Petbark Posted May 17, 2012 Share Posted May 17, 2012 Everytime we run panzerwar the panzer effectiveness is always down on what it was once panzerwar is stopped. i.e If panzers are set to 400 damage. You run a panzerwar the weapon damage appears to decrease. After panzerwar is turned off the damage does not return to orginal value. Is this right???? Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted May 17, 2012 Management Share Posted May 17, 2012 If confirmed this is a bug. Quote Link to comment Share on other sites More sharing options...
phantasm Posted May 18, 2012 Share Posted May 18, 2012 Jaymod is the same way, !panzerwar cuts the panzer damage by about half. Quote Link to comment Share on other sites More sharing options...
Petbark Posted May 18, 2012 Author Share Posted May 18, 2012 Once out of panzerwar Jaymod returned the panzer back to full effectiveness.This unfortunantly does not appear to happen on Silent. Quote Link to comment Share on other sites More sharing options...
Petbark Posted September 16, 2012 Author Share Posted September 16, 2012 Have you confirmed this bug. I know gaoesa has played on our and i believe has seen this any news? Quote Link to comment Share on other sites More sharing options...
cziki Posted June 1, 2013 Share Posted June 1, 2013 Hi, I'd like to know if something changed in panzerwar. When I turn on this fun war, I have to change damage and radius from rcon because mapconfig don't change value of this 2 cvars. Why?And one more thing, can someone tells me how can I check in console what is the actual value of damage and radius? Quote Link to comment Share on other sites More sharing options...
Management TheSilencerPL Posted June 1, 2013 Management Share Posted June 1, 2013 We haven't changed the storing/restoring dmg behavior. This should be the same as etpub. Just checked the sources quickly, the g_dmgPanzer and g_panzerSpeed values are stored upon panzerwar start and restored after it is over.I guess we need to investigate it first before we answer more precisely. Quote Link to comment Share on other sites More sharing options...
cziki Posted June 2, 2013 Share Posted June 2, 2013 Ok. What about checking the actual setting of cvars dmgPanzer and dmgPanzerRadius? Is it possible to check it in console? Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 2, 2013 Management Share Posted June 2, 2013 Values can be checked with the console. Bug is confirmed. The damage values are restored if !panzerwar off is used before the map ends. But if the panzerwar continues to the next map, then the damage is not returned to normal anymore with !panzerwar off command. Quote Link to comment Share on other sites More sharing options...
cziki Posted June 2, 2013 Share Posted June 2, 2013 Values can be checked with the console.How can I check this? Can you give a command? Quote Link to comment Share on other sites More sharing options...
Geo Posted June 2, 2013 Share Posted June 2, 2013 How can I check this? Can you give a command? /rcon password g_dmgPanzer Quote Link to comment Share on other sites More sharing options...
cziki Posted June 2, 2013 Share Posted June 2, 2013 Thx Quote Link to comment Share on other sites More sharing options...
cziki Posted June 3, 2013 Share Posted June 3, 2013 I checked and value of g_dmgPanzer in panzerwar mode is "133". Can you set this value in next version of silence for example "800" or maybe you could add option to set this cvar Quote Link to comment Share on other sites More sharing options...
Geo Posted June 3, 2013 Share Posted June 3, 2013 Confirmed at "133". Perhaps it would be possible to set the value of that cvar during !panzerwar using lua - setting it back to 400 (default value) Quote Link to comment Share on other sites More sharing options...
cziki Posted June 4, 2013 Share Posted June 4, 2013 I resolved problem with damage. In map config I enable panzerwar (g_dmgPanzer is "133"), then I gib all and after that I set a new value of damage ( in my case "800", you can also change radius in this moment). So if someone need change value of g_dmgPanzer or g_dmgPanzerRadius please do what I wrote. Nice play Quote Link to comment Share on other sites More sharing options...
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