpack)Blade and Soul - Old Man Cho Server (Cerulean Order)Black Desert - Orwen ServerDestiny - Shinjuru teamLeage of LegendsMario Kart 8Super Smash BrosSuper Mario MakerPokemon - Online/X/Y/Ruby/Saphire/Moon/Sun Thank you for taking the time to read this and if you have any questions feel free to ask here or at the forums http://redhandsgaming.enjin.com
  3. Welcome! Why, hello there good sir! I see you have stumbled across our wonderful PC Gaming Community! I'm assuming that because you're reading this you are a PC Gamer looking for some mature folks to have a good ol time with? You have come to the right place my friend. Our community is one of the most mature communities out there! We love to have fun and make memories that will last a life time. A Little About Us This all started with a few of us, I Fusion3Gz, being one of them, started just picking at the idea of getting a gaming community together. A place where people can come and play stress free, not have to worry about the outside world, just have a jolly time. Escape the realism of life and slip into that fantasy land that everyone dreams of with mature, respectful people who are in the same fantasy land as you. We look to grow with you and others through the world of gaming. While there may be few of us now, I hope to grow to change that few, to many, from many to hundreds, from hundreds to maybe even thousands. Our goal is to provide people with something that they can't get anywhere else. A family to last a lifetime. www.lootsnatch.enjin.com
  4. Hi, Just wanted to let you all know about our new site, findgamingbuddies.com, a site we hope will help a lot of gamers out there to find online gaming buddies. We're two gamers who got tired of the disrespect, abuse and generally poor behaviour from online players during co-op. We looked for a way to find genuine players to game with, but apart from random forums, we couldn't find anything - so we started one ourselves :-) We cover all the most popular online games and MMOs across the major platforms, and we're adding more all the time. It's really simple - you create a free profile on the site that helps other players find them. You list the game, location and even level of expertise so that you can find the right kind of gaming partner for you. Once you've found a match, you can message securely via the site. The service is also over 18 only to protect younger players. We've just launched into open beta, so please sign up now and help us create something amazing for gamers everywhere! www.findgamingbuddies.com
  5. Good afternoon to all Arma 3 players. We have been working on an ambitious project for quite a while. We can announce that the server has been released, and it is now open for the public. Here are some simple steps you have to follow to be able to join the server: 1. Download the modpack https://mega.co.nz/#!IRhWGKTY!bRiS84rvlSuVS0D5OVdLn0RMSAZhYZGIWpVUKDZeQvI 2. Extract the @WWG rar file into the Arma 3 folder (Steam, SteamApps, common, Arma 3) 3. Launch Arma 3, then go to expansions & enable the @WWG modpack - restart Arma 4. To find the server filter host "WorldWideGaming" or remote connect to this IP: 148.251.187.5 & Port: 2302
  6. Have you been searching for a gaming clan filled with fun and friendly people? Are you interested in joining a clan with at least 1500 registered members, established in 2001? Does Norse mythology interest you? Do you play games on pc, xbox 360/one or ps3/4? Perchance do you play: Warframe, Mech Warrior Online, Archeage, Payday2, Warthunder, World of Tanks, League of Legends, Smite, Halo, Borderlands, Killing Floor, Assassin's Creed, Minecraft, Destiny, Planetside 2, or even Clash of Clans (ios)? If you answered yes to any of these, then perhaps The Warriors of Æsir is the clan for you! Not to mention we play many more games, and are always looking to expand! For more information view our website here: http://www.waesir.com/hall For those desiring even more information, or who would like to be recruited, shoot me a message or reply here. I hope to see some of you out on the forums and in game
  7. Hello Ladies And Gentleman, It's KillaDays, head of the Halo Department at CCx. I bring you a very new gaming community called CCx. We are brand new to the world of gaming, but we are a skilled and close-knit group of people. Although we are new, we have already started recruiting people from around the world. We have very few requirements, especially considering that we play a wide variety of games. The Requirements are: -Be at least 12 years old -Own a PC, or Xbox to game on -You have to be willing to cooperate with a team -Have a mic (preferably not Kinect, but we will still consider you) Message me on XBL at: CCx Killa Days Website: www.ccxclan.boards.net (please be aware that its still being worked on and developed everyday, so the reincarnation of the website you may see will definitely not be the final version of the website) Join now and help shape the future of CCx! Also, any questions, suggestions or anything else is encouraged, so just ask and I'll respond http://343i-uk7.netdna-ssl.com/forum/public/style_emoticons/default/smile.png
  8. Join Oasis Gaming! We are an all age’s online gaming community featuring MOBA, FPS, RPG’s and RTS’s such as league of legends, DayZ, Counter Strike, Mine Craft, and a variety of steam games. We strive to provide our members with a safe and stress free environment for gamers of all skill levels. Get competitive and participate in one of our team speak hosted in house tournaments with prizes for podium or just hang out and chat! For those interested in going beyond the call and taking part in our early development process, staff positions are available upon request. Streamers, interact more with your top viewers in one of our rentable private streamer rooms.Also our Mine craft and Unturned servers are now up and running and others to come. Please feel free to contact us via website or on the Team Speak if you have any questions. No this is not a mirage, enter the oasis or be forever lost to the wasteland! Team Speak:oasisgaming.ts.nfoservers.com Steam Group: Oasis Gaming Online (OasisGO)
  9. http://imageshack.us/a/img839/1134/logo2lqf.png True Talent was founded back in June of 2009 for one reason; to bring gamers together. Since then we have kept evolving and changing with the times to keep up with the gaming industry. We currently have a strong group of dedicated members that have kept this clan running strong for 4 years. We are currently recruiting Playstation 3, 360 and PC members ranging from old to young; from competitive to casual for many of our games. There are some basic rules we wish all members to abide by which are as follows! All applicants must be 14 years old or older for PS3/360, no exceptions. All applicants for the PC division must be 16 or older, no exceptions. No trash talking. This isn't to say you can't have a bit of a friendly banter with people. You can, but you will NOT insult other people's families, accuse someone of cheating, or call out any other random bullshit comments. T2 is a mature clan, and we expect our members to behave in a respectable fashion. Respect your teammates. No cheating/hacking/glitching. This clan does not condone the use of any dishonest methods of gameplay. We don't care if you use the ammo cheat on zombies, or the weapons cheat on GTA or any other single player game. However you will NOT cheat in multiplayer games. People suspected of cheating are liable to be removed from the clan immediately. No multi clanning. If you are a member of another clan, you are NOT a member here. We expect honesty and loyalty from our members. If you are a member of another clan, that goes againt the interests of T2. It's them or us, you decide. You can follow us on any social media outlet as well! http://img412.imageshack.us/img412/5093/twitterbuttonp.pnghttp://img638.imageshack.us/img638/7976/facebookbutton2t.pnghttp://img811.imageshack.us/img811/7740/youtubebuttonc.pnghttp://imageshack.us/a/img29/8498/googlepluslogo.png We support all current major games! Plus more! We currently have a Mumble server up for our PC gamers to communicate, details can be found on our website. If you have any more questions, feel free to ask me or stop by our forums and ask.
  10. http://www.xboxgamers.co.uk - Website is brand new and needs filling! Staff will eventually picked out. ts3server://ts3.xboxgamers.co.uk (Actual link will open your teamspeak and connect) - We also have our own Teamspeak 3 server! http://steamcommunity.com/groups/xboxgamers - Even a steam group! A community grown from facebook, we extend from Xbox 360 to Xbox One and also PC, we like to have both enjoyable and competitive games while having a bit of banter. Who are we? Here we are honest gamers on, we have a variety of different gamers among us ranging from new to hardcore. We like to have a laugh but make no mistake we work very well as a team. Some of us can be abrasive or offensive but please do not be offended as it is just friendly banter Invite your friends! In order to run a community website, it is very important to register more members, we are a group that we continue to grow, we were once just a small band of friends from all over the globe, we have now grown into the hundreds and for that, I thank you. Don't forget to upvote us HERE! (Once every 24 hours) Youtube and Streams! We also have our own Youtubers and streamers, you may also apply, no requirements needed!!! At least not yet anyway, We also have our own tech support and web designer. Games we play across our platforms: Arma 2: DayZ Mod Battlefield 3 Battlefield 4 Battlefield: Bad Company 2 CoD: Black Ops CoD: Black Ops 2 CoD: Modern Warfare 2 CoD: Modern Warfare 3 CoD: Ghosts DayZ Standalone Forza 3 Forza 4 Gmod GTA IV GTA V Halo 3 Halo 4 Left 4 Dead 2 Minecraft Payday 1 Payday 2 Rust Starbound World of Tanks We also aim to host our own game servers soon enough. Thanks Lego
  11. silEnT mod version 0.7.2 is out! Download Change log: Version 0.7.2 Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only. Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk....-184-reload-bug) Fixed: Class restriction bug introduced in 0.7.0. Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1. Fixed: !givexp performs proper skill upgrade for the player. Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed. Fixed: Omni-bots stealing restricted weapons from other players. Download Enjoy! silEnT mod team Click here to view the article
  12. silEnT mod version 0.7.2 is out! Download Change log: Version 0.7.2 Added: Lua can access sess.rating, sess.rating_variance, sess.overall_killrating and sess.overall_killvariance with gentity_get function. These values are read only. Fixed: Tapping new weapon while reloading the old weapon, could result changing to a new weapon after reloading but when switching back, the old weapon was empty (http://mygamingtalk.com/forums/tracker/issue-184-reload-bug) Fixed: Class restriction bug introduced in 0.7.0. Fixed: Limbo panel displays the latched class. Always. Introduced in 0.7.1. Fixed: !givexp performs proper skill upgrade for the player. Fixed: panzerwar mode: shooting panzerfaust (in regard to chargebar) and run speed. Fixed: Omni-bots stealing restricted weapons from other players. Download Enjoy! silEnT mod team
  13. silEnT mod version 0.7.1 is out! Download Change log: Version 0.7.1 Fixed: Spawning with non selected class bug introduced in 0.7.0. Fixed: Enemy player positions seen by covert ops in the compass. Version 0.7.0 Added: New rcon command dbcleanup that can be used to clean up the database records. The command includes removing duplicated or unusable records and GUID checks. Added: New shrubbot command !teamstats that can be used to see the player kill and ratings statistics from one team. Added: Shrubbot flags 6(does not need to specify a reason) and 8(does not need to specify a duration) now work with the !mute command. Added: g_maxIgnoresPerMap server cvar. This controls how many times one player can ignore another player during one map and stops players from spamming others with the ignore command. Added: g_killRating flag 8. With this flag admins can disable kill rating from the scoreboards. This does not have effect on the flag 2. Added: Full body prediction from ETPub. g_misc flag 512. Same as ETPub g_misc 32+256. This makes it harder to get inside walls etc, but can also cause problems when proning through windows etc. Added: Danger zones - new covert ops function/ability (read more in the documentation or here: http://mygamingtalk....silent-mod-r105) Added: icons for popup messages (ammo, medpacks, danger zones). Added: new flag 32768 to g_weapons cvar - causes the player that shot the tripmine (and by this killed other player) to score the kill Improved: timerset and resettimer commands can be used during warmup Improved: some improvements to the screen resolutions chooser. Improved: !finger command now also displays warnings issued to the player if there are any. Improved: compass command map drawing. Improved: crazygravity and crazyspeed commands can be tuned by additional cvars if default values are not enough (g_min_crazyspeed, g_max_crazyspeed, g_min_crazygravity, g_max_crazygravity). Fixed: When banning from team damage, only using shrubbot bans without specifying the kick time. Fixed: Some command map icons were missing when in spectator team. Fixed: When switching from rifle to another weapon too fast after firing the grenade and switching back to the rifle, the weapon was in the alternate mode but without loaded grenade. Fixed: Many prediction errors. Including double dropping the panzer shell after shot. Fixed: Players can no longer select classes that are not available in the limbo menu. Fixed: Only real characters allowed in names. Fixed: If the selected weapon is not available for next spawn, the class command will not change the class. Fixed: The condition with g_classWeapons settings and weapon limitations that caused players to get kicked from the server when clicking the team button. Fixed: Bug in the handling of g_spectator flag 1. Players were able to enter opponent players after all teammates were dead. Fixed: Client crashes related to cg_gun_frame being set. Fixed: !subnets command was printing itself as showsbans instead of subnets. Fixed: Reading subnet bans with full octets and treating them as partial. Also writing them as partial on next shrubbot write. Fixed: g_classWeapons too restrictive, couldn't pick up enemy SMGs from the ground. Fixed: g_classWeapons with g_mode. When g_mode was set to 8 Thompson and MP40 couldn't be picked up by coverts. Fixed: command map entities were not removed on team switch/disconnect. Concerned: landmines, trip mines, danger zone markers. Download Enjoy! silEnT mod team Click here to view the article
  14. silEnT mod version 0.7.1 is out! Download Change log: Version 0.7.1 Fixed: Spawning with non selected class bug introduced in 0.7.0. Fixed: Enemy player positions seen by covert ops in the compass. Version 0.7.0 Added: New rcon command dbcleanup that can be used to clean up the database records. The command includes removing duplicated or unusable records and GUID checks. Added: New shrubbot command !teamstats that can be used to see the player kill and ratings statistics from one team. Added: Shrubbot flags 6(does not need to specify a reason) and 8(does not need to specify a duration) now work with the !mute command. Added: g_maxIgnoresPerMap server cvar. This controls how many times one player can ignore another player during one map and stops players from spamming others with the ignore command. Added: g_killRating flag 8. With this flag admins can disable kill rating from the scoreboards. This does not have effect on the flag 2. Added: Full body prediction from ETPub. g_misc flag 512. Same as ETPub g_misc 32+256. This makes it harder to get inside walls etc, but can also cause problems when proning through windows etc. Added: Danger zones - new covert ops function/ability (read more in the documentation or here: http://mygamingtalk.com/_/news/pcgames/danger-zones-in-silent-mod-r105) Added: icons for popup messages (ammo, medpacks, danger zones). Added: new flag 32768 to g_weapons cvar - causes the player that shot the tripmine (and by this killed other player) to score the kill Improved: timerset and resettimer commands can be used during warmup Improved: some improvements to the screen resolutions chooser. Improved: !finger command now also displays warnings issued to the player if there are any. Improved: compass command map drawing. Improved: crazygravity and crazyspeed commands can be tuned by additional cvars if default values are not enough (g_min_crazyspeed, g_max_crazyspeed, g_min_crazygravity, g_max_crazygravity). Fixed: When banning from team damage, only using shrubbot bans without specifying the kick time. Fixed: Some command map icons were missing when in spectator team. Fixed: When switching from rifle to another weapon too fast after firing the grenade and switching back to the rifle, the weapon was in the alternate mode but without loaded grenade. Fixed: Many prediction errors. Including double dropping the panzer shell after shot. Fixed: Players can no longer select classes that are not available in the limbo menu. Fixed: Only real characters allowed in names. Fixed: If the selected weapon is not available for next spawn, the class command will not change the class. Fixed: The condition with g_classWeapons settings and weapon limitations that caused players to get kicked from the server when clicking the team button. Fixed: Bug in the handling of g_spectator flag 1. Players were able to enter opponent players after all teammates were dead. Fixed: Client crashes related to cg_gun_frame being set. Fixed: !subnets command was printing itself as showsbans instead of subnets. Fixed: Reading subnet bans with full octets and treating them as partial. Also writing them as partial on next shrubbot write. Fixed: g_classWeapons too restrictive, couldn't pick up enemy SMGs from the ground. Fixed: g_classWeapons with g_mode. When g_mode was set to 8 Thompson and MP40 couldn't be picked up by coverts. Fixed: command map entities were not removed on team switch/disconnect. Concerned: landmines, trip mines, danger zone markers. Download Enjoy! silEnT mod team
  15. Changelog: Added: g_playerCounting server cvar. This is used with optional player blocks. Added: Optional [player] blocks to the map configs. Map config commands can be executed based on the player amount on the server. Added: g_clientBinaries server cvar. Server admins may choose to refuse players with unknown binaries. List of known binaries in the documentation. Added: tripmines ids, check g_mineid cvar for details. Now tripmines get ids as well, so we can see who planted them. Added: all game types shown in server browser (Map Voting - MV, Team Death Match - TDM). Filters handling new types as well. Added: restriction to g_skills 1, non covert players can spot mines for the team only if they are close enough (http://mygamingtalk....lose-landmines/) Added: ammo of the weapon is shown for the weapon we want to pickup from the ground (http://mygamingtalk....-be-identified/). Set server side with g_weapons cvar (flag 8192) Added: stance indicator (can be enabled in the HUD editor, disabled by default) Added: themed HUD bars (health, stamina, weap recharge). cg_themedBars cvar to turn it on/off. Avalable also in silent THEMES menu. Added: multiple recipient private messages command and multiple selecting for Private Messages in PM list window (http://mygamingtalk....-recipients-pm/) Added: Possibility for new announcement sounds for death sprees and spree ends. Added: New shrubbot command !updatepbguid which can be used to manually update the stored PB GUID to the current one of the player. Added: New shrubbot command !levlist which lists all the server admin levels. Added: New shrubbot command !levinfo which displays all the information about the admin level. Improvement: Possible FPS improvement for players that have low FPS performance. Fixed: Potential crash bug with subnet bans. Fixed: The Admin Level Protection was not giving authentication with !setlevel to the lowest protected level. Fixed: stamina changes not visible in spec (http://mygamingtalk....hen-spectating/) Fixed: !finger command now shows the current PB GUID. This was supposed to be changed in 0.5.1 but was not. The !finger command is now properly verbose about PB GUID differences and displays the player admin level as well. Also, the command no longer displays non relevant information of the server bots but only the name, the slot number and the admin level of the bot. Fixed: Ban escalation printed garbage short GUIDs in the ban messages itself (8 character GUID) when the previous ban did not have PB GUID associated with it. Fixed: Added N!trox's teamchat height fix during intermission. Fixed: HUD editor help window position and themed it. Fixed: Player positions were sometimes wrong in the command map. Fixed: Aspect ratio issues with command map entities. Fixed: Boosting (pushing) team players by shooting at them when FF is off. Fixed: silEnT GUIDs were not always recognzed correctly. Bug was introduced in the 0.5.1. Fixed: ETPro behaviour, et_ClientBegin Lua is called only once for player and not for every team change. Fixed: !baninfo command was displaying bad short GUIDs for bans without GUIDs. Fixed: When FF was not enabled, the disguised friendly covert op health was displayed incorrectly. Fixed: team_maxSoldiers restriction was not enforced. Changed: The default value of cg_gun_fovscale changed to "0". No longer the need for admins to force it to players. Download Enjoy! silEnT mod team
  16. Changelog: Added: g_playerCounting server cvar. This is used with optional player blocks. Added: Optional [player] blocks to the map configs. Map config commands can be executed based on the player amount on the server. Added: g_clientBinaries server cvar. Server admins may choose to refuse players with unknown binaries. List of known binaries in the documentation. Added: tripmines ids, check g_mineid cvar for details. Now tripmines get ids as well, so we can see who planted them. Added: all game types shown in server browser (Map Voting - MV, Team Death Match - TDM). Filters handling new types as well. Added: restriction to g_skills 1, non covert players can spot mines for the team only if they are close enough (http://mygamingtalk....lose-landmines/) Added: ammo of the weapon is shown for the weapon we want to pickup from the ground (http://mygamingtalk....-be-identified/). Set server side with g_weapons cvar (flag 8192) Added: stance indicator (can be enabled in the HUD editor, disabled by default) Added: themed HUD bars (health, stamina, weap recharge). cg_themedBars cvar to turn it on/off. Avalable also in silent THEMES menu. Added: multiple recipient private messages command and multiple selecting for Private Messages in PM list window (http://mygamingtalk....-recipients-pm/) Added: Possibility for new announcement sounds for death sprees and spree ends. Added: New shrubbot command !updatepbguid which can be used to manually update the stored PB GUID to the current one of the player. Added: New shrubbot command !levlist which lists all the server admin levels. Added: New shrubbot command !levinfo which displays all the information about the admin level. Improvement: Possible FPS improvement for players that have low FPS performance. Fixed: Potential crash bug with subnet bans. Fixed: The Admin Level Protection was not giving authentication with !setlevel to the lowest protected level. Fixed: stamina changes not visible in spec (http://mygamingtalk....hen-spectating/) Fixed: !finger command now shows the current PB GUID. This was supposed to be changed in 0.5.1 but was not. The !finger command is now properly verbose about PB GUID differences and displays the player admin level as well. Also, the command no longer displays non relevant information of the server bots but only the name, the slot number and the admin level of the bot. Fixed: Ban escalation printed garbage short GUIDs in the ban messages itself (8 character GUID) when the previous ban did not have PB GUID associated with it. Fixed: Added N!trox's teamchat height fix during intermission. Fixed: HUD editor help window position and themed it. Fixed: Player positions were sometimes wrong in the command map. Fixed: Aspect ratio issues with command map entities. Fixed: Boosting (pushing) team players by shooting at them when FF is off. Fixed: silEnT GUIDs were not always recognzed correctly. Bug was introduced in the 0.5.1. Fixed: ETPro behaviour, et_ClientBegin Lua is called only once for player and not for every team change. Fixed: !baninfo command was displaying bad short GUIDs for bans without GUIDs. Fixed: When FF was not enabled, the disguised friendly covert op health was displayed incorrectly. Fixed: team_maxSoldiers restriction was not enforced. Changed: The default value of cg_gun_fovscale changed to "0". No longer the need for admins to force it to players. Download Enjoy! silEnT mod team Click here to view the article
  17. New version of silEnT mod 0.5.1 is available. Download Main things in this version, briefly: New !hstats command which will display the hitregions players are hitting. New flag (512) for g_medics cvar, which makes adrenaline take only half charge. Admins are given the possibility to control the damage reduction when players under the effect of adrenaline are hit. Check g_adrendmgreduction cvar. Want smaller body hitboxes? No problem, just use g_realbody cvar. Long-awaited landmine bahaviour: only the engineer that planted the landmine can trigger/defuse it. New flag (12) to g_friendlyFireOpts cvar added for this purpose. Themed time, fps, timer, speedometer, K/D/S display and lagometer. We also made Lua interpreter built into the server binary. This should make installing easier. What else? Bug fixes and some reworks. Just check the change log below: Added: !hstats, command will display the hitregions players are hitting. Added: g_medics flag 512, adrenaline takes only half charge. Added: g_adrendmgreduction, admins can control the damage reduction when players under the effect of adrenaline are hit. Added: themed Draws (time, fps, timer, speedometer), K/D/S display and lagometer. New cvar for this: cg_themedDraws {0,1}: 0-use the old style, 1- themed style Added: new flag to g_friendlyFireOpts: 32. Only the engineer that planted the landmine can trigger/defuse it. Added: g_realbody, possibility for server admins to set up smaller body hitboxes Fixed: !userlist command was not working if noone was online on the server. Fixed: In certain cases same player was displayed multiple times on the userlist output. Fixed: SP_team_WOLF_objective: exceeded MAX_MULTI_SPAWNTARGETS (16), fix from flms of ETPub Fixed: !showbans didn't always display bans properly when the banned player didn't have PB GUID. Also, silEnT ID is now included in the list. Fixed: Warmup was not dislayed to players before the warmup countdown started. Fixed: Proned players moving when others were standing on their backs. Fixed: vid_restart crash Fixed: Temp Ban System didn't handle silEnT GUIDs Fixed: Passed nextmap vote will now correctly go into intermission when map voting is enabled. Fixed: maps not listed in the vote menu when game type is mapvoting or TDM Fixed: not themed fireteam menus Fixed: additional space behind location in fireteam window Reworked: The K/D in the scores is renamed to KR to reduce confusion about it. Reworked: The !finger output prints the current PB GUID of the player. Not the one that is stored in the database. Reworked: The silEnT GUID handling is changed a little. This prevents certain types of copy paste spoofings. Note, players that are not stored to the database with valid PB GUIDs will create new player records. Also, from the old ban lists, at least the silEnT GUID (sguid) fields must be cleared to prevent false bans. Reworked: Lua interpreter is now built into the server binary. This will make installing easier. Removed: g_realHead realistic hitboxes from ETPub/zinx are now used always Removed: g_mapVoteFlags no longer has flag 16. If admin needs a command to get next map in rotation when map voting is enabled, he can easily create one executing "vstr nextmap". Removed: g_spoofOptions, the spoofing is now checked unconditionally. Removed: g_punkbuster, the PunkBuster is no longer supported by EvenBalance and this cvar is no longer needed. Download Enjoy! silEnT mod team Click here to view the article
  18. New version of silEnT mod 0.5.1 is available. Download Main things in this version, briefly: New !hstats command which will display the hitregions players are hitting. New flag (512) for g_medics cvar, which makes adrenaline take only half charge. Admins are given the possibility to control the damage reduction when players under the effect of adrenaline are hit. Check g_adrendmgreduction cvar. Want smaller body hitboxes? No problem, just use g_realbody cvar. Long-awaited landmine bahaviour: only the engineer that planted the landmine can trigger/defuse it. New flag (12) to g_friendlyFireOpts cvar added for this purpose. Themed time, fps, timer, speedometer, K/D/S display and lagometer. We also made Lua interpreter built into the server binary. This should make installing easier. What else? Bug fixes and some reworks. Just check the change log below: Added: !hstats, command will display the hitregions players are hitting. Added: g_medics flag 512, adrenaline takes only half charge. Added: g_adrendmgreduction, admins can control the damage reduction when players under the effect of adrenaline are hit. Added: themed Draws (time, fps, timer, speedometer), K/D/S display and lagometer. New cvar for this: cg_themedDraws {0,1}: 0-use the old style, 1- themed style Added: new flag to g_friendlyFireOpts: 32. Only the engineer that planted the landmine can trigger/defuse it. Added: g_realbody, possibility for server admins to set up smaller body hitboxes Fixed: !userlist command was not working if noone was online on the server. Fixed: In certain cases same player was displayed multiple times on the userlist output. Fixed: SP_team_WOLF_objective: exceeded MAX_MULTI_SPAWNTARGETS (16), fix from flms of ETPub Fixed: !showbans didn't always display bans properly when the banned player didn't have PB GUID. Also, silEnT ID is now included in the list. Fixed: Warmup was not dislayed to players before the warmup countdown started. Fixed: Proned players moving when others were standing on their backs. Fixed: vid_restart crash Fixed: Temp Ban System didn't handle silEnT GUIDs Fixed: Passed nextmap vote will now correctly go into intermission when map voting is enabled. Fixed: maps not listed in the vote menu when game type is mapvoting or TDM Fixed: not themed fireteam menus Fixed: additional space behind location in fireteam window Reworked: The K/D in the scores is renamed to KR to reduce confusion about it. Reworked: The !finger output prints the current PB GUID of the player. Not the one that is stored in the database. Reworked: The silEnT GUID handling is changed a little. This prevents certain types of copy paste spoofings. Note, players that are not stored to the database with valid PB GUIDs will create new player records. Also, from the old ban lists, at least the silEnT GUID (sguid) fields must be cleared to prevent false bans. Reworked: Lua interpreter is now built into the server binary. This will make installing easier. Removed: g_realHead realistic hitboxes from ETPub/zinx are now used always Removed: g_mapVoteFlags no longer has flag 16. If admin needs a command to get next map in rotation when map voting is enabled, he can easily create one executing "vstr nextmap". Removed: g_spoofOptions, the spoofing is now checked unconditionally. Removed: g_punkbuster, the PunkBuster is no longer supported by EvenBalance and this cvar is no longer needed. Download Enjoy! silEnT mod team
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