Jump to content

Path through Switch - bot outside WaypointName waypoint radius


Recommended Posts

Good evening,

 

I'm trying to implement the path through switch logic in ETL Warbell to allow Allied bots to get back to the first map area if they loose the flag; there are doors connected to a generator that can be opened by Allies through switches

 

But the bots stay aside the waypoint targeted by the WaypointName field, reducing the radius doesn't help

 

I tried to move closer the waypoint, but that isn't quite logic; and I don't see why it works elsewhere (e. g. other maps), but not in my case

 

Attached the waypoints, map download link: https://www.etlegacy.com/packages/etl_warbell_v2

 

Also attached a screenshot

 

Thank you in advance

etl_warbell_path_through_switch_issue.zip

post-1148-0-56031500-1670528154_thumb.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...