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Path through Switch - bot outside WaypointName waypoint radius

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Good evening,


I'm trying to implement the path through switch logic in ETL Warbell to allow Allied bots to get back to the first map area if they loose the flag; there are doors connected to a generator that can be opened by Allies through switches


But the bots stay aside the waypoint targeted by the WaypointName field, reducing the radius doesn't help


I tried to move closer the waypoint, but that isn't quite logic; and I don't see why it works elsewhere (e. g. other maps), but not in my case


Attached the waypoints, map download link: https://www.etlegacy.com/packages/etl_warbell_v2


Also attached a screenshot


Thank you in advance



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